Changeset 9989 for code/trunk/data
- Timestamp:
- Jan 20, 2014, 8:15:49 PM (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/iJohnVane_TriptoArea51.oxw
r9988 r9989 235 235 236 236 <DistanceTrigger name="flying4" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=13/> 237 <SimpleNotification message="Housten: Our Commander gotkidnapped">237 <SimpleNotification message="Housten: Our Commander was kidnapped"> 238 238 <events> 239 239 <trigger> … … 293 293 294 294 <LocalQuest id="Level_Kaan.docking"> 295 <QuestDescription title="Docking" description="Our Commander gotkidnapped in Area 51. Fly to the Main Station and get a better Spaceship to rescue him.295 <QuestDescription title="Docking" description="Our Commander was kidnapped in Area 51. Fly to the Main Station and get a better Spaceship to rescue him. 296 296 297 297 Flying moves: … … 307 307 308 308 <LocalQuest id="Level_Kaan.portals"> 309 <QuestDescription title="Portals" description="Now you 've got a Spaceship that is suited for your Mission.309 <QuestDescription title="Portals" description="Now you received a spaceship that is suited for your mission. 310 310 It is faster, has more health and is equipped with stronger weapons. 311 311 Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> … … 497 497 <attached> 498 498 <DistanceTriggerBeacon name="bcnDestroyer" /> 499 <Billboard position="0,0,0" material="Portals/Default" /> 499 <Billboard position="0,0,0" material="Portals/Default" > 500 <events> 501 <visibility> 502 <EventTrigger invert=true> 503 <events> 504 <trigger> 505 <EventListener event="portaldelaytrigger" /> 506 </trigger> 507 </events> 508 </EventTrigger> 509 </visibility> 510 </events> 511 </Billboard> 500 512 <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" 501 513 targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> … … 518 530 colour = "1.0, 0.2, 0.2, 0.8" 519 531 align = "center" 520 counter = "1 10.0"532 counter = "100.0" 521 533 speedfactor = "1.0" 522 534 active = "false" … … 528 540 </events> 529 541 </CountDown> 530 < !--OverlayText542 <OverlayText 531 543 position = "0.05, 0.02" 532 544 pickpoint = "0.0, 0.0" … … 536 548 align = "left" 537 549 caption = "Wormhole closing in:" 538 active = "false"550 visible = "false" 539 551 > 540 552 <events> 541 < activity>553 <visibility> 542 554 <EventListener event="portal4" /> 543 </ activity>544 </events> 545 </OverlayText -->555 </visibility> 556 </events> 557 </OverlayText> 546 558 </OverlayGroup> 547 559 548 560 549 <DistanceTrigger name="portaldelaytrigger" position="0,94000,0" target="Pawn" distance=500 stayActive="true" delay=1 16 />561 <DistanceTrigger name="portaldelaytrigger" position="0,94000,0" target="Pawn" distance=500 stayActive="true" delay=106 /> 550 562 <Script code="Mission endMission false" onLoad="false" times="1" > 551 563 <events> … … 603 615 604 616 <DistanceTrigger name="portal8" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=21/> 605 <SimpleNotification message="Houston: Fly though the black hole, if you can.">617 <SimpleNotification message="Houston: Boost your way through the asteroids."> 606 618 <events> 607 619 <trigger> … … 628 640 </trigger> 629 641 </events> 630 </SimpleNotification >642 </SimpleNotification--> 631 643 632 644 <DistanceTrigger name="portal11" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=33/> … … 634 646 <events> 635 647 <trigger> 636 <EventListener event=" portal11" />637 </trigger> 638 </events> 639 </SimpleNotification> 640 641 642 < SimpleNotification message="End of game">648 <EventListener event="Houston: Fly though the black hole, if you can." /> 649 </trigger> 650 </events> 651 </SimpleNotification> 652 653 654 <!--SimpleNotification message="End of game"> 643 655 <events> 644 656 <trigger>
Note: See TracChangeset
for help on using the changeset viewer.