Changeset 9790 in orxonox.OLD
- Timestamp:
- Sep 23, 2006, 10:34:42 AM (18 years ago)
- Location:
- branches/new_class_id/src
- Files:
-
- 6 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
branches/new_class_id/src/lib/coord/p_node.cc
r9783 r9790 81 81 // remove the Node, delete it's children (if required). 82 82 PNode* last = NULL; 83 this->debugNode(0);83 //this->debugNode(0); 84 84 85 85 while(!this->children.empty()) -
branches/new_class_id/src/lib/graphics/importer/resource_texture.cc
r9789 r9790 2 2 3 3 #include "resource_texture.h" 4 4 #include "debug.h" 5 5 6 6 … … 12 12 if (ptr) 13 13 { 14 printf("FOUNT TEXTURE: %s\n", imageName.c_str());14 PRINTF(5)("FOUNT TEXTURE: %s\n", imageName.c_str()); 15 15 this->acquireData(static_cast<ResourceTexture::TextureResourcePointer*>(ptr)->ptr()); 16 16 } 17 17 else 18 18 { 19 printf("NOT FOUNT TEXTURE: %s\n", imageName.c_str());19 PRINTF(5)("NOT FOUNT TEXTURE: %s\n", imageName.c_str()); 20 20 std::string fileName = this->NewResource::locateFile(imageName); 21 21 this->Texture::loadImage(fileName, target); -
branches/new_class_id/src/lib/util/Makefile.am
r9777 r9790 16 16 \ 17 17 loading/resource_manager.cc \ 18 loading/new_resource_manager.cc \ 18 19 loading/resource.cc \ 19 20 loading/game_loader.cc \ … … 66 67 \ 67 68 loading/resource_manager.h \ 69 loading/new_resource_manager.h \ 68 70 loading/resource.h \ 69 71 loading/game_loader.h \ -
branches/new_class_id/src/lib/util/loading/new_resource_manager.cc
r9789 r9790 16 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD 17 17 18 #include "util/loading/resource_manager.h" 19 #include "substring.h" 18 #include "new_resource_manager.h" 20 19 #include "debug.h" 21 20 … … 23 22 #include <assert.h> 24 23 25 // different resource Types 26 #ifndef NO_MODEL 27 #include "objModel.h" 28 #include "primitive_model.h" 29 #include "md2/md2Model.h" 30 #include "md3/md3_data.h" 31 #include "md3/md3_animation_cfg.h" 32 #endif /* NO_MODEL */ 33 #ifndef NO_TEXTURES 34 #include "texture.h" 35 #endif /* NO_TEXTURES */ 36 #ifndef NO_TEXT 37 #include "font.h" 38 #endif /* NO_TEXT */ 39 #ifndef NO_AUDIO 40 #include "sound_buffer.h" 41 #include "ogg_player.h" 42 #endif /* NO_AUDIO */ 43 #ifndef NO_SHADERS 44 #include "shader.h" 45 #endif /* NO_SHADERS */ 46 47 // File Handling Includes 48 #include <sys/types.h> 49 #include <sys/stat.h> 50 #include <unistd.h> 51 52 ObjectListDefinition(ResourceManager); 24 ObjectListDefinition(NewResourceManager); 53 25 54 26 /** 55 27 * @brief standard constructor 56 28 */ 57 ResourceManager::ResourceManager ()29 NewResourceManager::NewResourceManager () 58 30 { 59 this->registerObject(this, ResourceManager::_objectList);60 this->setName(" ResourceManager");31 this->registerObject(this, NewResourceManager::_objectList); 32 this->setName("NewResourceManager"); 61 33 62 this->dataDir = "./";34 //this->dataDir = "./"; 63 35 this->tryDataDir("./data"); 64 36 } 65 37 66 //! Singleton Reference to the ResourceManager67 ResourceManager*ResourceManager::singletonRef = NULL;38 //! Singleton Reference to the NewResourceManager 39 NewResourceManager* NewResourceManager::singletonRef = NULL; 68 40 69 41 /** 70 42 * @brief standard destructor 71 43 */ 72 ResourceManager::~ResourceManager ()44 NewResourceManager::~NewResourceManager () 73 45 { 74 46 // deleting the Resources-List 75 this->unloadAllByPriority(RP_GAME);47 //this->unloadAllByPriority(RP_GAME); 76 48 77 if (!this->resourceList.empty())78 PRINTF(1)("Not removed all Resources, since there are still %d resources registered\n", this->resourceList.size());49 // if (!this->resourceList.empty()) 50 // PRINTF(1)("Not removed all Resources, since there are still %d resources registered\n", this->resourceList.size()); 79 51 80 ResourceManager::singletonRef = NULL; 81 } 82 83 /** 84 * @brief sets the data main directory 85 * @param dataDir the DataDirectory. 86 */ 87 bool ResourceManager::setDataDir(const std::string& dataDir) 88 { 89 File dataDirectory(dataDir); 90 if (dataDirectory.isDirectory()) 91 { 92 this->dataDir = dataDirectory.name(); 93 94 if (dataDir[dataDir.size()-1] != '/' && dataDir[dataDir.size()-1] != '\\') 95 { 96 this->dataDir += '/'; 97 } 98 return true; 99 } 100 else 101 { 102 PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", dataDir.c_str(), this->dataDir.c_str()); 103 return false; 104 } 105 } 106 107 /** 108 * @brief sets the data main directory 109 * @param dataDir the DataDirectory. 110 * 111 * this is essentially the same as setDataDir, but it ommits the error-message 112 */ 113 bool ResourceManager::tryDataDir(const std::string& dataDir) 114 { 115 File dataDirectory(dataDir); 116 if (dataDirectory.isDirectory()) 117 { 118 this->dataDir = dataDirectory.name(); 119 120 if (dataDir[dataDir.size()-1] != '/' && dataDir[dataDir.size()-1] != '\\') 121 { 122 this->dataDir += '/'; 123 } 124 return true; 125 } 126 return false; 52 NewResourceManager::singletonRef = NULL; 127 53 } 128 54 129 55 130 /**131 * @brief checks for the DataDirectory, by looking if132 * @param fileInside is iniside of the given directory.133 */134 bool ResourceManager::verifyDataDir(const std::string& fileInside)135 {136 File dataDirectory(this->dataDir);137 if (!dataDirectory.isDirectory())138 {139 PRINTF(1)("'%s' is not a directory\n", this->dataDir.c_str());140 return false;141 }142 143 File testFile(this->dataDir + fileInside);144 return testFile.isFile();145 }146 147 #ifndef NO_TEXTURES148 /**149 * @brief adds a new Path for Images150 * @param imageDir The path to insert151 * @returns true, if the Path was well and injected (or already existent within the list)152 false otherwise153 */154 bool ResourceManager::addImageDir(const