Changeset 9820 for code/branches/spacestationentry/data/levels
- Timestamp:
- Nov 25, 2013, 4:02:44 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw
r9789 r9820 32 32 33 33 <Scene 34 ambientlight = "0. 8, 0.8, 0.8"34 ambientlight = "0.5, 0.5, 0.5" 35 35 skybox = "Orxonox/Starbox" 36 36 negativeWorldRange = "-100000, -100000, -100000" … … 44 44 ?> 45 45 46 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>46 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0,1.0,1.0,0.5" specular="1.0, 0.9, 0.9, 1.0"/> 47 47 <SpawnPoint team=0 position="3200,0,0" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 48 48 … … 97 97 </Dock> 98 98 99 <!-- Docking (Ausdocken)-->100 <Dock position="100,-1950,100" roll=0 yaw=0 >101 <animations>102 <MoveToDockingTarget target="spaceShip" />103 </animations>104 <effects>105 <DockToShip target="destroyer" />106 </effects>107 <events>108 <execute>109 <EventListener event="undockMe" />110 </execute>111 112 <activity>113 <EventListener event=notGameEnd />114 </activity>115 </events>116 <attached>117 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />118 <DistanceTrigger position="0,0,0" distance="5" target="Pawn"119 beaconMode="exclude" targetname="bcnDestroyer" name="undockMe"120 />121 </attached>122 123 </Dock>124 99 125 100 … … 154 129 <StaticEntity position="0,-2000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > 155 130 <attached> 156 <Model position="0,0,0" mesh="crate.mesh" scale3D=" 22,22,5" />131 <Model position="0,0,0" mesh="crate.mesh" scale3D="66,15,5" /> 157 132 158 133 </attached> 159 134 <collisionShapes> 160 <BoxCollisionShape position="0,0,0" halfExtents=" 100,100,10" />135 <BoxCollisionShape position="0,0,0" halfExtents="330,330,10" /> 161 136 </collisionShapes> 162 137 </StaticEntity> … … 169 144 <ForceField position="-2500,-92000,-2500" mode="sphere" diameter="184000" velocity="-5000" /> 170 145 171 <!-- Ausgang Trigger Falsch 172 173 <StaticEntity position="100,-1950,100" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > 174 <attached> 175 <Model position="0,0,0" mesh="cube.mesh" scale3D="4,4,4" /> 176 </attached> 177 <collisionShapes> 178 <BoxCollisionShape position="0,0,0" halfExtents="4,4,4" /> 179 </collisionShapes> 180 </StaticEntity> 146 <!-- Ausgang - Trigger --> 147 148 <Billboard position="150,-1950,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> 181 149 182 150 <DistanceTrigger name="ausgang" position="100,-1950,100" target="Pawn" distance=50 stayActive="false" delay=0 /> … … 188 156 </events> 189 157 </Script> 190 --> 191 192 158 159 160 <!-- Rest --> 193 161 194 162 <!-- triple large belt around the planet -->
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