Date: June 01, 2005 Topic: New Features Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system. Date: May 28, 2005 Topic: Webpage Update Body: We did remaster our webpage, take a look at the new screenshots gallery and make a vote. Date: March 05, 2005 Topic: Orxonox Convention 2005 Body: We are going to make a new Convention, that you are all invited to. Visit the convention section for more details. link.http://svn.orxonox.ethz.ch/reporx. Date: November 16, 2004 Topic: Importer Body: There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: models. You can also test them with the included importer which is locates in trunk/importer. enjoy. Date: June 22, 2004 Topic: Develop on Win32 - bg Body: Now the moment you have all been waiting for has arrived. Orxonox can finally be compiled on Windows machines. We know that it is no good idea to do this, but since there are some people interessted in working with Windows, we will give you a chance: read the manual . Date: June 04, 2004 Topic: Orxonox Convention - pb Body: Here you can find all the information you need, to join us at the Orxonox Convention , that takes Place at Stuz June 9. 2004. Date: June 04, 2004 Topic: Manual for Subversion@DataCore.ch Body: A manual for Subversion at DataCore is made. Now we need someone, to correct all the errors. Please someone Checkout the Source of this at http://orxonox.ethz.ch/repos/latex/subversion an do the repairs. Date: June 02, 2004 Topic: New homepage released - pb Body: New homepage released, thanks to the power of subversion. And thanks to the VSETH to give us webspace on their server Date: May 26, 2004 Topic: New ship models - bg Body: Some new space models are now ready for download. You'll find them in the download section or try it here