std::string& imageDir)155 {156 std::string newDir = imageDir;157 if (imageDir[imageDir.size()-1] != '/' && imageDir[imageDir.size()-1] != '\\')158 {159 newDir += '/';160 }161 // check if the param is a Directory162 if (File(newDir).isDirectory())163 {164 // check if the Directory has been added before165 std::vector<std::string>::const_iterator imageDir;166 for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++)167 {168 if (*imageDir == newDir)169 {170 PRINTF(3)("Path %s already loaded\n", newDir.c_str());171 return true;172 }173 }174 // adding the directory to the List175 this->imageDirs.push_back(newDir);176 return true;177 }178 else179 {180 PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", newDir.c_str());181 return false;182 }183 }184 #endif /* NO_TEXTURES */185 56 186 57 /** 187 * @brief loads resources 188 * @param fileName: The fileName of the resource to load 189 * @param prio: The ResourcePriority of this resource (will only be increased) 190 * @param param0: an additional option to parse (see the constuctors for more help) 191 * @param param1: an additional option to parse (see the constuctors for more help) 192 * @param param2: an additional option to parse (see the constuctors for more help) 193 * @returns a pointer to a desired Resource. 194 */ 195 BaseObject* ResourceManager::load(const std::string& fileName, ResourcePriority prio, 196 const MultiType& param0, const MultiType& param1, const MultiType& param2) 197 { 198 ResourceType tmpType; 199 #ifndef NO_MODEL 200 #define __IF_OK 201 if (!strncasecmp(fileName.c_str()+(fileName.size()-4), ".obj", 4)) 202 tmpType = OBJ; 203 else if (!strncmp(fileName.c_str()+(fileName.size()-4), ".md2", 4)) 204 tmpType = MD2; 205 else if (!strncmp(fileName.c_str()+(fileName.size()-4), ".md3", 4)) 206 tmpType = MD3; 207 else if (!strncmp(fileName.c_str()+(fileName.size()-4), ".cfg", 4)) 208 tmpType = MD3_CONFIG; 209 else if (!strcasecmp(fileName.c_str(), "cube") || 210 !strcasecmp(fileName.c_str(), "sphere") || 211 !strcasecmp(fileName.c_str(), "plane") || 212 !strcasecmp(fileName.c_str(), "cylinder") || 213 !strcasecmp(fileName.c_str(), "cone")) 214 tmpType = PRIM; 215 #endif /* NO_MODEL */ 216 #ifndef NO_AUDIO 217 #ifdef __IF_OK 218 else 219 #endif 220 #define __IF_OK 221 if (!strncasecmp(fileName.c_str()+(fileName.size()-4), ".wav", 4)) 222 tmpType = WAV; 223 else if (!strncasecmp(fileName.c_str()+(fileName.size()-4), ".mp3", 4)) 224 tmpType = MP3; 225 else if (!strncasecmp(fileName.c_str()+(fileName.size()-4), ".ogg", 4)) 226 tmpType = OGG; 227 #endif /* NO_AUDIO */ 228 #ifndef NO_TEXT 229 #ifdef __IF_OK 230 else 231 #endif 232 #define __IF_OK 233 if (!strncasecmp(fileName.c_str()+(fileName.size()-4), ".ttf", 4)) 234 tmpType = TTF; 235 #endif /* NO_TEXT */ 236 #ifndef NO_SHADERS 237 #ifdef __IF_OK 238 else 239 #endif 240 #define __IF_OK 241 if (!strncasecmp(fileName.c_str()+(fileName.size()-5), ".vert", 5)) 242 tmpType = SHADER; 243 #endif /* NO_SHADERS */ 244 #ifndef NO_TEXTURES 245 #ifdef __IF_OK 246 else 247 #else 248 if 249 #endif 250 tmpType = IMAGE; 251 #endif /* NO_TEXTURES */ 252 #undef __IF_OK 253 return this->load(fileName, tmpType, prio, param0, param1, param2); 254 } 255 256 /** 257 * @brief caches a Resource 258 * 259 * @see load; 260 * 261 * @brief returns true if ok, false otherwise. 262 * This function loads a Resource without applying it to an Object. 263 * This is for loading purposes, e.g, when the user is loading a Resource 264 * during the initialisation instead of at Runtime. 58 * @brief outputs debug information about the NewResourceManager 265 59 */ 266 bool ResourceManager::cache(const std::string& fileName, ResourceType type, ResourcePriority prio, 267 const MultiType& param0, const MultiType& param1, const MultiType& param2) 268 { 269 // searching if the resource was loaded before. 270 Resource* tmpResource; 271 // check if we already loaded this Resource 272 tmpResource = this->locateResourceByInfo(fileName, type, param0, param1, param2); 273 // otherwise load it 274 if (tmpResource == NULL) 275 tmpResource = this->loadResource(fileName, type, prio, param0, param1, param2); 276 // return cached pointer. 277 if (tmpResource != NULL) // if the resource was loaded before. 278 { 279 if(tmpResource->prio < prio) 280 tmpResource->prio = prio; 281 return true; 282 } 283 else 284 return false; 285 } 286 287 /** 288 * tells the ResourceManager to generate a Copy of the Resource. 289 * @brief resourcePointer: The Pointer to the resource to copy 290 * @returns the Resource pointed to resourcePointer. 291 */ 292 BaseObject* ResourceManager::copy(BaseObject* resourcePointer) 293 { 294 Resource* tmp = locateResourceByPointer(resourcePointer); 295 if (tmp!=NULL) 296 { 297 tmp->count++; 298 return tmp->pointer; 299 } 300 else 301 return NULL; 302 } 303 304 305 /** 306 * @brief loads resources 307 * @param fileName: The fileName of the resource to load 308 * @param type: The Type of Resource to load. 309 * @param prio: The ResourcePriority of this resource (will only be increased) 310 * @param param0: an additional option to parse (see the constuctors for more help) 311 * @param param1: an additional option to parse (see the constuctors for more help) 312 * @param param2: an additional option to parse (see the constuctors for more help) 313 * @returns a pointer to a desired Resource. 314 */ 315 BaseObject* ResourceManager::load(const std::string& fileName, ResourceType type, ResourcePriority prio, 316 const MultiType& param0, const MultiType& param1, const MultiType& param2) 317 { 318 319 // searching if the resource was loaded before. 