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Changeset 9941 for code/trunk/data


Ignore:
Timestamp:
Dec 29, 2013, 8:06:44 PM (11 years ago)
Author:
jo
Message:

Adding most of the changes that were proposed in the release2012 branch.

Location:
code/trunk/data
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/gui/layouts/CreditsMenu.layout

    r9016 r9941  
    4646   
    4747    Credits:
     48    http://www.orxonox.net/wiki/credits
     49
     50    Thanks to AMIV:
     51    https://www.amiv.ethz.ch/
    4852                      </Property>
    4953                    </Window>
  • code/trunk/data/gui/scripts/MiscConfigMenu.lua

    r9939 r9941  
    3333    table.insert(P.commandList, "UnderAttack gameTime_")
    3434    table.insert(P.commandList, "TeamDeathmatch teams_")
     35    table.insert(P.commandList, "TeamDeathmatch maxScore_")
    3536    table.insert(P.commandList, "HumanPlayer nick_")
    3637    table.insert(P.commandList, "ChatOverlay displayTime_")
     
    5657    table.insert(P.nameList, "UnderAttack: game time")
    5758    table.insert(P.nameList, "TeamDeathmatch: Number of teams")
     59    table.insert(P.nameList, "TeamDeathmatch: Score needed to end the game")
    5860    table.insert(P.nameList, "Playername")
    5961    table.insert(P.nameList, "Chat: display time")
  • code/trunk/data/levels/missionOne.oxw

    r9939 r9941  
    22<LevelInfo
    33 name = "Mission One"
    4  description = "First Guided Steps in the Orxonoxian Universe."
     4 description = "Codename: Awakening - First Guided Steps in the Orxonoxian Universe."
    55 screenshot = "missionOne.png"
    66 tags = "mission"
  • code/trunk/data/levels/underAttack.oxw

    r9939 r9941  
    5656      angularDamping    = 0.9999999
    5757      health            = 10000
    58       maxhealth         = 10000
     58      maxhealth         = 10000000
    5959      initialhealth     = 10000
    6060      radarname         = "Transporter"
     
    6262
    6363      <attached>
    64         <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    65         <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    66         <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    67         <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    68         <TeamSpawnPoint team=1 position="50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     64        <SpaceBoundaries position="1,2,3" maxDistance="1600" warnDistance="300" showDistance="300" reactionMode="1" healthDecrease="5.0" />
     65        <TeamSpawnPoint team=1 position="200,0,20" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     66        <TeamSpawnPoint team=1 position="50,0,100" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     67        <TeamSpawnPoint team=1 position="-200,0,-60" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     68        <TeamSpawnPoint team=1 position="100,0,-50" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     69        <TeamSpawnPoint team=1 position="400,0,20" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    6970        <?lua for i = 1, 100, 1 do ?>
    7071          <TeamSpawnPoint
    7172            team=0
    72             position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>"
     73            position="<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>"
    7374            lookat="0,0,0"
    7475            spawnclass=SpaceShip
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