# # ORXONOX - the hottest 3D action shooter ever to exist # > www.orxonox.net < # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # SET_SOURCE_FILES(OGREMATH_SRC_FILES COMPILATION_BEGIN OgreCompilation.cc OgreColourValue.cpp OgreMath.cpp OgreMatrix3.cpp OgreMatrix4.cpp OgreQuaternion.cpp OgreVector2.cpp OgreVector3.cpp OgreVector4.cpp COMPILATION_END ) IF(WIN32) ADD_SOURCE_FILES(OGREMATH_SRC_FILES WIN32/OgreTimer.cpp) ELSEIF(APPLE) ADD_SOURCE_FILES(OGREMATH_SRC_FILES OSX/OgreTimer.cpp) ELSEIF(UNIX) ADD_SOURCE_FILES(OGREMATH_SRC_FILES GLX/OgreTimer.cpp) ENDIF() ORXONOX_ADD_LIBRARY(ogremath_orxonox ORXONOX_EXTERNAL FIND_HEADER_FILES DEFINE_SYMBOL "OGRE_NONCLIENT_BUILD" SOURCE_FILES ${OGREMATH_SRC_FILES} )