320 Resource* tmpResource; 321 // check if we already loaded this Resource 322 tmpResource = this->locateResourceByInfo(fileName, type, param0, param1, param2); 323 // otherwise load it 324 if (tmpResource == NULL) 325 { 326 tmpResource = this->loadResource(fileName, type, prio, param0, param1, param2); 327 } 328 // return cached pointer. 329 if (tmpResource != NULL) // if the resource was loaded before. 330 { 331 tmpResource->count++; 332 if(tmpResource->prio < prio) 333 tmpResource->prio = prio; 334 335 return tmpResource->pointer; 336 } 337 else 338 return NULL; 339 } 340 341 342 /** 343 * @brief loads resources for internal purposes 344 * @param fileName: The fileName of the resource to load 345 * @param type: The Type of Resource to load. 346 * @param prio: The ResourcePriority of this resource (will only be increased) 347 * @param param0: an additional option to parse (see the constuctors for more help) 348 * @param param1: an additional option to parse (see the constuctors for more help) 349 * @param param2: an additional option to parse (see the constuctors for more help) 350 * @returns a pointer to a desired Resource. 351 */ 352 Resource* ResourceManager::loadResource(const std::string& fileName, ResourceType type, ResourcePriority prio, 353 const MultiType& param0, const MultiType& param1, const MultiType& param2) 354 { 355 // Setting up the new Resource 356 Resource* tmpResource = new Resource; 357 tmpResource->count = 0; 358 tmpResource->type = type; 359 tmpResource->prio = prio; 360 tmpResource->pointer = NULL; 361 tmpResource->name = fileName; 362 363 // creating the full name. (directoryName + FileName) 364 std::string fullName = ResourceManager::getFullName(fileName); 365 // Checking for the type of resource \see ResourceType 366 switch(type) 367 { 368 #ifndef NO_MODEL 369 case OBJ: 370 if (param0.getType() != MT_NULL) 371 tmpResource->param[0] = param0; 372 else 373 tmpResource->param[0] = 1.0f; 374 375 if(File(fullName).isFile()) 376 tmpResource->pointer = new OBJModel(fullName, tmpResource->param[0].getFloat()); 377 else 378 { 379 PRINTF(2)("File %s in %s does not exist. Loading a cube-Model instead\n", fileName.c_str(), dataDir.c_str()); 380 tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, tmpResource->param[0].getFloat()); 381 } 382 break; 383 case PRIM: 384 if (param0 != MT_NULL) 385 tmpResource->param[0] = param0; 386 else 387 tmpResource->param[0] = 1.0f; 388 389 if (tmpResource->name == "cube") 390 tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->param[0].getFloat()); 391 else if (tmpResource->name == "sphere") 392 tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->param[0].getFloat()); 393 else if (tmpResource->name == "plane") 394 tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->param[0].getFloat()); 395 else if (tmpResource->name == "cylinder") 396 tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->param[0].getFloat()); 397 else if (tmpResource->name == "cone") 398 tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->param[0].getFloat()); 399 break; 400 case MD2: 401 if(File(fullName).isFile()) 402 { 403 tmpResource->param[0] = param0; 404 tmpResource->param[1] = param1; 405 tmpResource->pointer = new MD2Data(fullName, tmpResource->param[0].getCString(), tmpResource->param[1].getFloat()); 406 } 407 break; 408 case MD3: 409 if(File(fullName).isFile()) 410 { 411 tmpResource->param[0] = param0; 412 tmpResource->param[1] = param1; 413 tmpResource->pointer = new md3::MD3Data(fullName, tmpResource->param[0].getCString(), tmpResource->param[1].getFloat()); 414 } 415 break; 416 case MD3_CONFIG: 417 if(File(fullName).isFile()) 418 { 419 tmpResource->param[0] = param0; 420 tmpResource->param[1] = param1; 421 tmpResource->pointer = new md3::MD3AnimationCfg(fullName); 422 } 423 break; 424 #endif /* NO_MODEL */ 425 #ifndef NO_TEXT 426 case TTF: 427 if (param0 != MT_NULL) 428 { 429 assert(param0.getInt() >= 0); 430 tmpResource->param[0] = param0; 431 } 432 else 433 tmpResource->param[0] = FONT_DEFAULT_RENDER_SIZE; 434 435 if(File(fullName).isFile()) 436 tmpResource->pointer = new Font(fullName, (unsigned int) tmpResource->param[0].getInt()); 437 else 438 PRINTF(2)("%s does not exist in %s. Not loading Font\n", fileName.c_str(), this->dataDir.c_str()); 439 break; 440 #endif /* NO_TEXT */ 441 #ifndef NO_AUDIO 442 case WAV: 443 if(File(fullName).isFile()) 444 tmpResource->pointer = new OrxSound::SoundBuffer(fullName); 445 break; 446 case OGG: 447 if (File(fullName).isFile()) 448 tmpResource->pointer = new OrxSound::OggPlayer(fullName); 449 break; 450 #endif /* NO_AUDIO */ 451 #ifndef NO_TEXTURES 452 case IMAGE: 453 if (param0 != MT_NULL) 454 tmpResource->param[0] = param0; 455 else 456 tmpResource->param[0] = GL_TEXTURE_2D; 457 if(File(fullName).isFile()) 458 { 459 PRINTF(4)("Image %s resides to %s\n", fileName.c_str(), fullName.c_str()); 460 tmpResource->pointer = new Texture(fullName, tmpResource->param[0].getInt()); 461 } 462 else 463 { 464 std::vector<std::string>::iterator imageDir; 465 for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++) 466 { 467 std::string imgName = *imageDir + fileName; 468 if(File(imgName).isFile()) 469 { 470 PRINTF(4)("Image %s resides to %s\n", fileName.c_str(), imgName.c_str()); 471 tmpResource->pointer = new Texture(imgName, tmpResource->param[0].getInt()); 472 break; 473 } 474 } 475 } 476 if(!tmpResource) 477 PRINTF(2)("!!Image %s not Found!!\n", fileName.c_str()); 478 break; 479 #endif /* NO_TEXTURES */ 480 #ifndef NO_SHADERS 481 case SHADER: 482 if(File(fullName).isFile()) 483 { 484 if (param0 != MT_NULL) 485 { 486 MultiType param = param0; /// HACK 487 std::string secFullName = ResourceManager::getFullName(param.getCString()); 488 if (File(secFullName).isFile()) 489 { 490 tmpResource->param[0] = secFullName; 491 tmpResource->pointer = new Shader(fullName, secFullName); 492 } 493 } 494 else 495 { 496 tmpResource->param[0] = param0; 497 tmpResource->pointer = new Shader(fullName, ""); 498 } 499 } 500 break; 501 #endif /* NO_SHADERS */ 502 default: 503 tmpResource->pointer = NULL; 504 PRINTF(1)("No type found for %s.