Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 9887


Ignore:
Timestamp:
Dec 9, 2013, 4:01:28 PM (11 years ago)
Author:
lumperte
Message:

Escape the Bastards: Questions: Collision Damage at 'Staticentity', 'Particleemitter' size for sun? ToDo: Better Design of Blueplanet, Boxes, Asteroidbelts. no lags, Sunparticles

Location:
code/branches/levelElias/data/levels
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/levelElias/data/levels/EscapeTheBastards.oxw

    r9848 r9887  
    2323  include("templates/spaceshipEscort.oxt")
    2424  include("templates/spaceshipCollateralDamage.oxt")
     25  include("templates/spaceshipTurret.oxt")
    2526?>
    2627
     
    6667    <PickupSpawner pickup=dronepickup position="-5000,-1300,-209" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" />
    6768
    68     <PickupSpawner pickup=crazyhealthpickup position="0,-4,-940" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" visible="true">
     69    <PickupSpawner pickup=hugehealthpickup position="0,-4,-940" triggerDistance="10" respawnTime="10" maxSpawnedItems="99" visible="true">
    6970                            <events>
    7071                                <visibility>
     
    9495            <trigger>
    9596
    96                 <TeamSpawnPoint team=0 position="-46950,-30000,30000" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage>
     97                <TeamSpawnPoint team=0 position="-8050,0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage>
    9798<!-- Spawnpoint aendern zu -8050,0,0 nachher direction="1,0.3,0.2"-->
    9899<!-- Spawnpoint aendern zu 3000,12000,-5500 nachher direction="0.3,1.2,-5.5" Fuer homeplanet-->
     
    469470<!-- LocalQuests -->
    470471    <LocalQuest id="Helpisontheway.1">
    471         <QuestDescription title="Help is on the way" description="An allied pilot is cast away on a planet behind you. Fight the enemies and get him out of there.
    472 
    473                 He will blink with his lamp
     472        <QuestDescription title="Help is on the way" description="An allied pilot is cast away on a planet in front of you. Pick him up and leave.
     473
     474
     475                Hint: He will blink with his lamp
    474476
    475477                PS: Remind the gravitation field"
     
    484486
    485487    <LocalQuest id="defend.2">
    486         <QuestDescription title="Defend the Planet" description="You've picked up you're mate. He's wounded and you have to reach your base as fast as you can. Defend this place,      and try to get him home. Perhaps you can find something usefull around here.
    487 
    488         Try to stay on the planet. It's easier to fight!"
     488        <QuestDescription title="Defend the Planet" description="Well your enemies trapped you. Kill'em all."
     489
    489490        failmessage="Well, you sucked" completeMessage="Well done, You're a hero" />
    490491        <complete-effects>
     
    496497
    497498    <LocalQuest id="leave.3">
    498         <QuestDescription title="Leave the Place" description="You've blown their minds. Let's go home. Follow the Big blue planet to reach your home." failmessage="" completeMessage="" />
     499        <QuestDescription title="Leave the Place" description="You've blown their minds. Let's go home. Aim the Big blue planet to reach your home." failmessage="" completeMessage="" />
    499500        <complete-effects>
    500501            <AddQuest questId="wayhome.4" />
     
    503504
    504505    <LocalQuest id="wayhome.4">
    505         <QuestDescription title="Let's go home" description="You've reached your planet. The radar is broke. You have to find the Base, cause you arent able to see from the air" failmessage="" completeMessage="" />
     506        <QuestDescription title="Let's go home" description="You've reached the portal. You've been teleportet to the passage to your home, but your enemies trapped you again" failmessage="" completeMessage="" />
    506507        <complete-effects>
    507508            <AddQuest questId="end.5" />
     
