Changeset 9854 for code/branches/invaders/data/levels/templates
- Timestamp:
- Dec 2, 2013, 3:53:08 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/invaders/data/levels/templates/enemyInvader.oxt
r9828 r9854 7 7 explosionchunks = 4 8 8 9 health = 1 10 maxhealth = 1 11 initialhealth = 1 9 health = 100 10 maxhealth = 100 11 initialhealth = 100 12 12 13 13 shieldhealth = 35 … … 46 46 </engines> 47 47 <attached> 48 <Model position="0,0,0" yaw= 90 pitch=0 roll=0 scale=8 mesh="escortShip.mesh" />49 <Model position="0,0,0" yaw=180 pitch= 90 roll=0 scale=8mesh="escortWeapon.mesh" />48 <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="swallow_mat.mesh" /> 49 <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> 50 50 <!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" /> 51 52 swallow_mat.mesh 53 "ghost.mesh" 54 51 55 <Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" /> 52 56 <Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" />
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