\n !!This should not happen unless the Type is not supported yet. JUST DO IT!!\n", tmpResource->name.c_str()); 505 break; 506 } 507 if (tmpResource->pointer != NULL) 508 this->resourceList.push_back(tmpResource); 509 510 if (tmpResource->pointer != NULL) 511 return tmpResource; 512 else 513 { 514 PRINTF(2)("Resource %s could not be loaded\n", fileName.c_str()); 515 delete tmpResource; 516 return NULL; 517 } 518 } 519 520 /** 521 * @brief unloads a Resource 522 * @param pointer: The pointer to free 523 * @param prio: the PriorityLevel to unload this resource 524 * @returns true if successful (pointer found, and deleted), false otherwise 525 */ 526 bool ResourceManager::unload(BaseObject* pointer, ResourcePriority prio) 527 { 528 if (pointer == NULL) 529 return false; 530 // if pointer is existent. and only one resource of this type exists. 531 Resource* tmpResource = this->locateResourceByPointer(pointer); 532 if (tmpResource != NULL) 533 return unload(tmpResource, prio); 534 else 535 { 536 PRINTF(2)("Resource not Found %p\n", pointer); 537 return false; 538 } 539 } 540 541 /** 542 * @brief unloads a Resource 543 * @param resource: The resource to unloade 544 * @param prio the PriorityLevel to unload this resource 545 * @returns true on success, false otherwise. 546 */ 547 bool ResourceManager::unload(Resource* resource, ResourcePriority prio) 548 { 549 if (resource == NULL) 550 return false; 551 if (resource->count > 0) 552 resource->count--; 553 554 if (resource->prio <= prio) 555 { 556 if (resource->count == 0) 557 { 558 delete resource->pointer; 559 // deleting the List Entry: 560 PRINTF(4)("Resource %s safely removed.\n", resource->name.c_str()); 561 std::vector<Resource*>::iterator resourceIT = std::find(this->resourceList.begin(), this->resourceList.end(), resource); 562 this->resourceList.erase(resourceIT); 563 delete resource; 564 } 565 else 566 PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name.c_str(), resource->count); 567 } 568 else 569 PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name.c_str()); 570 return true; 571 } 572 573 574 /** 575 * @brief unloads all alocated Memory of Resources with a pririty lower than prio 576 * @param prio The priority to delete 577 */ 578 bool ResourceManager::unloadAllByPriority(ResourcePriority prio) 579 { 580 bool removedAll = true; 581 unsigned int removeCount; 582 for (unsigned int round = 0; round < 3; round++) 583 { 584 int index = this->resourceList.size() - 1; 585 removeCount = 0; 586 while (index >= 0) 587 { 588 if (this->resourceList[index]->prio <= prio) 589 { 590 if (this->resourceList[index]->count == 0) 591 unload(this->resourceList[index], prio); 592 else 593 { 594 if (round == 3) 595 { 596 PRINTF(2)("unable to unload %s because there are still %d references to it\n", 597 this->resourceList[index]->name.c_str(), this->resourceList[index]->count); 598 removedAll = false; 599 } 600 removeCount++; 601 } 602 } 603 index--; 604 } 605 if (removeCount == 0) break; 606 } 607 return removedAll; 608 } 609 610 611 /** 612 * @brief Searches for a Resource by some information 613 * @param fileName: The name to look for 614 * @param type the Type of resource to locate. 615 * @param param0: an additional option to parse (see the constuctors for more help) 616 * @param param1: an additional option to parse (see the constuctors for more help) 617 * @param param2: an additional option to parse (see the constuctors for more help) 618 * @returns a Pointer to the Resource if found, NULL otherwise. 619 */ 620 Resource* ResourceManager::locateResourceByInfo(const std::string& fileName, ResourceType type, 621 const MultiType& param0, const MultiType& param1, const MultiType& param2) const 622 { 623 std::vector<Resource*>::const_iterator resource; 624 for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++) 625 { 626 if ((*resource)->type == type && fileName == (*resource)->name) 627 { 628 bool match = false; 629 switch (type) 630 { 631 #ifndef NO_MODEL 632 case PRIM: 633 case OBJ: 634 if (param0 == MT_NULL) 635 { 636 if ((*resource)->param[0] == 1.0f) 637 match = true; 638 } 639 else if ((*resource)->param[0] == param0.getFloat()) 640 match = true; 641 break; 642 case MD2: 643 if (param0 == MT_NULL && ((*resource)->param[0] == "") && param1 == MT_NULL && ((*resource)->param[0] == 1.0f)) 644 match = true; 645 else if ((*resource)->param[0] == ((MultiType)param0).getString() && (*resource)->param[1] == ((MultiType)param1).getFloat()) 646 match = true; 647 break; 648 case MD3: 649 if (param0 == MT_NULL && ((*resource)->param[0] == "") && param1 == MT_NULL && ((*resource)->param[0] == 1.0f)) 650 match = true; 651 else if ((*resource)->param[0] == ((MultiType)param0).getString() && (*resource)->param[1] == ((MultiType)param1).getFloat()) 652 match = true; 653 break; 654 case MD3_CONFIG: 655 if (param0 == MT_NULL && ((*resource)->param[0] == "")) 656 match = true; 657 else if ((*resource)->param[0] == ((MultiType)param0).getString()) 658 match = true; 659 break; 660 661 #endif /* NO_MODEL */ 662 #ifndef NO_TEXT 663 case TTF: 664 if (param0 == MT_NULL) 665 { 666 if ((*resource)->param[0] == FONT_DEFAULT_RENDER_SIZE) 667 match = true; 668 } 669 else if ((*resource)->param[0] == param0.getInt()) 670 match = true; 671 break; 672 #endif /* NO_TEXT */ 673 #ifndef NO_SHADERS 674 case SHADER: 675 if (param0 == MT_NULL) 676 { 677 if ((*resource)->param[0] == "") 678 match = true; 679 } 680 else if ((*resource)->param[0] == ((MultiType)param0).getString()) 681 match = true; 682 break; 683 #endif /* NO_SHADERS */ 684 #ifndef NO_TEXTURES 685 case IMAGE: 686 if (param0 == MT_NULL) 687 { 688 if ((*resource)->param[0] == GL_TEXTURE_2D) 689 match = true; 690 } 691 else if ((*resource)->param[0] == param0.getInt()) 692 match = true; 693 break; 694 #endif /* NO_TEXTURES */ 695 default: 696 match = true; 697 break; 698 } 699 if (match) 700 { 701 return (*resource); 702 } 703 } 704 } 705 return NULL; 706 } 707 708 /** 709 * @brief Searches for a Resource by Pointer 710 * @param pointer the Pointer to search for 711 * @returns a Pointer to the Resource if found, NULL otherwise. 