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Ignore:
Timestamp:
Dec 3, 2013, 8:18:15 PM (11 years ago)
Author:
zifloria
Message:

End game screen. Eye candy. Gameplay tweaks

Location:
code/branches/invaders/src/orxonox
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/invaders/src/orxonox/gametypes/Gametype.cc

    r9667 r9868  
    171171                    entity->setOrientation(oldentity->getWorldOrientation());
    172172                }
    173 
    174173                it->first->startControl(entity);
    175174            }
  • code/branches/invaders/src/orxonox/worldentities/BigExplosion.cc

    r9837 r9868  
    148148        this->debrisEntity4_->attach(debris4_);
    149149
     150        // particleSpawner is a static entity. It should probably be dynamic, for better explosions.
     151        // effect->SetVelocity(this->getVelocity() + Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(10,100))
    150152        ParticleSpawner* effect = new ParticleSpawner(this->getContext());
    151153        effect->setDestroyAfterLife(true);
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