- Timestamp:
- Dec 2, 2013, 8:12:22 PM (11 years ago)
- Location:
- data/contentcreation/pps/noep/HeavyCruiser
- Files:
-
- 4 added
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt
r9794 r9867 1 <!-- This template includes HeavyCruiser with all its parts (not individually destructible) --> 2 1 3 <Template name=HeavyCruiser> 2 4 <SpaceShip … … 41 43 <MultiStateEngine position="85,0,0" template=heavycruiserengine /> 42 44 <MultiStateEngine position="-85,0,0" template=heavycruiserengine /> 45 46 <MultiStateEngine position="-140,0,308" template=heavycruiserengineleft /> 47 <MultiStateEngine position="140,0,308" template=heavycruiserengineright /> 43 48 </engines> 44 49 <attached> 45 50 46 <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=1000 friction=0.01 >47 <attached>48 <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>49 </attached>50 <collisionShapes>51 <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/>52 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/>53 </collisionShapes>54 </StaticEntity>55 <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=1000 friction=0.01 >56 <attached>57 <Model mesh="HeavyCruiser_frontL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>58 </attached>59 <collisionShapes>60 <BoxCollisionShape position="-79,33,-320" halfExtents="8,11,54" info="frontL"/>61 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/>62 </collisionShapes>63 </StaticEntity>64 65 51 <Model mesh="HeavyCruiser_body.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 66 52 <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 67 53 <Model mesh="HeavyCruiser_partL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 68 54 <Model mesh="HeavyCruiser_partR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> … … 70 56 <Model mesh="HeavyCruiser_sidearmLfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 71 57 <Model mesh="HeavyCruiser_sidearmR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 72 <Model mesh="HeavyCruiser_sidearmRfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 58 <Model mesh="HeavyCruiser_sidearmRfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 73 59 74 60 <!-- bay1 lights --> … … 90 76 <BlinkingBillboard position="-74,103,524" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> 91 77 92 93 94 <!-- <Model position="0,8,17" yaw=0 pitch=180 roll=0 scale3D="8, 10, 10" mesh="cube.mesh" />95 <Model position="0,0,22" yaw=0 pitch=180 roll=0 scale3D="18, 2, 10" mesh="cube.mesh" />96 <Model position="0,0,9" yaw=0 pitch=180 roll=0 scale3D="12, 2, 20" mesh="cube.mesh" />97 <Model position="0,0,-18" yaw=0 pitch=180 roll=0 scale3D="6, 2, 18" mesh="cube.mesh" />98 -->99 100 78 </attached> 101 79 <collisionShapes> 102 <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/>80 <BoxCollisionShape position="80,33,-320" halfExtents="7,11,54" info="frontR"/> 103 81 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 104 82 105 83 106 <BoxCollisionShape position="- 79,33,-320" halfExtents="8,11,54" info="frontL"/>84 <BoxCollisionShape position="-80,33,-320" halfExtents="7,11,54" info="frontL"/> 107 85 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 108 86 109 87 110 <BoxCollisionShape position="9 3,33,-179" halfExtents="12,13,45" info="partR"/>111 <BoxCollisionShape position="9 3,33,-230" halfExtents="15,17,22" info="partR"/>112 113 114 <BoxCollisionShape position="-9 3,33,-179" halfExtents="12,13,45" info="partL"/>115 <BoxCollisionShape position="-9 3,33,-230" halfExtents="15,17,22" info="partL"/>88 <BoxCollisionShape position="94,33,-179" halfExtents="11,13,45" info="partR"/> 89 <BoxCollisionShape position="96,33,-230" halfExtents="13,17,22" info="partR"/> 90 91 92 <BoxCollisionShape position="-94,33,-179" halfExtents="11,13,45" info="partL"/> 93 <BoxCollisionShape position="-96,33,-230" halfExtents="13,17,22" info="partL"/> 116 94 117 95 … … 136 114 137 115 138 <BoxCollisionShape position="141,15,-5 1" roll="-15" halfExtents="27,44,64" info="sidearmRfront"/>116 <BoxCollisionShape position="141,15,-53" roll="-15" halfExtents="27,44,62" info="sidearmRfront"/> 139 117 <BoxCollisionShape position="153,59,-30" roll="-15" halfExtents="4,2,38" info="sidearmRfront, top"/> 140 118 <BoxCollisionShape position="153,61,-41" roll="-15" halfExtents="4,4,11" info="sidearmRfront, top"/> … … 163 141 164 142 165 <BoxCollisionShape position="-141,15,-5 1" roll="15" halfExtents="27,44,64" info="sidearmLfront"/>143 <BoxCollisionShape position="-141,15,-53" roll="15" halfExtents="27,44,62" info="sidearmLfront"/> 166 144 <BoxCollisionShape position="-153,59,-30" roll="15" halfExtents="4,2,38" info="sidearmLfront, top"/> 167 145 <BoxCollisionShape position="-153,61,-41" roll="15" halfExtents="4,4,11" info="sidearmLfront, top"/> … … 215 193 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, C, Top"/> 216 194 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CB, Top"/> 195 196 217 197 218 198 <BoxCollisionShape position="0,-7,90" halfExtents="40,4,90" info="body, bay3, Twall"/> … … 288 268 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 289 269 <BoxCollisionShape position="0,-3,465" halfExtents="84,5,60" info="body, bay2, BottomWall"/> 290 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 270 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 271 272 273 <BoxCollisionShape position="0,7,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/> 274 <BoxCollisionShape position="0,29,80" halfExtents="23,1,34" info="HOOKBOX, top"/> 275 <BoxCollisionShape position="-22,18,80" halfExtents="1,12,34" info="HOOKBOX, left long"/> 276 <BoxCollisionShape position="0,18,80" halfExtents="1,12,34" info="HOOKBOX, center long"/> 277 <BoxCollisionShape position="22,18,80" halfExtents="1,12,34" info="HOOKBOX, right long"/> 278 <BoxCollisionShape position="0,18,113" halfExtents="23,12,1" info="HOOKBOX, wide"/> 279 <BoxCollisionShape position="0,18,91" halfExtents="23,12,1" info="HOOKBOX, wide"/> 280 <BoxCollisionShape position="0,18,69" halfExtents="23,12,1" info="HOOKBOX, wide"/> 281 <BoxCollisionShape position="0,18,47" halfExtents="23,12,1" info="HOOKBOX, wide"/> 282 283 <!-- Following the position of the other parts collisionboxes, used to attach them to the body --> 284 <!-- <BoxCollisionShape position="-11,18,102" halfExtents="10,10,10" info="HOOK, sidearmL"/> 285 <BoxCollisionShape position="11,18,102" halfExtents="10,10,10" info="HOOK, sidearmR"/> 286 <BoxCollisionShape position="-11,18,80" halfExtents="10,10,10" info="HOOK, partL"/> 287 <BoxCollisionShape position="11,18,80" halfExtents="10,10,10" info="HOOK, partR"/> 288 <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/> 289 <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> --> 291 290 </collisionShapes> 292 291 <?lua … … 294 293 ?