Changeset 9995 for code/branches/modularships/data/levels
- Timestamp:
- Mar 9, 2014, 9:01:44 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/modularships/data/levels/emptyLevel.oxw
r9415 r9995 32 32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 33 33 34 <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> 35 <attached> 36 <Model position="0,0,0" mesh="cube.mesh" scale3D="40,40,40" /> 37 <StaticEntity position="0,90,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 38 <attached> 39 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> 40 </attached> 41 <collisionShapes> 42 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 43 </collisionShapes> 44 </StaticEntity> 45 </attached> 46 <collisionShapes> 47 <BoxCollisionShape position="0,0,0" halfExtents="40,40,40" /> 48 </collisionShapes> 49 </MovableEntity> 50 51 <Pawn health=30 position="0,-50,0" direction="0,-1,0" collisionType=dynamic mass=1000 name=box radarname = "Box 4" > 52 <attached> 53 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 54 </attached> 55 <collisionShapes> 56 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 57 </collisionShapes> 58 </Pawn> 59 34 60 </Scene> 35 61 </Level>
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