Changeset 9985
- Timestamp:
- Jan 5, 2014, 10:40:01 AM (11 years ago)
- Location:
- code/trunk/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/events.oxw
r9348 r9985 1 <!-- --> 1 2 <LevelInfo 2 3 name = "Events showcase" -
code/trunk/data/levels/missionOne.oxw
r9941 r9985 1658 1658 </SimpleNotification> 1659 1659 1660 <!-- @Triggers: HACK. The attacktrigger6 Event is created, but does not trigger the Script. 1661 (WTF?) TODO: looks like a BUG 1662 Thus a distanceTrigger is created, that gets enabled, when the inner trigger gets activated. 1663 Due to the large radius it is likely that it actually gets triggered. 1664 --> 1665 1666 <DistanceTrigger name="testDistanceTrigger" position="0,0,0" distance=10000 target="SpaceShip" stayActive="true" delay=37.0> 1667 <EventTrigger name="testEventTrigger" activations="1" stayactive="true" delay=0.1> 1668 <events> 1669 <trigger> 1670 <EventListener event="attacktrigger6" /> 1671 </trigger> 1672 </events> 1673 </EventTrigger> 1674 </DistanceTrigger> 1675 1676 <Script code="Mission endMission true" onLoad="false"> 1677 <events> 1678 <trigger> 1679 <EventListener event="testDistanceTrigger" /> 1680 </trigger> 1681 </events> 1682 </Script> 1683 1684 <Script code="Mission endMission false" onLoad="false"> 1685 <events> 1686 <trigger> 1687 <EventListener event="gameEnd" /> 1688 </trigger> 1689 </events> 1690 </Script> 1691 1692 1693 1694 1695 1660 1696 1661 1697 <!--Script code="addBots 3" onLoad="false">
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