> 295 294 </SpaceShip> 295 296 296 </Template> 297 298 299 297 300 298 301 <Template name=heavycruisercameras defaults=0> … … 309 312 </Template> 310 313 314 315 316 311 317 <Template name=heavycruiserengine baseclass=MultiStateEngine> 312 318 <MultiStateEngine 313 319 boostfactor = 2 314 320 315 speedfront = 300316 speedback = 50317 speedleftright = 50318 speedupdown = 50321 speedfront = 150 322 speedback = 40 323 speedleftright = 40 324 speedupdown = 40 319 325 320 326 defEngineSndNormal = "sounds/Engine_low.ogg" 321 327 defEngineSndBoost = "sounds/Engine_high.ogg" 322 328 323 accelerationfront = 50324 accelerationbrake = 10325 accelerationback = 10326 accelerationleftright = 10327 accelerationupdown = 10329 accelerationfront = 10 330 accelerationbrake = 8 331 accelerationback = 4 332 accelerationleftright = 4 333 accelerationupdown = 4 328 334 > 329 335 <EffectContainer condition="idle"> … … 338 344 <EffectContainer condition="normal or boost"> 339 345 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 340 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail 30" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare130" />346 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 341 347 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 342 348 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> … … 355 361 </MultiStateEngine> 356 362 </Template> 363 364 365 <Template name=heavycruiserengineleft baseclass=MultiStateEngine> 366 <MultiStateEngine 367 boostfactor = 2 368 369 speedfront = 300 370 speedback = 50 371 speedleftright = 50 372 speedupdown = 50 373 374 defEngineSndNormal = "sounds/Engine_low.ogg" 375 defEngineSndBoost = "sounds/Engine_high.ogg" 376 377 accelerationfront = 10 378 accelerationbrake = 8 379 accelerationback = 4 380 accelerationleftright = 4 381 accelerationupdown = 4 382 > 383 <EffectContainer condition="idle"> 384 <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> 385 </EffectContainer> 386 <EffectContainer condition="not idle"> 387 <FadingBillboard mainstate=activity active=false scale=1 position="-146,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 388 <FadingBillboard mainstate=activity active=false scale=1 position="-135,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 389 </EffectContainer> 390 <EffectContainer condition="normal or brake"> 391 </EffectContainer> 392 <EffectContainer condition="normal or boost"> 393 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 394 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 395 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 396 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 397 </EffectContainer> 398 <EffectContainer condition="boost"> 399 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 400 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 401 </EffectContainer> 402 <!-- <EffectContainer condition="brake"> 403 404 <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 405 <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 406 <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 407 <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 408 </EffectContainer> 409 --> 410 </MultiStateEngine> 411 </Template> 412 413 414 <Template name=heavycruiserengineright baseclass=MultiStateEngine> 415 <MultiStateEngine 416 boostfactor = 2 417 418 speedfront = 300 419 speedback = 50 420 speedleftright = 50 421 speedupdown = 50 422 423 defEngineSndNormal = "sounds/Engine_low.ogg" 424 defEngineSndBoost = "sounds/Engine_high.ogg" 425 426 accelerationfront = 10 427 accelerationbrake = 8 428 accelerationback = 4 429 accelerationleftright = 4 430 accelerationupdown = 4 431 > 432 <EffectContainer condition="idle"> 433 <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> 434 </EffectContainer> 435 <EffectContainer condition="not idle"> 436 <FadingBillboard mainstate=activity active=false scale=1 position="146,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 437 <FadingBillboard mainstate=activity active=false scale=1 position="135,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 438 </EffectContainer> 439 <EffectContainer condition="normal or brake"> 440 </EffectContainer> 441 <EffectContainer condition="normal or boost"> 442 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 443 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 444 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 445 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 446 </EffectContainer> 447 <EffectContainer condition="boost"> 448 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 449 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 450 </EffectContainer> 451 <!-- <EffectContainer condition="brake"> 452 <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 453 <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 454 <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 455 <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 456 </EffectContainer> 457 --> 458 </MultiStateEngine> 459 </Template> -
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw
r9794 r9867 19 19 include("templates/spaceshipTurret.oxt") 20 20 include("templates/HeavyCruiser.oxt") 21 include("templates/HeavyCruiserBody.oxt") 21 22 ?> 22 23 … … 32 33 > 33 34 35 <!-- HeavyCruiser and all its parts in one static entity --> 34 36 <StaticEntity position="1000,250,-100" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > 35 37 <attached> … … 63 65 </attached> 64 66 <collisionShapes> 65 <BoxCollisionShape position=" 79,33,-320" halfExtents="8,11,54" info="frontR"/>67 <BoxCollisionShape position="80,33,-320" halfExtents="7,11,54" info="frontR"/> 66 68 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 67 69 68 70 69 <BoxCollisionShape position="- 79,33,-320" halfExtents="8,11,54" info="frontL"/>71 <BoxCollisionShape position="-80,33,-320" halfExtents="7,11,54" info="frontL"/> 70 72 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 71 73 72 74 73 <BoxCollisionShape position="9 3,33,-179" halfExtents="12,13,45" info="partR"/>74 <BoxCollisionShape position="9 3,33,-230" halfExtents="15,17,22" info="partR"/>75 76 77 <BoxCollisionShape position="-9 3,33,-179" halfExtents="12,13,45" info="partL"/>78 <BoxCollisionShape position="-9 3,33,-230" halfExtents="15,17,22" info="partL"/>75 <BoxCollisionShape position="94,33,-179" halfExtents="11,13,45" info="partR"/> 76 <BoxCollisionShape position="96,33,-230" halfExtents="13,17,22" info="partR"/> 77 78 