Changeset 9988 for code/trunk/data/levels
- Timestamp:
- Jan 19, 2014, 11:05:20 PM (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/iJohnVane_TriptoArea51.oxw
r9987 r9988 66 66 </events> 67 67 </TeamSpawnPoint> 68 <!-- HELPER FOR LEVEL DESIGNERS: go directly to the racing part of the level --> 68 69 <!--TeamSpawnPoint team=0 position="0,94000,0" lookat="0,118000,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage/--> 69 70 … … 306 307 307 308 <LocalQuest id="Level_Kaan.portals"> 308 <QuestDescription title="Portals" description="Now you've got a Spaceship with more health and weapons. Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> 309 <QuestDescription title="Portals" description="Now you've got a Spaceship that is suited for your Mission. 310 It is faster, has more health and is equipped with stronger weapons. 311 Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> 309 312 <complete-effects> 310 313 <AddQuest questId="Level_Kaan.asteroids" /> … … 325 328 326 329 <LocalQuest id="Level_Kaan.asteroids"> 327 <QuestDescription title="Asteroids" description="The wormhole is at the end of the asteroid shower. Find your way through the asteroids without hitting the rocks and reach Area 51. " failmessage="" completeMessage="" /> 330 <QuestDescription title="Asteroids" description="The wormhole is at the end of the asteroid shower. 331 Find your way through the asteroids without hitting the rocks and reach Area 51. 332 You have to get there in time - the wormhole cannot be forced open forever. 333 Your Mission is to fly straight through the wormhole." failmessage="" completeMessage="" /> 328 334 </LocalQuest> 329 335 … … 506 512 <OverlayGroup name="spacefightHUD" scale = "1, 1"> 507 513 <CountDown 508 position = "0. 51, 0.05"514 position = "0.9, 0.02" 509 515 pickpoint = "0.0, 0.0" 510 516 font = "ShareTechMono" 511 517 textsize = "0.1" 512 colour = "1.0, 1.0, 1.0, 1.0"518 colour = "1.0, 0.2, 0.2, 0.8" 513 519 align = "center" 514 520 counter = "110.0" … … 522 528 </events> 523 529 </CountDown> 530 <!--OverlayText 531 position = "0.05, 0.02" 532 pickpoint = "0.0, 0.0" 533 font = "ShareTechMono" 534 textsize = "0.1" 535 colour = "1.0, 0.2, 0.2, 0.8" 536 align = "left" 537 caption = "Wormhole closing in:" 538 active = "false" 539 > 540 <events> 541 <activity> 542 <EventListener event="portal4" /> 543 </activity> 544 </events> 545 </OverlayText--> 524 546 </OverlayGroup> 525 547 526 <DistanceTrigger name="HACKgameOver" position="0,94000,0" distance=100000 target="SpaceShip" stayActive="true" delay=2.0> 527 <EventTrigger name="gameOver" activations="1" stayactive="true" delay=0.1> 528 <events> 529 <trigger> 530 <EventListener event="portal4" /> 531 </trigger> 532 </events> 533 </EventTrigger> 534 </DistanceTrigger> 535 536 537 538 539 540 541 <!--DistanceTrigger name="HACKgameOver" position="0,94000,0" target="SpaceShip" distance=100000 stayActive="true" > 542 <EventTrigger name="gameOver" stayActive="true" delay=10 > 543 <events> 544 <trigger> 545 <EventListener event=portal4 /> 546 </trigger> 547 </events> 548 </EventTrigger> 549 </DistanceTrigger--> 550 <SimpleNotification message="GAMEOVER !"> 551 <events> 552 <trigger> 553 <EventListener event="HACKgameOver" /> 554 </trigger> 555 </events> 556 </SimpleNotification> 557 <SimpleNotification message="GAMEOVER simple"> 558 <events> 559 <trigger> 560 <EventListener event="gameOver" /> 561 </trigger> 562 </events> 563 </SimpleNotification> 564 548 549 <DistanceTrigger name="portaldelaytrigger" position="0,94000,0" target="Pawn" distance=500 stayActive="true" delay=116 /> 565 550 <Script code="Mission endMission false" onLoad="false" times="1" > 566 551 <events> 567 552 <trigger> 568 <EventListener event=" HACKgameOver" />553 <EventListener event="portaldelaytrigger" /> 569 554 </trigger> 570 555 </events> … … 599 584 600 585 <DistanceTrigger name="portal6" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=13/> 601 <SimpleNotification message="Houston: Make sure to reach the wormhole in time!">586 <SimpleNotification message="Houston: Reach the wormhole in time!" > 602 587 <events> 603 588 <trigger> … … 608 593 609 594 610 < !--DistanceTrigger name="portal7" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=17/>611 <SimpleNotification message="Houston: Is it black?">595 <DistanceTrigger name="portal7" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=17/> 596 <SimpleNotification message="Houston: We cannot keep it open much longer."> 612 597 <events> 613 598 <trigger> … … 618 603 619 604 <DistanceTrigger name="portal8" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=21/> 620 <SimpleNotification message=" John: Yes">605 <SimpleNotification message="Houston: Fly though the black hole, if you can."> 621 606 <events> 622 607 <trigger>
Note: See TracChangeset
for help on using the changeset viewer.