Changeset 9963
- Timestamp:
- Jan 3, 2014, 9:29:13 PM (11 years ago)
- Location:
- code/trunk/src/modules/gametypes
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/modules/gametypes/RaceCheckPoint.cc
r9667 r9963 62 62 //this->players_ = vector<PlayerInfo*>(); 63 63 64 myPosition_= this->getPosition(); //eingefuegt65 64 //orxout(user_status) << "test" << std::endl; 66 65 } -
code/trunk/src/modules/gametypes/RaceCheckPoint.h
r9667 r9963 120 120 float timeLimit_; ///< The time limit (from the start of the level) to reach this check point. If the check point is reached after this time, the game ends and the player looses. 121 121 std::vector<PlayerInfo*> players_; ///< The player that reached the checkpoint 122 Vector3 myPosition_;123 122 std::set<int> nextCheckpointsVirtual_; 124 123 std::map<int,int> virtualToRealCheckPoints_; // if virtualChepoint was inserted the original can be reconstructed
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