79 <BoxCollisionShape position="-94,33,-179" halfExtents="11,13,45" info="partL"/> 80 <BoxCollisionShape position="-96,33,-230" halfExtents="13,17,22" info="partL"/> 79 81 80 82 81 83 <BoxCollisionShape position="109,47,87" halfExtents="29,8,26" info="sidearmR, upper connection"/> 82 84 <BoxCollisionShape position="99,-1,79" roll="-15" halfExtents="40,4,9" info="sidearmR, lower connection"/> 83 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR, front"/> 85 <BoxCollisionShape position="151,47,115" roll="-15" halfExtents="16,2,105" info="sidearmR, frontTop"/> 86 <BoxCollisionShape position="136,-7,115" roll="-15" halfExtents="16,2,105" info="sidearmR, frontBottom"/> 87 <BoxCollisionShape position="127,26,115" roll="-15" halfExtents="2,28,105" info="sidearmR, frontInner"/> 88 <BoxCollisionShape position="161,16,115" roll="-15" halfExtents="2,28,105" info="sidearmR, frontOuter"/> 89 <BoxCollisionShape position="145,21,12" roll="-15" halfExtents="16,28,2" info="sidearmR, front"/> 84 90 <BoxCollisionShape position="140,12,261" roll="-15" halfExtents="22,41,43" info="sidearmR, back"/> 85 91 <BoxCollisionShape position="145,25,5" roll="-15" halfExtents="10,18,5" info="sidearmR, front break"/> … … 98 104 <BoxCollisionShape position="130,-29,233" roll="-15" halfExtents="6,3,15" info="sidearmR, lower beam back"/> 99 105 100 101 <BoxCollisionShape position="141,15,-51" roll="-15" halfExtents="27,44,64" info="sidearmRfront"/> 106 <BoxCollisionShape position="145,21,71" halfExtents="10,10,1" info="sidearmR, HOOKBOX"/> 107 <BoxCollisionShape position="145,21,29" halfExtents="10,10,1" info="sidearmR, HOOKBOX"/> 108 <BoxCollisionShape position="145,32,50" halfExtents="10,1,20" info="sidearmR, HOOKBOX"/> 109 <BoxCollisionShape position="145,10,50" halfExtents="10,1,20" info="sidearmR, HOOKBOX"/> 110 <BoxCollisionShape position="156,21,50" halfExtents="1,10,20" info="sidearmR, HOOKBOX"/> 111 <BoxCollisionShape position="134,21,50" halfExtents="1,10,20" info="sidearmR, HOOKBOX"/> 112 113 114 <BoxCollisionShape position="141,15,-53" roll="-15" halfExtents="27,44,62" info="sidearmRfront"/> 102 115 <BoxCollisionShape position="153,59,-30" roll="-15" halfExtents="4,2,38" info="sidearmRfront, top"/> 103 116 <BoxCollisionShape position="153,61,-41" roll="-15" halfExtents="4,4,11" info="sidearmRfront, top"/> … … 105 118 <BoxCollisionShape position="153,59,-41" roll="-15" halfExtents="8,2,11" info="sidearmRfront, top"/> 106 119 120 <BoxCollisionShape position="145,21,50" halfExtents="10,10,20" info="sidearmRfront, HOOK"/> 121 107 122 108 123 <BoxCollisionShape position="-109,47,87" halfExtents="29,8,26" info="sidearmL, upper connection"/> 109 124 <BoxCollisionShape position="-99,-1,79" roll="15" halfExtents="40,4,9" info="sidearmL, lower connection"/> 110 <BoxCollisionShape position="-145,21,115" roll="15" halfExtents="19,31,105" info="sidearmL, front"/> 125 <BoxCollisionShape position="-151,47,115" roll="15" halfExtents="16,2,105" info="sidearmL, frontTop"/> 126 <BoxCollisionShape position="-136,-7,115" roll="15" halfExtents="16,2,105" info="sidearmL, frontBottom"/> 127 <BoxCollisionShape position="-127,26,115" roll="15" halfExtents="2,28,105" info="sidearmL, frontInner"/> 128 <BoxCollisionShape position="-161,16,115" roll="15" halfExtents="2,28,105" info="sidearmL, frontOuter"/> 129 <BoxCollisionShape position="-145,21,12" roll="15" halfExtents="16,28,2" info="sidearmL, front"/> 111 130 <BoxCollisionShape position="-140,12,261" roll="15" halfExtents="22,41,43" info="sidearmL, back"/> 112 131 <BoxCollisionShape position="-145,25,5" roll="15" halfExtents="10,18,5" info="sidearmL, front break"/> … … 124 143 <BoxCollisionShape position="-131,-20,217" pitch="-20" roll="15" yaw="-5" halfExtents="6,12,3" info="sidearmL, lower beam middle"/> 125 144 <BoxCollisionShape position="-130,-29,233" roll="15" halfExtents="6,3,15" info="sidearmL, lower beam back"/> 126 127 128 <BoxCollisionShape position="-141,15,-51" roll="15" halfExtents="27,44,64" info="sidearmLfront"/> 145 146 <BoxCollisionShape position="-145,21,71" halfExtents="10,10,1" info="sidearmL, HOOKBOX"/> 147 <BoxCollisionShape position="-145,21,29" halfExtents="10,10,1" info="sidearmL, HOOKBOX"/> 148 <BoxCollisionShape position="-145,32,50" halfExtents="10,1,20" info="sidearmL, HOOKBOX"/> 149 <BoxCollisionShape position="-145,10,50" halfExtents="10,1,20" info="sidearmL, HOOKBOX"/> 150 <BoxCollisionShape position="-156,21,50" halfExtents="1,10,20" info="sidearmL, HOOKBOX"/> 151 <BoxCollisionShape position="-134,21,50" halfExtents="1,10,20" info="sidearmL, HOOKBOX"/> 152 153 154 <BoxCollisionShape position="-141,15,-53" roll="15" halfExtents="27,44,62" info="sidearmLfront"/> 129 155 <BoxCollisionShape position="-153,59,-30" roll="15" halfExtents="4,2,38" info="sidearmLfront, top"/> 130 156 <BoxCollisionShape position="-153,61,-41" roll="15" halfExtents="4,4,11" info="sidearmLfront, top"/> 131 157 <BoxCollisionShape position="-153,60,-65" roll="15" halfExtents="4,3,4" info="sidearmLfront, top"/> 132 158 <BoxCollisionShape position="-153,59,-41" roll="15" halfExtents="8,2,11" info="sidearmLfront, top"/> 159 160 <BoxCollisionShape position="-145,21,50" halfExtents="10,10,20" info="sidearmLfront, HOOK"/> 133 161 134 162 … … 178 206 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, C, Top"/> 179 207 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CB, Top"/> 208 209 180 210 181 211 <BoxCollisionShape position="0,-7,90" halfExtents="40,4,90" info="body, bay3, Twall"/> … … 251 281 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 252 282 <BoxCollisionShape position="0,-3,465" halfExtents="84,5,60" info="body, bay2, BottomWall"/> 253 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 283 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 284 285 286 <BoxCollisionShape position="0,7,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/> 287 <BoxCollisionShape position="0,29,80" halfExtents="23,1,34" info="HOOKBOX, top"/> 288 <BoxCollisionShape position="-22,18,80" halfExtents="1,12,34" info="HOOKBOX, left long"/> 289 <BoxCollisionShape position="0,18,80" halfExtents="1,12,34" info="HOOKBOX, center long"/> 290 <BoxCollisionShape position="22,18,80" halfExtents="1,12,34" info="HOOKBOX, right long"/> 291 <BoxCollisionShape position="0,18,113" halfExtents="23,12,1" info="HOOKBOX, wide"/> 292 <BoxCollisionShape position="0,18,91" halfExtents="23,12,1" info="HOOKBOX, wide"/> 293 <BoxCollisionShape position="0,18,69" halfExtents="23,12,1" info="HOOKBOX, wide"/> 294 <BoxCollisionShape position="0,18,47" halfExtents="23,12,1" info="HOOKBOX, wide"/> 295 296 <!