712 */ 713 Resource* ResourceManager::locateResourceByPointer(const void* pointer) const 714 { 715 // Resource* enumRes = resourceList->enumerate(); 716 std::vector<Resource*>::const_iterator resource; 717 for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++) 718 if (pointer == (*resource)->pointer) 719 return (*resource); 720 return NULL; 721 } 722 723 std::string ResourceManager::toResourcableString(unsigned int i) 724 { 725 /* int len = strlen(ResourceManager::ResourceTypeToChar(this->resourceList[i]->type)); 726 len += this->resourceList[i]->name.size(); 727 if (this->resourceList[i]->param[0].getCString()) len += strlen(this->resourceList[i]->param[0].getCString()) +1; 728 if (this->resourceList[i]->param[1].getCString()) len += strlen(this->resourceList[i]->param[1].getCString()) +1; 729 if (this->resourceList[i]->param[2].getCString()) len += strlen(this->resourceList[i]->param[2].getCString()) +1; 730 len += 10; 731 std::string tmp = new char[len]; 732 tmp[0] = '\0'; 733 strcat(tmp, ResourceManager::ResourceTypeToChar(this->resourceList[i]->type)); 734 strcat(tmp,","); 735 strcat (tmp, this->resourceList[i]->name); 736 if (this->resourceList[i]->param[0].getCString() && this->resourceList[i]->param[0].getCString() != '\0') 737 { 738 strcat(tmp,","); 739 strcat( tmp, this->resourceList[i]->param[0].getCString()); 740 } 741 if (this->resourceList[i]->param[1].getCString() && this->resourceList[i]->param[1].getCString() != '\0') 742 { 743 strcat(tmp,","); 744 strcat( tmp, this->resourceList[i]->param[1].getCString()); 745 } 746 if (this->resourceList[i]->param[2].getCString() && this->resourceList[i]->param[2].getCString() != '\0') 747 { 748 strcat(tmp,","); 749 strcat( tmp, this->resourceList[i]->param[2].getCString()); 750 } 751 return tmp;*/ 752 return ""; 753 } 754 755 /** 756 * @brief caches a Resource from a ResourceableString created with the toResourcableString-function 757 * @param resourceableString the String to cache the resource from. 758 */ 759 bool ResourceManager::fromResourceableString(const std::string& resourceableString) 760 { 761 /* SubString splits(resourceableString, ','); 762 splits.debug(); 763 if (splits.getCount() == 2) 764 this->cache(splits[1], ResourceManager::stringToResourceType(splits[0]), 765 RP_LEVEL); 766 else if (splits.getCount() == 3) 767 return this->cache(splits[1], ResourceManager::stringToResourceType(splits[0]), 768 RP_LEVEL, splits[2]); 769 else if (splits.getCount() == 4) 770 return this->cache(splits[1], ResourceManager::stringToResourceType(splits[0]), 771 RP_LEVEL, splits[2], splits[3]); 772 else if (splits.getCount() == 5) 773 return this->cache(splits[1], ResourceManager::stringToResourceType(splits[0]), 774 RP_LEVEL, splits[2], splits[3], splits[4]);*/ 775 return false; 776 } 777 778 779 /** 780 * @param fileName the Name of the File to check 781 * @returns The full name of the file, including the DataDir, and NULL if the file does not exist 782 * !!IMPORTANT: this has to be deleted from the outside!! 783 */ 784 std::string ResourceManager::getFullName(const std::string& fileName) 785 { 786 if (fileName.empty() || ResourceManager::getInstance()->getDataDir().empty()) 787 return ""; 788 789 std::string retName = ResourceManager::getInstance()->getDataDir() +fileName; 790 if (File(retName).isFile() || File(retName).isDirectory()) 791 return retName; 792 else 793 return ""; 794 } 795 796 797 /** 798 * @brief checks wether a file is in the DataDir. 799 * @param fileName the File to check if it is in the Data-Dir structure. 800 * @returns true if the file exists, false otherwise 801 */ 802 bool ResourceManager::isInDataDir(const std::string& fileName) 803 { 804 if (fileName.empty() || ResourceManager::getInstance()->getDataDir().empty()) 805 return false; 806 807 bool retVal = false; 808 std::string checkFile = ResourceManager::getInstance()->getDataDir() + fileName; 809 810 if (File(checkFile).exists()) 811 retVal = true; 812 else 813 retVal = false; 814 return retVal; 815 } 816 817 818 /** 819 * @brief outputs debug information about the ResourceManager 820 */ 821 void ResourceManager::debug() const 60 void NewResourceManager::debug() const 822 61 { 823 62 PRINT(0)("=RM===================================\n"); 824 63 PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n"); 825 64 PRINT(0)("======================================\n"); 826 // if it is not initialized827 PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);828 PRINT(0)(" Data-Directory is: %s\n", this->dataDir.c_str());829 PRINT(0)(" List of Image-Directories: ");830 std::vector<std::string>::const_iterator imageDir;831 for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++)832 PRINT(0)("%s ", (*imageDir).c_str());833 PRINT(0)("\n");834 835 PRINT(0)("List of all stored Resources:\n");836 std::vector<Resource*>::const_iterator resource;837 for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++)838 