    512513
    513514<!-- Message Triggers -->
    514     <DistanceTrigger name="StartofMission" position="-8050,0,0" target="Pawn" distance=10 stayActive="true" delay=2/>
    515     <SimpleNotification message="Hi, I'm the Commander.">
     515    <DistanceTrigger name="StartofMission" position="-8050,0,0" target="Pawn" distance=10 stayActive="true" delay=1.2/>
     516    <SimpleNotification message="Houston: John can you hear me?">
    516517        <events>
    517518            <trigger>
     
    522523
    523524    <DistanceTrigger name="Introduction1" position="-8050,0,0" target="Pawn" distance=30 stayActive="true" delay=6.4/>
    524     <SimpleNotification message="An allied pilot had to make a forced landing">
     525    <SimpleNotification message="John: No. Can i go home now?">
    525526        <events>
    526527            <trigger>
     
    531532
    532533    <DistanceTrigger name="Introduction2" position="-8050,0,0" target="Pawn" distance=30 stayActive="true" delay=10.8/>
    533     <SimpleNotification message="He needs your help. Get him out of there">
     534    <SimpleNotification message="Houston: Not yet, another ally needs your help.">
    534535        <events>
    535536            <trigger>
     
    539540    </SimpleNotification>
    540541
     542    <DistanceTrigger name="Introduction3" position="-8050,0,0" target="Pawn" distance=30 stayActive="true" delay=15.2/>
     543    <SimpleNotification message="Houston: He had to force land near you.">
     544        <events>
     545            <trigger>
     546                <EventListener event="Introduction3" />
     547            </trigger>
     548        </events>
     549    </SimpleNotification>
     550
     551
    541552    <DistanceTrigger name="PickedUpAlly" position="-120,0,0" target="Pawn" distance=30 stayActive="true" delay=0.1/>
    542     <SimpleNotification message="Hi .... are you an enemy?">
     553    <SimpleNotification message="John: Are you kidding me, thats a kitty.">
    543554        <events>
    544555            <trigger>
     
    548559    </SimpleNotification>
    549560
    550     <DistanceTrigger name="PickedUpAlly2" position="-120,0,0" target="Pawn" distance=30 stayActive="true" delay=4.4/>
    551     <SimpleNotification message="Shoot the enemies staying on the planet">
     561    <DistanceTrigger name="PickedUpAlly1" position="-120,0,0" target="Pawn" distance=30 stayActive="true" delay=4.4/>
     562    <SimpleNotification message="Houston: ... but if there is no ally...">
     563        <events>
     564            <trigger>
     565                <EventListener event="PickedUpAlly1" />
     566            </trigger>
     567        </events>
     568    </SimpleNotification>
     569
     570    <DistanceTrigger name="PickedUpAlly2" position="-120,0,0" target="Pawn" distance=30 stayActive="true" delay=8.8/>
     571    <SimpleNotification message="Houston: F***, they trapped us">
    552572        <events>
    553573            <trigger>
     
    558578
    559579
    560     <SimpleNotification message="Pickups! Pick them up ;-)"  broadcast="true">
     580    <SimpleNotification message="Houston: Pickups! Pick them up :-)"  broadcast="true">
    561581        <events>
    562582            <trigger>
     
    567587
    568588    <DistanceTrigger name="Boxdestroyed" position="0,0,-940" target="SpaceShip" distance=30 stayActive="true" delay=0.1 />
    569     <SimpleNotification message="Now aim the blue planet">
     589    <SimpleNotification message="Houston: Now aim the blue planet">
    570590        <events>
    571591            <trigger>
     
    576596
    577597    <DistanceTrigger name="Boxdestroyed2" position="2200,1000,-600" target="SpaceShip" distance=30 stayActive="true" delay=4.4 />
    578     <SimpleNotification message="Land near the blinking light!">
     598    <SimpleNotification message="Houston: Land near the blinking light!">
    579599        <events>
    580600            <trigger>
     
    584604    </SimpleNotification>
    585605
    586     <SimpleNotification message="You're almost there">
     606    <SimpleNotification message="Houston: You're almost there">
    587607        <events>
    588608            <trigger>
     