-- <BoxCollisionShape position="-11,18,102" halfExtents="10,10,10" info="HOOK, sidearmL"/> 297 <BoxCollisionShape position="11,18,102" halfExtents="10,10,10" info="HOOK, sidearmR"/> 298 <BoxCollisionShape position="-11,18,80" halfExtents="10,10,10" info="HOOK, partL"/> 299 <BoxCollisionShape position="11,18,80" halfExtents="10,10,10" info="HOOK, partR"/> 300 <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/> 301 <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> --> 254 302 </collisionShapes> 255 303 </StaticEntity> … … 258 306 <StaticEntity position="1000,-250,-100" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > 259 307 <attached> 260 <Model position=" 79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontR"/>308 <Model position="80,33,-320" mesh="cube.mesh" scale3D="7,11,54" info="frontR"/> 261 309 <Model position="79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontR"/> 262 310 263 311 264 <Model position="- 79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontL"/>312 <Model position="-80,33,-320" mesh="cube.mesh" scale3D="7,11,54" info="frontL"/> 265 313 <Model position="-79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontL"/> 266 314 267 315 268 <Model position="9 3,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partR"/>269 <Model position="9 3,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partR"/>270 271 272 <Model position="-9 3,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partL"/>273 <Model position="-9 3,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partL"/>316 <Model position="94,33,-179" mesh="cube.mesh" scale3D="11,13,45" info="partR"/> 317 <Model position="96,33,-230" mesh="cube.mesh" scale3D="13,17,22" info="partR"/> 318 319 320 <Model position="-94,33,-179" mesh="cube.mesh" scale3D="11,13,45" info="partL"/> 321 <Model position="-96,33,-230" mesh="cube.mesh" scale3D="13,17,22" info="partL"/> 274 322 275 323 276 324 <Model position="109,47,87" mesh="cube.mesh" scale3D="29,8,26" info="sidearmR, upper connection"/> 277 325 <Model position="99,-1,79" roll="-15" mesh="cube.mesh" scale3D="40,4,9" info="sidearmR, lower connection"/> 278 <Model position="145,21,115" roll="-15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmR, front"/> 326 <Model position="151,47,115" roll="-15" mesh="cube.mesh" scale3D="16,2,105" info="sidearmR, frontTop"/> 327 <Model position="136,-7,115" roll="-15" mesh="cube.mesh" scale3D="16,2,105" info="sidearmR, frontBottom"/> 328 <Model position="127,26,115" roll="-15" mesh="cube.mesh" scale3D="2,28,105" info="sidearmR, frontInner"/> 329 <Model position="161,16,115" roll="-15" mesh="cube.mesh" scale3D="2,28,105" info="sidearmR, frontOuter"/> 330 <Model position="145,21,12" roll="-15" mesh="cube.mesh" scale3D="16,28,2" info="sidearmR, front"/> 279 331 <Model position="140,12,261" roll="-15" mesh="cube.mesh" scale3D="22,41,43" info="sidearmR, back"/> 280 332 <Model position="145,25,5" roll="-15" mesh="cube.mesh" scale3D="10,18,5" info="sidearmR, front break"/> … … 293 345 <Model position="130,-29,233" roll="-15" mesh="cube.mesh" scale3D="6,3,15" info="sidearmR, lower beam back"/> 294 346 295 296 <Model position="141,15,-51" roll="-15" mesh="cube.mesh" scale3D="27,44,64" info="sidearmRfront"/> 347 <Model position="145,21,71" mesh="cube.mesh" scale3D="10,10,1" info="sidearmR, HOOKBOX"/> 348 <Model position="145,21,29" mesh="cube.mesh" scale3D="10,10,1" info="sidearmR, HOOKBOX"/> 349 <Model position="145,32,50" mesh="cube.mesh" scale3D="10,1,20" info="sidearmR, HOOKBOX"/> 350 <Model position="145,10,50" mesh="cube.mesh" scale3D="10,1,20" info="sidearmR, HOOKBOX"/> 351 <Model position="156,21,50" mesh="cube.mesh" scale3D="1,10,20" info="sidearmR, HOOKBOX"/> 352 <Model position="134,21,50" mesh="cube.mesh" scale3D="1,10,20" info="sidearmR, HOOKBOX"/> 353 354 355 <Model position="141,15,-53" roll="-15" mesh="cube.mesh" scale3D="27,44,62" info="sidearmRfront"/> 297 356 <Model position="153,59,-30" roll="-15" mesh="cube.mesh" scale3D="4,2,38" info="sidearmRfront, top"/> 298 357 <Model position="153,61,-41" roll="-15" mesh="cube.mesh" scale3D="4,4,11" info="sidearmRfront, top"/> … … 300 359 <Model position="153,59,-41" roll="-15" mesh="cube.mesh" scale3D="8,2,11" info="sidearmRfront, top"/> 301 360 361 <!--<Model position="145,21,50" mesh="cube.mesh" scale3D="10,10,20" info="sidearmRfront, HOOK"/>--> 362 302 363 303 364 <Model position="-109,47,87" mesh="cube.mesh" scale3D="29,8,26" info="sidearmL, upper connection"/> 304 365 <Model position="-99,-1,79" roll="15" mesh="cube.mesh" scale3D="40,4,9" info="sidearmL, lower connection"/> 305 <Model position="-145,21,115" roll="15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmL, front"/> 366 <Model position="-151,47,115" roll="15" mesh="cube.mesh" scale3D="16,2,105" info="sidearmL, frontTop"/> 367 <Model position="-136,-7,115" roll="15" mesh="cube.mesh" scale3D="16,2,105" info="sidearmL, frontBottom"/> 368 <Model position="-127,26,115" roll="15" mesh="cube.mesh" scale3D="2,28,105" info="sidearmL, frontInner"/> 369 <Model position="-161,16,115" roll="15" mesh="cube.mesh" scale3D="2,28,105" info="sidearmL, frontOuter"/> 370 <Model position="-145,21,12" roll="15" mesh="cube.mesh" scale3D="16,28,2" info="sidearmL, front"/> 306 371 <Model position="-140,12,261" roll="15" mesh="cube.mesh" scale3D="22,41,43" info="sidearmL, back"/> 307 372 <Model position="-145,25,5" roll="15" mesh="cube.mesh" scale3D="10,18,5" info="sidearmL, front break"/> … … 319 384 <Model position="-131,-20,217" pitch="-20" roll="15" yaw="-5" mesh="cube.mesh" scale3D="6,12,3" info="sidearmL, lower beam middle"/> 320 385 <Model position="-130,-29,233" roll="15" mesh="cube.mesh" scale3D="6,3,15" info="sidearmL, lower beam back"/> 321 322 323 <Model position="-141,15,-51" roll="15" mesh="cube.mesh" scale3D="27,44,64" info="sidearmLfront"/> 386 387 <Model position="-145,21,71" mesh="cube.mesh" scale3D="10,10,1" info="sidearmL, HOOKBOX"/> 388 <Model position="-145,21,29" mesh="cube.mesh" scale3D="10,10,1" info="sidearmL, HOOKBOX"/> 389 <Model position="-145,32,50" mesh="cube.mesh" scale3D="10,1,20" info="sidearmL, HOOKBOX"/> 390 <Model position="-145,10,50" mesh="cube.mesh" scale3D="10,1,20" info="sidearmL, HOOKBOX"/> 391 <Model position="-156,21,50" mesh="cube.mesh" scale3D="1,10,20" info="sidearmL, HOOKBOX"/> 392 <Model position="-134,21,50" mesh="cube.mesh" scale3D="1,10,20" info="sidearmL, HOOKBOX"/> 393 394 395 <Model position="-141,15,-53" roll="15" mesh="cube.mesh" scale3D="27,44,62" info="sidearmLfront"/> 324 396 <Model position="-153,59,-30" roll="15" mesh="cube.mesh" scale3D="4,2,38" info="sidearmLfront, top"/> 325 397 <Model position="-153,61,-41" roll="15" mesh="cube.mesh" scale3D="4,4,11" info="sidearmLfront, top"/> 326 398 <Model position="-153,60,-65" roll="15" mesh="cube.mesh" scale3D="4,3,4" info="sidearmLfront, top"/> 327 399 <Model position="-153,59,-41" roll="15" mesh="cube.mesh" scale3D="8,2,11" info="sidearmLfront, top"/> 400 401 <!