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Timestamp:
Dec 2, 2013, 3:53:08 PM (11 years ago)
Author:
zifloria
Message:

yeaHHH

File:
1 edited

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  • code/branches/invaders/data/levels/templates/enemyInvader.oxt

    r9828 r9854  
    77   explosionchunks        = 4
    88
    9    health            = 1
    10    maxhealth         = 1
    11    initialhealth     = 1
     9   health            = 100
     10   maxhealth         = 100
     11   initialhealth     = 100
    1212
    1313   shieldhealth        = 35
     
    4646    </engines>
    4747    <attached>
    48       <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=8 mesh="escortShip.mesh" />
    49       <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=8 mesh="escortWeapon.mesh" />
     48      <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="swallow_mat.mesh" />
     49      <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" />
    5050<!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" />
     51
     52swallow_mat.mesh
     53"ghost.mesh"
     54
    5155<Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" />
    5256<Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" />
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