839 {840 PRINT(0)("-----------------------------------------\n");841 PRINT(0)("(%p) Name: %s; References: %d; Type: %s ", (*resource)->pointer, (*resource)->name.c_str(), (*resource)->count, ResourceManager::ResourceTypeToChar((*resource)->type));842 843 PRINT(0)("gets deleted at ");844 switch((*resource)->prio)845 {846 default:847 case RP_NO:848 PRINT(0)("first posibility (0)\n");849 break;850 case RP_LEVEL:851 PRINT(0)("the end of the Level (1)\n");852 break;853 case RP_CAMPAIGN:854 PRINT(0)("the end of the campaign (2)\n");855 break;856 case RP_GAME:857 PRINT(0)("when leaving the game (3)\n");858 break;859 }860 }861 862 863 65 864 66 PRINT(0)("==================================RM==\n"); 865 67 } 866 867 868 /**869 * @brief converts a ResourceType into the corresponding String870 * @param type the ResourceType to translate871 * @returns the converted String.872 */873 const char* ResourceManager::ResourceTypeToChar(ResourceType type)874 {875 return ResourceManager::resourceNames[type];876 }877 878 /**879 * @brief converts a String into a ResourceType (good for loading)880 * @param resourceType the name of the Type881 * @returns the Number of the Type, or 0 (defautl) if not found.882 */883 ResourceType ResourceManager::stringToResourceType(const std::string& resourceType)884 {885 for (unsigned int i = 0; i < RESOURCE_TYPE_SIZE; i++)886 if (resourceType == ResourceManager::resourceNames[i])887 return (ResourceType)i;888 return (ResourceType)0;889 }890 891 /**892 * The Names of the ResourceTypes893 */894 const char* ResourceManager::resourceNames[] =895 {896 #ifndef NO_MODEL897 "ObjectModel",898 "PrimitiveModel",899 "MD2-Data",900 "MD3-Data",901 "MD3-Config"902 #endif903 #ifndef NO_TEXT904 "Font",905 #endif906 #ifndef NO_AUDIO907 "Wav",908 "mp3",909 "ogg",910 #endif911 #ifndef NO_TEXTURES912 "Texture",913 #endif914 #ifndef NO_SHADERS915 "Shader",916 #endif917 918 }; -
branches/new_class_id/src/lib/util/loading/new_resource_manager.h
r9789 r9790 1 1 /*! 2 * @file resource_manager.h3 * The Resource Manager checks if a file/resource is loaded.2 * @file new_resource_manager.h 3 */ 4 4 5 If a file/resource was already loaded the resourceManager will 6 return a void pointer to the desired resource. 7 Otherwise it will instruct the coresponding resource-loader to load, 8 and receive a pointer to it. 5 #ifndef _NEW_RESOURCE_MANAGER_H 6 #define _NEW_RESOURCE_MANAGER_H 9 7 10 it is possible to compile the resource Manager without some modules by 11 just adding the compile flag -D.... 12 (NO_MODEL) 13 (NO_AUDIO) 14 (NO_TEXT) 15 (NO_TEXTURES) 16 (NO_SHADERS) 17 */ 8 #include "resource.h" 9 #include "filesys/file.h" 10 #include "filesys/directory.h" 18 11 19 #ifndef _RESOURCE_MANAGER_H 20 #define _RESOURCE_MANAGER_H 21 22 #include "base_object.h" 23 #include "filesys/file.h" 24 25 #include "multi_type.h" 26 #include <vector> 27 28 //! An eumerator for different fileTypes the resourceManager supports 29 typedef enum ResourceType 12 class NewResourceManager : public BaseObject 30 13 { 31 #ifndef NO_MODEL 32 OBJ, //!< loading .obj file 33 PRIM, //!< loading primitive model 34 MD2, //!< loading md2-file 35 MD3, //!< loading md3-file 36 MD3_CONFIG, //!< the md3 config file 37 #endif /* NO_MODEL */ 38 #ifndef NO_TEXT 39 TTF, //!< loading a TrueTypeFont 40 #endif /* NO_TEXT */ 41 #ifndef NO_AUDIO 42 WAV, //!< loading wav 43 MP3, //!< loading mp3 44 OGG, //!< loading ogg 45 #endif /* NO_AUDIO */ 46 #ifndef NO_TEXTURES 47 IMAGE, //!< loading an image 48 #endif /* NO_TEXTURES */ 49 #ifndef NO_SHADERS 50 SHADER, //!< openGL-shader program 51 #endif /* NO_SHADERS */ 52 RESOURCE_TYPE_SIZE 53 }; 54 55 //! An enumerator for different UNLOAD-types. 56 /** 57 RP_NO: will be unloaded on request 58 RP_LEVEL: will be unloaded at the end of a Level 59 RP_CAMPAIGN: will be unloaded at the end of a Campaign 60 RP_GAME: will be unloaded at the end of the whole Game (when closing orxonox) 61 */ 62 typedef enum ResourcePriority 63 { 64 RP_NO = 0, 65 RP_LEVEL = 1, 66 RP_CAMPAIGN = 2, 67 RP_GAME = 4 68 }; 69 70 //! A Struct that keeps track about a resource its name its Type, and so on 71 struct Resource 72 { 73 BaseObject* pointer; //!< Pointer to the Resource. 74 unsigned int count; //!< How many times this Resource has been loaded. 75 76 std::string name; //!< Name of the Resource. 77 ResourceType type; //!< ResourceType of this Resource. 78 ResourcePriority prio; //!< The Priority of this resource. (This will only be increased) 79 80 MultiType param[3]; //!< The Parameters given to this Resource. 81 }; 82 83 84 //! The ResourceManager is a class, that decides if a file/resource should be loaded 85 /** 86 * If a file/resource was already loaded the resourceManager will 87 * return a pointer to the desired resource. 88 * Otherwise it will instruct the corresponding resource-loader to load, 89 * and receive the pointer to it. 90 * 91 * It does it by looking, if a desired file has already been loaded. 