--<Model position="-145,21,50" mesh="cube.mesh" scale3D="10,10,20" info="sidearmLfront, HOOK"/>--> 328 402 329 403 … … 373 447 <Model position="0,50,85" pitch="1" mesh="cube.mesh" scale3D="81,5,29" info="body, C, Top"/> 374 448 <Model position="0,59,140" pitch="-4" mesh="cube.mesh" scale3D="68,5,27" info="body, CB, Top"/> 449 450 375 451 376 452 <Model position="0,-7,90" mesh="cube.mesh" scale3D="40,4,90" info="body, bay3, Twall"/> … … 446 522 <Model position="0,35,423" mesh="cube.mesh" scale3D="85,35,5" info="body, bay2, Fwall"/> 447 523 <Model position="0,-3,465" mesh="cube.mesh" scale3D="84,5,60" info="body, bay2, BottomWall"/> 448 <Model position="0,78,526" mesh="cube.mesh" scale3D="43,17,5" info="body, bay2, Twall"/> 524 <Model position="0,78,526" mesh="cube.mesh" scale3D="43,17,5" info="body, bay2, Twall"/> 525 526 527 <Model position="0,7,80" mesh="cube.mesh" scale3D="23,1,34" info="HOOKBOX at 0,18,80, bottom"/> 528 <Model position="0,29,80" mesh="cube.mesh" scale3D="23,1,34" info="HOOKBOX, top"/> 529 <Model position="-22,18,80" mesh="cube.mesh" scale3D="1,12,34" info="HOOKBOX, left long"/> 530 <Model position="0,18,80" mesh="cube.mesh" scale3D="1,12,34" info="HOOKBOX, center long"/> 531 <Model position="22,18,80" mesh="cube.mesh" scale3D="1,12,34" info="HOOKBOX, right long"/> 532 <Model position="0,18,113" mesh="cube.mesh" scale3D="23,12,1" info="HOOKBOX, wide"/> 533 <Model position="0,18,91" mesh="cube.mesh" scale3D="23,12,1" info="HOOKBOX, wide"/> 534 <Model position="0,18,69" mesh="cube.mesh" scale3D="23,12,1" info="HOOKBOX, wide"/> 535 <Model position="0,18,47" mesh="cube.mesh" scale3D="23,12,1" info="HOOKBOX, wide"/> 536 537 <Model position="-11,18,102" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, frontL"/> 538 <Model position="11,18,102" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, frontR"/> 539 <Model position="-11,18,80" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, partL"/> 540 <Model position="11,18,80" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, partR"/> 541 <Model position="-11,18,58" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, sidearmL"/> 542 <Model position="11,18,58" mesh="cube.mesh" scale3D="10,10,10" info="HOOK, sidearmR"/> 449 543 </attached> 450 544 <collisionShapes> 451 545 <!-- <BoxCollisionShape position="-50,30,0" halfExtents="10,10,10" /> --> 452 546 </collisionShapes> 453 </StaticEntity> 454 547 </StaticEntity> 548 549 550 551 <!-- 9 Pawns, each being a part of HeavyCruiser --> 552 553 <!--<Pawn team=1 health=1000 initialhealth=1000 maxhealth=1000 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=10000 name=HeavyCruiser_body radarname = "Body" > 554 <attached> 555 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_body.mesh" scale="40" /> 556 557 <BlinkingBillboard position="75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 /> 558 <BlinkingBillboard position="-75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 /> 559 <BlinkingBillboard position="74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 /> 560 <BlinkingBillboard position="-74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 /> 561 <BlinkingBillboard position="73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 /> 562 <BlinkingBillboard position="-73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 /> 563 564 <BlinkingBillboard position="67,-5,-240" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> 565 <BlinkingBillboard position="-67,-5,-240" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> 566 <BlinkingBillboard position="72,51,-380" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> 567 <BlinkingBillboard position="-72,51,-380" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> 568 569 <BlinkingBillboard position="95,-15,483" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> 570 <BlinkingBillboard position="-95,-15,483" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> 571 <BlinkingBillboard position="74,103,524" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> 572 <BlinkingBillboard position="-74,103,524" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> 573 </attached> 574 <collisionShapes> 575 <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> 576 <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> 577 <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/> 578 <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/> 579 <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> 580 581 <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/> 582 <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/> 583 <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/> 584 <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/> 585 <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/> 586 <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/> 587 <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/> 588 <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/> 589 <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/> 590 <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/> 591 592 <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/> 593 <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/> 594 <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/> 595 <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/> 596 <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/> 597 <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/> 598 <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/> 599 <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/> 600 <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/> 601 <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> 602 603 <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/> 604 <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CF, L"/> 605 <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, C, L"/> 606 <BoxCollisionShape position="-91,46,86" halfExtents="11,6,20" info="body, C, L upper beam"/> 607 <BoxCollisionShape position="-64,8,79" roll="10" halfExtents="8,3,8" info="body, C, L lower beam"/> 608 <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CB, TopL"/> 609 <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CB, BottomL"/> 