- Timestamp:
- Nov 29, 2006, 5:16:19 PM (18 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/test_entity2.cc
r9974 r9976 114 114 //PRINTF(0)("axis: %f\n", axis); 115 115 116 <<<<<<< .mine 117 glColor3f(1.0, 0.0, 0.0); 118 ======= 116 119 this->material->select(); 120 >>>>>>> .r9974 117 121 118 122 glColor3f(0.0, 1.0, 0.0); 119 123 120 124 glBegin(GL_QUADS); 125 <<<<<<< .mine 126 glVertex3f( 0.0f, 10.0f, 0.0f); 127 //glNormal3f(0.0, 1.0, 0.0); 128 ======= 121 129 glVertex3f( 0.0f, -10.0f, 0.0f); 122 130 glNormal3f(1.0, 0.0, 0.0); 131 >>>>>>> .r9974 123 132 // glTexCoord2f(1.0f, 1.0f); 133 <<<<<<< .mine 134 glVertex3f( 0.0f, 10.0f , 10.0f); 135 //glNormal3f(0.0, 1.0, 0.0); 136 ======= 124 137 glVertex3f( 0.0f, -10.0f , 20.0f); 125 138 glNormal3f(1.0, 0.0, 0.0); 139 >>>>>>> .r9974 126 140 127 141 // glTexCoord2f(0.0f, 1.0f); 142 <<<<<<< .mine 143 glVertex3f( 0.0f, 0.0f , 10.0f ); 144 //glNormal3f(0.0, 1.0, 0.0); 145 ======= 128 146 glVertex3f( 0.0, 10.0f , 20.0f ); 129 147 glNormal3f(1.0, 0.0, 0.0); 148 >>>>>>> .r9974 130 149 131 150 // glTexCoord2f(0.0f, 0.0f); 151 <<<<<<< .mine 152 glVertex3f( 0.0f, 0.0f, 0.0f ); 153 //glNormal3f(1.0, 0.0, 0.0); 154 ======= 132 155 glVertex3f( 0.0, 10.0f, 0.0f ); 133 156 glNormal3f(1.0, 0.0, 0.0); 157 >>>>>>> .r9974 134 158 135 159 // glTexCoord2f(1.0f, 0.0f); 160 <<<<<<< .mine 161 ======= 136 162 163 >>>>>>> .r9974 137 164 glEnd(); 138 165
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