92 * There is also the possibility to check for some variables 93 */ 94 class ResourceManager : public BaseObject 95 { 96 ObjectListDeclaration(ResourceManager); 14 ObjectListDeclaration(NewResourceManager); 97 15 public: 98 virtual ~ ResourceManager();16 virtual ~NewResourceManager(); 99 17 /** @returns a Pointer to the only object of this Class */ 100 inline static ResourceManager* getInstance() { if (!singletonRef) singletonRef = new ResourceManager(); return singletonRef; }; 101 102 bool setDataDir(const std::string& dataDir); 103 /** @returns the Name of the data directory */ 104 inline const std::string& getDataDir() const { return this->dataDir; }; 105 18 inline static NewResourceManager* getInstance() { if (!singletonRef) singletonRef = new NewResourceManager(); return singletonRef; }; 106 19 107 20 bool tryDataDir(const std::string& dataDir); 108 21 bool verifyDataDir(const std::string& fileInside); 109 bool addImageDir(const std::string& imageDir);110 22 111 bool cache(const std::string& fileName, ResourceType type, ResourcePriority prio = RP_NO, 112 const MultiType& param0 = MultiType(), const MultiType& param1 = MultiType(), const MultiType& param2 = MultiType()); 113 BaseObject* copy(BaseObject* resourcePointer); 114 115 BaseObject* load(const std::string& fileName, ResourcePriority prio = RP_NO, 116 const MultiType& param0 = MultiType(), const MultiType& param1 = MultiType(), const MultiType& param2 = MultiType()); 117 BaseObject* load(const std::string& fileName, ResourceType type, ResourcePriority prio = RP_NO, 118 const MultiType& param0 = MultiType(), const MultiType& param1 = MultiType(), const MultiType& param2 = MultiType()); 119 bool unload(BaseObject* pointer, ResourcePriority prio = RP_NO); 120 bool unload(Resource* resource, ResourcePriority = RP_NO); 121 bool unloadAllByPriority(ResourcePriority prio); 122 123 Resource* locateResourceByInfo(const std::string& fileName, ResourceType type, 124 const MultiType& param0 = MultiType(), const MultiType& param1 = MultiType(), const MultiType& param2 = MultiType()) const; 125 Resource* locateResourceByPointer(const void* pointer) const; 126 127 std::string toResourcableString(unsigned int i); 128 bool fromResourceableString(const std::string& resourceableString); 129 /** @returns the Count of Resources the ResourceManager handles */ 130 unsigned int resourceCount() const { return this->resourceList.size(); } 23 bool unloadAllByPriority(); 131 24 132 25 void debug() const; 133 134 26 135 27 // utility functions for handling files in and around the data-directory … … 137 29 static bool isInDataDir(const std::string& fileName); 138 30 139 static const char* ResourceTypeToChar(ResourceType type); 140 static ResourceType stringToResourceType(const std::string& resourceType);31 private: 32 NewResourceManager(); 141 33 142 34 private: 143 ResourceManager(); 144 Resource* loadResource(const std::string& fileName, ResourceType type, ResourcePriority prio, 145 const MultiType& param0, const MultiType& param1, const MultiType& param2); 35 static NewResourceManager* singletonRef; //!< singleton Reference 146 36 147 private:148 static ResourceManager* singletonRef; //!< singleton Reference149 150 std::string dataDir; //!< The Data Directory, where all relevant Data is stored.151 std::vector<std::string> imageDirs; //!< A list of directories in which images are stored.152 153 std::vector<Resource*> resourceList; //!< The List of Resources, that has already been loaded.154 155 static const char* resourceNames[RESOURCE_TYPE_SIZE];156 37 }; 157 38 -
branches/new_class_id/src/lib/util/loading/resource.cc
r9789 r9790 14 14 */ 15 15 16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD ING16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD 17 17 18 18 #include "resource.h" 19 19 #include "filesys/file.h" 20 #include "debug.h" 20 21 21 22 ObjectListDefinition(NewResource); 22 23 24 23 std::vector<NewResource::Type*> NewResource::_resourceTypes; 25 24 … … 36 35 { 37 36 this->registerObject(this, NewResource::_objectList); 38 39 if(this->_type->id() == -1)40 {41 NewResource::_resourceTypes.push_back(this->_type);42 this->_type->setID(NewResource::_resourceTypes.size()-1);43 }44 37 } 45 38 … … 53 46 54 47 55 std::string NewResource::locateFile(const std::string& fileName) 48 std::string NewResource::locateFile(const std::string& fileName) const 56 49 { 57 50 if (File(fileName).exists()) 58 51 return fileName; 59 else if ((NewResource::_mainGlobalPath +File(fileName)) .exists() )52 else if ((NewResource::_mainGlobalPath + File(fileName)).exists() ) 60 53 return (NewResource::_mainGlobalPath + File(fileName)).name(); 61 54 55 printf("LOCATED %s\n", locateFileInSubDir(Directory("/home/bensch/svn/orxonox/data/"), fileName).c_str()); 56 62 57 return std::string("/home/bensch/svn/orxonox/data/") + fileName; 63 64 } 58 } 59 60 /** 61 * @brief tests in all the SubDirectories defined in Resource under Directory if the fileName exists. 62 * @param directory the directory to in what to search for all subdirectories for. 63 * @param fileName the Name of the File to query for 64 * @return true on success. 65 */ 66 std::string NewResource::locateFileInSubDir(const Directory& directory, const std::string& fileName) const 67 { 68 std::vector<Directory>::const_iterator it; 69 for (it = this->_type->resourceSubPaths().begin(); it != this->_type->resourceSubPaths().end(); ++it) 70 { 71 Directory dir = directory + (*it); 72 File file = dir + File(fileName); 73 printf("Testing %s (from %s in directory %s)\n", file.name().c_str(), fileName.c_str(), dir.name().c_str()); 74 if ((dir+ File(fileName)).exists()) 75 return (dir+File(fileName)).name(); 76 } 77 return ""; 78 } 79 65 80 66 81 … … 99 114 100 115 101 102 103 104 105 106 107 108 std::vector<std::string> NewResource::KeepLevel::_keepLevelNames; 116 void NewResource::registerType(NewResource::Type* type) 117 { 118 NewResource::debug(); 119 if(type->id() == -1) 120 { 121 NewResource::_resourceTypes.push_back(type); 122 type->setID(NewResource::_resourceTypes.size()-1); 123 } 124 NewResource::debug(); 125 } 126 127 bool NewResource::addResourcePath(const std::string& resourceName, const std::string& pathName) 128 { 129 std::vector<NewResource::Type*>::iterator it; 130 for (it = NewResource::_resourceTypes.begin(); it != NewResource::_resourceTypes.end(); ++it) 131 if (*(*it) == resourceName) 132 return (*it)->addResourcePath(pathName); 