610 <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CF, R"/> 611 <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, C, R"/> 612 <BoxCollisionShape position="91,46,86" halfExtents="11,6,20" info="body, C, R upper beam"/> 613 <BoxCollisionShape position="64,8,79" roll="-10" halfExtents="8,3,8" info="body, C, R lower beam"/> 614 <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CB, TopR"/> 615 <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CB, BottomR"/> 616 <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CF, Top"/> 617 <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CF, Top"/> 618 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, C, Top"/> 619 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CB, Top"/> 620 621 <BoxCollisionShape position="0,-7,90" halfExtents="40,4,90" info="body, bay3, Twall"/> 622 <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> 623 <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/> 624 <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/> 625 <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> 626 <BoxCollisionShape position="0,-20,227" halfExtents="60,20,65" info="body, bay3, Bwall"/> 627 628 <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BF, Top"/> 629 <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BF, Top"/> 630 <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BF, Top"/> 631 <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BF, Top"/> 632 <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BF, Top"/> 633 <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BF, TopR"/> 634 <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BF, TopR"/> 635 <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BF, TopL"/> 636 <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BF, TopL"/> 637 638 <BoxCollisionShape position="77,40,244" roll="16" halfExtents="7,20,79" info="body, BF, R"/> 639 <BoxCollisionShape position="95,9,234" roll="2" halfExtents="18,16,59" info="body, BF, R"/> 640 <BoxCollisionShape position="74,1,255" roll="-20" halfExtents="18,19,82" info="body, BF, BottomR"/> 641 <BoxCollisionShape position="66,-21,255" roll="9" halfExtents="17,5,82" info="body, BF, BottomR"/> 642 <BoxCollisionShape position="-77,40,244" roll="-16" halfExtents="7,20,79" info="body, BF, L"/> 643 <BoxCollisionShape position="-95,9,234" roll="-2" halfExtents="18,16,59" info="body, BF, L"/> 644 <BoxCollisionShape position="-74,1,255" roll="20" halfExtents="18,19,82" info="body, BF, BottomL"/> 645 <BoxCollisionShape position="-66,-21,255" roll="-9" halfExtents="17,5,82" info="body, BF, BottomL"/> 646 647 <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/> 648 <BoxCollisionShape position="0,93,299" pitch="-49" halfExtents="34,5,20" info="body, BTop"/> 649 <BoxCollisionShape position="41,101,381" roll="-42" halfExtents="10,4,71" info="body, BTopR"/> 650 <BoxCollisionShape position="-41,101,381" roll="42" halfExtents="10,4,71" info="body, BTopL"/> 651 652 <BoxCollisionShape position="78,45,332" pitch="-10" roll="-10" yaw="20" halfExtents="10,20,30" info="body, back, R"/> 653 <BoxCollisionShape position="68,77,332" pitch="-10" roll="35" yaw="20" halfExtents="10,20,30" info="body, back, TR"/> 654 <BoxCollisionShape position="50,70,290" pitch="-10" roll="35" yaw="43" halfExtents="5,20,20" info="body, back, TR"/> 655 <BoxCollisionShape position="37,95,307" pitch="-10" roll="30" yaw="43" halfExtents="5,8,8" info="body, back, TR"/> 656 <BoxCollisionShape position="52,92,332" pitch="-10" yaw="30" halfExtents="10,5,30" info="body, back, TR"/> 657 <BoxCollisionShape position="88,4,322" halfExtents="10,24,30" info="body, back, RB"/> 658 <BoxCollisionShape position="54,-24,314" roll="35" pitch="-10" halfExtents="8,5,23" info="body, back, RB"/> 659 <BoxCollisionShape position="68,-19,346" pitch="-17" roll="8" halfExtents="16,4,11" info="body, back, bottomR"/> 660 <BoxCollisionShape position="-78,45,332" pitch="-10" roll="10" yaw="-20" halfExtents="10,20,30" info="body, back, L"/> 661 <BoxCollisionShape position="-68,77,332" pitch="-10" roll="-35" yaw="-20" halfExtents="10,20,30" info="body, back, TL"/> 662 <BoxCollisionShape position="-50,70,290" pitch="-10" roll="-35" yaw="-43" halfExtents="5,20,20" info="body, back, TL"/> 663 <BoxCollisionShape position="-37,95,307" pitch="-10" roll="-30" yaw="-43" halfExtents="5,8,8" info="body, back, TL"/> 664 <BoxCollisionShape position="-52,92,332" pitch="-10" yaw="-30" halfExtents="10,5,30" info="body, back, TL"/> 665 <BoxCollisionShape position="-88,4,322" halfExtents="10,24,30" info="body, back, LB"/> 666 <BoxCollisionShape position="-54,-24,314" roll="-35" pitch="-10" halfExtents="8,5,23" info="body, back, LB"/> 667 <BoxCollisionShape position="-68,-19,346" pitch="-17" roll="-8" halfExtents="16,4,11" info="body, back, bottomL"/> 668 <BoxCollisionShape position="0,-30,314" pitch="-8" halfExtents="52,4,23" info="body, back, bottom"/> 669 <BoxCollisionShape position="0,-22,346" pitch="-24" halfExtents="52,4,11" info="body, back, bottom"/> 670 671 <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/> 672 <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/> 673 <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/> 674 <BoxCollisionShape position="-48,-31,451" halfExtents="10,13,14" info="body, BBottomLBeam"/> 675 676 <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, back, Rextrusion"/> 677 <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, back, Lextrusion"/> 678 <BoxCollisionShape position="-85,7,417" halfExtents="10,21,67" info="body, back, LB"/> 679 <BoxCollisionShape position="85,7,417" halfExtents="10,21,67" info="body, back, RB"/> 680 <BoxCollisionShape position="0,-8,473" halfExtents="90,6,10" info="body, back, Bback"/> 681 <BoxCollisionShape position="0,-13,474" pitch="-23" halfExtents="76,5,8" info="body, back, Bback"/> 682 <BoxCollisionShape position="-79,-13,405" roll="-12" halfExtents="15,5,73" info="body, back, BL"/> 683 <BoxCollisionShape position="79,-13,405" roll="12" halfExtents="15,5,73" info="body, back, BR"/> 684 <BoxCollisionShape position="0,-15,410" halfExtents="66,6,58" info="body, back, B"/> 685 686 <BoxCollisionShape position="78,32,440" roll="-18" halfExtents="18,35,85" info="body, bay2, Rwall"/> 687 <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 688 <BoxCollisionShape position="-78,32,440" roll="18" halfExtents="18,35,85" info="body, bay2, Lwall"/> 689 <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Lwall"/> 690 <BoxCollisionShape position="0,75,435" halfExtents="72,28,90" info="body, bay2, Twall"/> 