    593613
    594614<DistanceTrigger name="cave1" position="-46300,-30000,30000" target="SpaceShip" distance=30 stayActive="true" delay=0.1 />
    595     <SimpleNotification message="You reached the cave, you're safe!!">
     615    <SimpleNotification message="Houston: You reached the cave, you're safe!!">
    596616        <events>
    597617            <trigger>
     
    602622
    603623<DistanceTrigger name="cave2" position="-46300,-30000,30000" target="SpaceShip" distance=30 stayActive="true" delay=4.4 />
    604     <SimpleNotification message="... wait it's a trap">
     624    <SimpleNotification message="Houston: ... wait it's a tr#@$%&^#$...">
    605625        <events>
    606626            <trigger>
     
    609629        </events>
    610630    </SimpleNotification>
     631
     632<DistanceTrigger name="cave2" position="-46300,-30000,30000" target="SpaceShip" distance=30 stayActive="true" delay=4.4 />
     633    <SimpleNotification message="John: not again ...">
     634        <events>
     635            <trigger>
     636                <EventListener event="cave2" />
     637            </trigger>
     638        </events>
     639    </SimpleNotification>
     640
     641
     642    <SimpleNotification message="Sanchez: I waited for you ...">
     643        <events>
     644            <trigger>
     645                <EventListener event="Reachedtheend" />
     646            </trigger>
     647        </events>
     648    </SimpleNotification>
     649
     650
    611651
    612652<!-- Message Triggers END -->
     
    726766        </collisionShapes>
    727767    </StaticEntity>
     768
    728769    <Billboard position="15100,0,0" material="Flares/backlightflare" colour="0.7,0.4,0.1" scale=600 />
    729                                                         <!--Planet END-->
     770
     771                                                <!--Planet END-->
    730772
    731773                                                        <!--Planet with Ally-->
     
    747789      <attached>
    748790        <ForceField position="0,0,0" mode="sphere" diameter="1000" velocity="-500" />
     791                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
    749792      </attached>
    750793      <collisionShapes>
     