133 PRINTF(2)("ResourcePath %s could not be added to the ResourceType %s\n", pathName.c_str(), resourceName.c_str()); 134 return false; 135 } 136 137 bool NewResource::addResourceSubPath(const std::string& resourceName, const std::string& pathName) 138 { 139 std::vector<NewResource::Type*>::iterator it; 140 for (it = NewResource::_resourceTypes.begin(); it != NewResource::_resourceTypes.end(); ++it) 141 if (*(*it) == resourceName) 142 return (*it)->addResourceSubPath(pathName); 143 PRINTF(2)("ResourceSubPath %s could not be added to the ResourceType %s\n", pathName.c_str(), resourceName.c_str()); 144 return false; 145 } 146 147 148 149 void NewResource::debug() 150 { 151 PRINT(0)("==================================\n"); 152 PRINT(0)("DEBUG output for all Resources\n"); 153 PRINT(0)("==================================\n"); 154 155 PRINT(0)("Listing %d Types: \n", NewResource::_resourceTypes.size()); 156 std::vector<NewResource::Type*>::iterator it; 157 for (it = NewResource::_resourceTypes.begin(); it != NewResource::_resourceTypes.end(); ++it) 158 PRINT(0)("ResourceType '%s'\n", (*it)->storedClassID().name().c_str()); 159 160 PRINT(0)("==================================\n"); 161 162 } 163 164 165 166 167 168 std::vector<std::string> NewResource::KeepLevel::_keepLevelNames; 109 169 void NewResource::KeepLevel::defineKeepLevelName(unsigned int level, const std::string& name) 110 170 { … … 115 175 116 176 177 NewResource::Type::Type(const ClassID& classID) 178 : _id(-1), _classID(classID) 179 { 180 NewResource::registerType(this); 181 } 117 182 118 183 void NewResource::Type::addResource(NewResource::StorePointer* resource) … … 121 186 122 187 } 188 189 bool NewResource::Type::addResourcePath(const std::string& path) 190 { 191 std::vector<Directory>::const_iterator it; 192 for (it = this->_resourcePaths.begin(); it != this->_resourcePaths.end(); ++it) 193 if ((*it) == path) 194 return false; 195 this->_resourcePaths.push_back(path); 196 return true; 197 198 } 199 200 bool NewResource::Type::addResourceSubPath(const std::string& subPath) 201 { 202 std::vector<Directory>::const_iterator it; 203 for (it = this->_resourceSubPaths.begin(); it != this->_resourceSubPaths.end(); ++it) 204 if ((*it) == subPath) 205 return false; 206 this->_resourceSubPaths.push_back(subPath); 207 return true; 208 } 209 123 210 124 211 -
branches/new_class_id/src/lib/util/loading/resource.h
r9789 r9790 53 53 { 54 54 public: 55 Type(const ClassID& classID) : _id(-1), _classID(classID) { }; 55 Type(const ClassID& classID); 56 bool operator==(const ClassID& classID) const { return this->_classID == classID; }; 57 bool operator==(const std::string& resourceName) const { return this->_classID.name() == resourceName; }; 56 58 57 59 void addExtension(const std::string& extension); 58 60 59 voidaddResourcePath(const std::string& path);60 voidaddResourceSubPath(const std::string& subPath);61 bool addResourcePath(const std::string& path); 62 bool addResourceSubPath(const std::string& subPath); 61 63 62 64 /// Retrieve Functions 63 65 const ClassID& storedClassID() const { return _classID; }; 64 66 int id() const { return _id; }; 65 const std::vector< std::string>& resourcePaths() const { return _resourcePaths; };66 const std::vector< std::string>& resourceSubPaths() const { return _resourceSubPaths; };67 const std::vector<Directory>& resourcePaths() const { return _resourcePaths; }; 68 const std::vector<Directory>& resourceSubPaths() const { return _resourceSubPaths; }; 67 69 const std::vector<NewResource::StorePointer*>& storedResources() const { return _storedResources; }; 68 70 … … 73 75 int _id; 74 76 const ClassID& _classID; 75 std::vector< std::string>_resourcePaths;76 std::vector< std::string>_resourceSubPaths;77 std::vector<Directory> _resourcePaths; 78 std::vector<Directory> _resourceSubPaths; 77 79 std::vector<std::string> _fileExtensions; 78 80 … … 88 90 virtual bool unload() { return false; }; 89 91 90 std::string locateFile(const std::string& fileName) ;92 std::string locateFile(const std::string& fileName) const; 91 93 92 94 … … 95 97 static void addGlobalPath(const Directory& directory); 96 98 99 static bool addResourcePath(const std::string& resourceName, const std::string& pathName); 100 static bool addResourceSubPath(const std::string& resourceName, const std::string& pathName); 97 101 102 static void registerType(NewResource::Type* type); 103 104 static void debug(); 98 105 protected: 99 106 NewResource::StorePointer* acquireResource(const std::string& loadString); … … 101 108 102 109 private: 110 std::string locateFileInSubDir(const Directory& directory, const std::string& fileName) const; 111 112 private: 103 113 NewResource::StorePointer* _pointer; //!< Virtual Pointer to the ResourceData. 104 NewResource::Type* _type; //!< Type of the NewResource.114 NewResource::Type* _type; //!< Type of the NewResource. 105 115 106 116 107 static std::vector<NewResource::Type*> 117 static std::vector<NewResource::Type*> _resourceTypes; 108 118 109 119 //! GLOBALS -
branches/new_class_id/src/orxonox.cc
r9789 r9790 367 367 } 368 368 369 369 NewResource::debug(); 370 370 //! @todo this is a hack and should be loadable 371 std::string imageDir = ResourceManager::getInstance()->getFullName("maps"); 372 ResourceManager::getInstance()->addImageDir(imageDir); 373 imageDir = ResourceManager::getInstance()->getFullName("pictures"); 374 ResourceManager::getInstance()->addImageDir(imageDir); 371 NewResource::addResourceSubPath("Texture", "maps"); 372 NewResource::addResourceSubPath("Texture", "pictures"); 375 373 376 374 // DynamicLoader::loadDyLib("libtest.so");
Note: See TracChangeset
for help on using the changeset viewer.