691 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 692 <BoxCollisionShape position="0,-3,465" halfExtents="84,5,60" info="body, bay2, BottomWall"/> 693 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 694 695 696 <BoxCollisionShape position="0,7,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/> 697 <BoxCollisionShape position="0,29,80" halfExtents="23,1,34" info="HOOKBOX, top"/> 698 <BoxCollisionShape position="-22,18,80" halfExtents="1,12,34" info="HOOKBOX, left long"/> 699 <BoxCollisionShape position="0,18,80" halfExtents="1,12,34" info="HOOKBOX, center long"/> 700 <BoxCollisionShape position="22,18,80" halfExtents="1,12,34" info="HOOKBOX, right long"/> 701 <BoxCollisionShape position="0,18,113" halfExtents="23,12,1" info="HOOKBOX, wide"/> 702 <BoxCollisionShape position="0,18,91" halfExtents="23,12,1" info="HOOKBOX, wide"/> 703 <BoxCollisionShape position="0,18,69" halfExtents="23,12,1" info="HOOKBOX, wide"/> 704 <BoxCollisionShape position="0,18,47" halfExtents="23,12,1" info="HOOKBOX, wide"/> 705 706 <BoxCollisionShape position="0,107,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/> 707 <BoxCollisionShape position="0,129,80" halfExtents="23,1,34" info="HOOKBOX, top"/> 708 <BoxCollisionShape position="-22,118,80" halfExtents="1,12,34" info="HOOKBOX, left long"/> 709 <BoxCollisionShape position="0,118,80" halfExtents="1,12,34" info="HOOKBOX, center long"/> 710 <BoxCollisionShape position="22,118,80" halfExtents="1,12,34" info="HOOKBOX, right long"/> 711 <BoxCollisionShape position="0,118,113" halfExtents="23,12,1" info="HOOKBOX, wide"/> 712 <BoxCollisionShape position="0,118,91" halfExtents="23,12,1" info="HOOKBOX, wide"/> 713 <BoxCollisionShape position="0,118,69" halfExtents="23,12,1" info="HOOKBOX, wide"/> 714 <BoxCollisionShape position="0,118,47" halfExtents="23,12,1" info="HOOKBOX, wide"/> 715 </collisionShapes> 716 </Pawn>--> 717 718 <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_sidearmL radarname = "SidearmL" > 719 720 <attached> 721 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmL.mesh" scale="40" /> 722 </attached> 723 <collisionShapes> 724 <BoxCollisionShape position="-11,18,102" halfExtents="10,10,10" info="HOOK, sidearmL"/> 725 726 <!-- <BoxCollisionShape position="-109,47,87" halfExtents="29,8,26" info="sidearmL, upper connection"/> 727 <BoxCollisionShape position="-99,-1,79" roll="15" halfExtents="40,4,9" info="sidearmL, lower connection"/>--> 728 <BoxCollisionShape position="-151,47,115" roll="15" halfExtents="16,2,105" info="sidearmL, frontTop"/> 729 <BoxCollisionShape position="-136,-7,115" roll="15" halfExtents="16,2,105" info="sidearmL, frontBottom"/> 730 <BoxCollisionShape position="-127,26,115" roll="15" halfExtents="2,28,105" info="sidearmL, frontInner"/> 731 <BoxCollisionShape position="-161,16,115" roll="15" halfExtents="2,28,105" info="sidearmL, frontOuter"/> 732 <BoxCollisionShape position="-145,21,12" roll="15" halfExtents="16,28,2" info="sidearmL, front"/> 733 <BoxCollisionShape position="-140,12,261" roll="15" halfExtents="22,41,43" info="sidearmL, back"/> 734 <!--<BoxCollisionShape position="-145,25,5" roll="15" halfExtents="10,18,5" info="sidearmL, front break"/>--> 735 <BoxCollisionShape position="-133,-13,29" roll="15" halfExtents="12,6,17" info="sidearmL, bottom cylinder"/> 736 <BoxCollisionShape position="-165,-4,31" roll="15" halfExtents="7,21,13" info="sidearmL, box"/> 737 <BoxCollisionShape position="-153,59,96" roll="15" halfExtents="6,7,60" info="sidearmL, upper beam"/> 738 <BoxCollisionShape position="-143,57,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper inner beam"/> 739 <BoxCollisionShape position="-142,53,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper inner beam"/> 740 <BoxCollisionShape position="-160,52,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper outer beam"/> 741 <BoxCollisionShape position="-159,48,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper outer beam"/> 742 <BoxCollisionShape position="-152,54,34" pitch="-46" yaw="-14" roll="15" halfExtents="6,7,10" info="sidearmL, upper beam front"/> 743 <BoxCollisionShape position="-152,54,162" pitch="30" yaw="9" roll="15" halfExtents="6,7,12" info="sidearmL, upper beam back"/> 744 <BoxCollisionShape position="-168,21,119" roll="15" halfExtents="3,5,109" info="sidearmL, outer beam"/> 745 <BoxCollisionShape position="-134,-10,169" roll="15" halfExtents="6,4,55" info="sidearmL, lower beam front"/> 746 <BoxCollisionShape position="-131,-20,217" pitch="-20" roll="15" yaw="-5" halfExtents="6,12,3" info="sidearmL, lower beam middle"/> 747 <BoxCollisionShape position="-130,-29,233" roll="15" halfExtents="6,3,15" info="sidearmL, lower beam back"/> 748 749 <BoxCollisionShape position="-145,21,71" halfExtents="10,10,1" info="sidearmL, HOOKBOX"/> 750 <BoxCollisionShape position="-145,21,29" halfExtents="10,10,1" info="sidearmL, HOOKBOX"/> 751 <BoxCollisionShape position="-145,32,50" halfExtents="10,1,20" info="sidearmL, HOOKBOX"/> 752 <BoxCollisionShape position="-145,10,50" halfExtents="10,1,20" info="sidearmL, HOOKBOX"/> 753 <BoxCollisionShape position="-156,21,50" halfExtents="1,10,20" info="sidearmL, HOOKBOX"/> 754 <BoxCollisionShape position="-134,21,50" halfExtents="1,10,20" info="sidearmL, HOOKBOX"/> 755 </collisionShapes> 756 </Pawn> 757 758 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_sidearmLfront radarname = "SidearmLfront" > 759 <attached> 760 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmLfront.mesh" scale="40" /> 761 </attached> 762 <collisionShapes> 763 <BoxCollisionShape position="-141,15,-53" roll="15" halfExtents="27,44,62" info="sidearmLfront"/> 764 <BoxCollisionShape position="-153,59,-30" roll="15" halfExtents="4,2,38" info="sidearmLfront, top"/> 765 <BoxCollisionShape position="-153,61,-41" roll="15" halfExtents="4,4,11" info="sidearmLfront, top"/> 766 <BoxCollisionShape position="-153,60,-65" roll="15" halfExtents="4,3,4" info="sidearmLfront, top"/> 767 <BoxCollisionShape position="-153,59,-41" roll="15" halfExtents="8,2,11" info="sidearmLfront, top"/> 768 769 <BoxCollisionShape position="-145,21,50" halfExtents="10,10,20" info="sidearmLfront, HOOK"/> 770 </collisionShapes> 771 </Pawn> 772 773 <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_sidearmR radarname = "SidearmR" > 774 <attached> 775 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmR.mesh" scale="40" /> 776 </attached> 777 <collisionShapes> 778 <BoxCollisionShape position="11,18,102" halfExtents="10,10,10" info="HOOK, sidearmR"/> 779 780 <!