    923966<!-- verhaeltniss Cube.mesh <-> Crate.mesh 1:5 -->
    924967
     968                                        <!-- Enemies-->
     969<Turret position="-43700,-30000,30000" pitch="0" yaw="90" roll="90">
     970    <templates>
     971        <Template link=spaceshipturret />
     972    </templates>
     973    <controller>
     974        <WaypointPatrolController alertnessradius=700 team=3>
     975        </WaypointPatrolController>
     976     </controller>
     977</Turret>
     978
     979<Turret position="-43700,-30000,33600" pitch="0" yaw="0" roll="0">
     980    <templates>
     981        <Template link=spaceshipturret />
     982    </templates>
     983    <controller>
     984        <WaypointPatrolController alertnessradius=3000 team=3>
     985        </WaypointPatrolController>
     986     </controller>
     987</Turret>
     988
     989<Turret position="-43720,-30000,31000" pitch="0" yaw="0" roll="0">
     990    <templates>
     991        <Template link=spaceshipturret />
     992    </templates>
     993    <controller>
     994        <WaypointPatrolController alertnessradius=3000 team=3>
     995        </WaypointPatrolController>
     996     </controller>
     997</Turret>
     998
     999<Turret position="-43700,-29980,32100" pitch="0" yaw="0" roll="0">
     1000    <templates>
     1001        <Template link=spaceshipturret />
     1002    </templates>
     1003    <controller>
     1004        <WaypointPatrolController alertnessradius=3000 team=3>
     1005        </WaypointPatrolController>
     1006     </controller>
     1007</Turret>
     1008
     1009
     1010 <DistanceTrigger name="Reachedtheend" position="-43700,-29980,33000" target="SpaceShip" distance=300 stayActive="true" delay=0 />
     1011
     1012 <SpaceShip position="-42000,-30000,33800" lookat="-1,0,0" name="attacker" radarname="Enemy1" visible="true">
     1013                            <events>
     1014                                <visibility>
     1015                                    <EventListener event="Reachedtheend" />
     1016                                </visibility>
     1017                            </events>
     1018                    <templates>
     1019                      <Template link=spaceshippirate />
     1020                    </templates>
     1021                    <controller>
     1022                      <WaypointPatrolController alertnessradius=1500  team=3 active=false>
     1023                         <waypoints>
     1024                        <Model mesh="cube.mesh" scale=0 position="-41200,-30000,33800"/>
     1025                       </waypoints>
     1026                       <events>
     1027                         <activity>
     1028                              <EventListener event="Reachedtheend" />
     1029                         </activity>
     1030                       </events>
     1031                    </WaypointPatrolController>
     1032                  </controller>
     1033                </SpaceShip>
     1034 <SpaceShip position="-42200,-30000,33800" lookat="-1,0,0" name="attacker" radarname="Enemy2" visible="true">
     1035                            <events>
     1036                                <visibility>
     1037                                    <EventListener event="Reachedtheend" />
     1038                                </visibility>
     1039                            </events>
     1040                    <templates>
     1041                      <Template link=spaceshippirate />
     1042                    </templates>
     1043                    <controller>
     1044                      <WaypointPatrolController alertnessradius=1500  team=3 active=false>
     1045                         <waypoints>
     1046                        <Model mesh="cube.mesh" scale=0 position="-41600,-30000,33800"/>
     1047                       </waypoints>
     1048                       <events>
     1049                         <activity>
     1050                              <EventListener event="Reachedtheend" />
     1051                         </activity>
     1052                       </events>
     1053                    </WaypointPatrolController>
     1054                  </controller>
     1055                </SpaceShip>
     1056 <SpaceShip position="-42400,-30000,33800" lookat="-1,0,0" name="attacker" radarname="Sanchez" visible="true">
     1057                            <events>
     1058                                <visibility>
     1059                                    <EventListener event="Reachedtheend" />
     1060                                </visibility>
     1061                            </events>
     1062                    <templates>
     1063                      <Template link=spaceshippirate />
     1064                    </templates>
     1065                    <controller>
     1066                      <WaypointPatrolController alertnessradius=1500  team=3 active=false>
     1067                         <waypoints>
     1068                        <Model mesh="cube.mesh" scale=0 position="-41400,-30000,33800"/>
     1069                       </waypoints>
     1070                       <events>
     1071                         <activity>
     1072                              <EventListener event="Reachedtheend" />
     1073                         </activity>
     1074                       </events>
     1075                    </WaypointPatrolController>
     1076                  </controller>
     1077                </SpaceShip>
     1078               
     1079                                        <!-- Enemies END-->
     1080
     1081
    9251082                                        <!-- 15 Boxes forward-->
    9261083 <?lua
     
    9471104
    9481105
    949   <StaticEntity position="<?lua print(y) ?>,<?lua print(x) ?>,<?lua print(z) ?>" direction="0,0,0" collisionType=static mass=100000 friction=0.01>
     1106  <StaticEntity position="<?lua print(y) ?>,<?lua print(x) ?>,<?lua print(z) ?>" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
    9501107     <attached>
    9511108        <Model position="0,0,0" mesh="crate.mesh" scale3D="20,20,20"  />
  • code/branches/levelElias/data/levels/presentation.oxw

    r9016 r9887  
     1<!-- -->
    12<LevelInfo
    23 name = "Presentation"
  • code/branches/levelElias/data/levels/turretTest.oxw

    r9664 r9887  
     1<!-- -->
     2
    13<LevelInfo
    24 name = "turret Test"
     
    4446
    4547
    46 <Turret position="0,10,0" pitch="90" yaw="0" roll="0">
     48<Turret position="-43600,-30500,30000" pitch="90" yaw="0" roll="0">
    4749    <templates>
    4850        <Template link=spaceshipturret />
Note: See TracChangeset for help on using the changeset viewer.