SET( SRC_FILES EventListener.cc EventDispatcher.cc EventTarget.cc GlobalShader.cc Level.cc Radar.cc RadarListener.cc RadarViewable.cc Tickable.cc Test.cc Scene.cc Script.cc ) ADD_SOURCE_DIRECTORY(SRC_FILES collisionshapes) ADD_SOURCE_DIRECTORY(SRC_FILES controllers) ADD_SOURCE_DIRECTORY(SRC_FILES gametypes) ADD_SOURCE_DIRECTORY(SRC_FILES infos) ADD_SOURCE_DIRECTORY(SRC_FILES items) #ADD_SOURCE_DIRECTORY(SRC_FILES pickup) ADD_SOURCE_DIRECTORY(SRC_FILES quest) ADD_SOURCE_DIRECTORY(SRC_FILES weaponSystem) ADD_SOURCE_DIRECTORY(SRC_FILES worldentities) ADD_SOURCE_FILES(SRC_FILES)