--<BoxCollisionShape position="109,47,87" halfExtents="29,8,26" info="sidearmR, upper connection"/> 781 <BoxCollisionShape position="99,-1,79" roll="-15" halfExtents="40,4,9" info="sidearmR, lower connection"/>--> 782 <BoxCollisionShape position="151,47,115" roll="-15" halfExtents="16,2,105" info="sidearmR, frontTop"/> 783 <BoxCollisionShape position="136,-7,115" roll="-15" halfExtents="16,2,105" info="sidearmR, frontBottom"/> 784 <BoxCollisionShape position="127,26,115" roll="-15" halfExtents="2,28,105" info="sidearmR, frontInner"/> 785 <BoxCollisionShape position="161,16,115" roll="-15" halfExtents="2,28,105" info="sidearmR, frontOuter"/> 786 <BoxCollisionShape position="145,21,12" roll="-15" halfExtents="16,28,2" info="sidearmR, front"/> 787 <BoxCollisionShape position="140,12,261" roll="-15" halfExtents="22,41,43" info="sidearmR, back"/> 788 <!--<BoxCollisionShape position="145,25,5" roll="-15" halfExtents="10,18,5" info="sidearmR, front break"/>--> 789 <BoxCollisionShape position="133,-13,29" roll="-15" halfExtents="12,6,17" info="sidearmR, bottom cylinder"/> 790 <BoxCollisionShape position="165,-4,31" roll="-15" halfExtents="7,21,13" info="sidearmR, box"/> 791 <BoxCollisionShape position="153,59,96" roll="-15" halfExtents="6,7,60" info="sidearmR, upper beam"/> 792 <BoxCollisionShape position="143,57,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper inner beam"/> 793 <BoxCollisionShape position="142,53,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper inner beam"/> 794 <BoxCollisionShape position="160,52,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper outer beam"/> 795 <BoxCollisionShape position="159,48,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper outer beam"/> 796 <BoxCollisionShape position="152,54,34" pitch="-46" yaw="14" roll="-15" halfExtents="6,7,10" info="sidearmR, upper beam front"/> 797 <BoxCollisionShape position="152,54,162" pitch="30" yaw="-9" roll="-15" halfExtents="6,7,12" info="sidearmR, upper beam back"/> 798 <BoxCollisionShape position="168,21,119" roll="-15" halfExtents="3,5,109" info="sidearmR, outer beam"/> 799 <BoxCollisionShape position="134,-10,169" roll="-15" halfExtents="6,4,55" info="sidearmR, lower beam front"/> 800 <BoxCollisionShape position="131,-20,217" pitch="-20" roll="-15" yaw="5" halfExtents="6,12,3" info="sidearmR, lower beam middle"/> 801 <BoxCollisionShape position="130,-29,233" roll="-15" halfExtents="6,3,15" info="sidearmR, lower beam back"/> 802 803 <BoxCollisionShape position="145,21,71" halfExtents="10,10,1" info="sidearmR, HOOKBOX"/> 804 <BoxCollisionShape position="145,21,29" halfExtents="10,10,1" info="sidearmR, HOOKBOX"/> 805 <BoxCollisionShape position="145,32,50" halfExtents="10,1,20" info="sidearmR, HOOKBOX"/> 806 <BoxCollisionShape position="145,10,50" halfExtents="10,1,20" info="sidearmR, HOOKBOX"/> 807 <BoxCollisionShape position="156,21,50" halfExtents="1,10,20" info="sidearmR, HOOKBOX"/> 808 <BoxCollisionShape position="134,21,50" halfExtents="1,10,20" info="sidearmR, HOOKBOX"/> 809 </collisionShapes> 810 </Pawn> 811 812 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=sidearmRfront radarname = "SidearmRfront" > 813 <attached> 814 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmRfront.mesh" scale="40" /> 815 </attached> 816 <collisionShapes> 817 <BoxCollisionShape position="141,15,-53" roll="-15" halfExtents="27,44,62" info="sidearmRfront"/> 818 <BoxCollisionShape position="153,59,-30" roll="-15" halfExtents="4,2,38" info="sidearmRfront, top"/> 819 <BoxCollisionShape position="153,61,-41" roll="-15" halfExtents="4,4,11" info="sidearmRfront, top"/> 820 <BoxCollisionShape position="153,60,-65" roll="-15" halfExtents="4,3,4" info="sidearmRfront, top"/> 821 <BoxCollisionShape position="153,59,-41" roll="-15" halfExtents="8,2,11" info="sidearmRfront, top"/> 822 823 <BoxCollisionShape position="145,21,50" halfExtents="10,10,20" info="sidearmRfront, HOOK"/> 824 </collisionShapes> 825 </Pawn> 826 827 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_frontL radarname = "FrontL" > 828 <attached> 829 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontL.mesh" scale="40" /> 830 </attached> 831 <collisionShapes> 832 <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/> 833 <BoxCollisionShape position="-80,33,-320" halfExtents="7,11,54" info="frontL"/> 834 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 835 </collisionShapes> 836 </Pawn> 837 838 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_frontR radarname = "FrontR" > 839 <attached> 840 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontR.mesh" scale="40" /> 841 </attached> 842 <collisionShapes> 843 <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> 844 <BoxCollisionShape position="80,33,-320" halfExtents="7,11,54" info="frontR"/> 845 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 846 </collisionShapes> 847 </Pawn> 848 849 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_partL radarname = "PartL" > 850 <attached> 851 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partL.mesh" scale="40" /> 852 </attached> 853 <collisionShapes> 854 <BoxCollisionShape position="-11,18,80" halfExtents="10,10,10" info="HOOK, partL"/> 855 <BoxCollisionShape position="-94,33,-179" halfExtents="11,13,45" info="partL"/> 856 <BoxCollisionShape position="-96,33,-230" halfExtents="13,17,22" info="partL"/> 857 </collisionShapes> 858 </Pawn> 859 860 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="1000,750,-100" direction="0,0,0" collisionType=dynamic mass=100 name=HeavyCruiser_partR radarname = "PartR" > 861 <attached> 862 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partR.mesh" scale="40" /> 863 </attached> 864 <collisionShapes> 865 <BoxCollisionShape position="11,18,80" halfExtents="10,10,10" info="HOOK, partR"/> 866 <BoxCollisionShape position="94,33,-179" halfExtents="11,13,45" info="partR"/> 867 <BoxCollisionShape position="96,33,-230" halfExtents="13,17,22" info="partR"/> 868 </collisionShapes> 869 </Pawn> 870 455 871 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 456 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 457 --> <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 458 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> 459 --> </Scene> 872 873 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> 874 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />--> 875 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> --> 876 <SpawnPoint team=0 position="1000,750,-100" lookat="1000,750,-200" spawnclass=SpaceShip pawndesign=HeavyCruiserBody /> 877 878 879 </Scene> 460 880 </Level> 461 881
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