material _missing_material_ { receive_shadows off technique { pass { ambient 0.1 0.1 0.1 1.0 diffuse 0.8 0.0 0.0 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.3 0.3 0.3 1.0 } } } // blender material: broke_satellite material broke_satellite { receive_shadows on technique b2ogre_1337344526.904495 { pass b2ogre_1337344526.904525 { ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 alpha_to_coverage off colour_write on cull_hardware clockwise depth_check on depth_func less_equal depth_write on illumination_stage light_clip_planes off light_scissor off lighting on normalise_normals off polygon_mode solid scene_blend one zero scene_blend_op add shading gouraud transparent_sorting on texture_unit b2ogre_1337344526.904844 { texture broke_satelliteUVMAP.png tex_address_mode wrap scale 1.0 1.0 tex_coord_set 0 colour_op replace } texture_unit b2ogre_1337344526.905003 { texture broke_satelliteUVMAP-specular.png tex_address_mode wrap scale 1.0 1.0 tex_coord_set 0 colour_op replace } texture_unit b2ogre_1337344526.905114 { texture broke_satelliteUVMAP-specular.png tex_address_mode wrap scale 1.0 1.0 tex_coord_set 0 colour_op replace } } } } // blender material: broke_satellite002 material broke_satellite002 { receive_shadows on technique b2ogre_1337344526.905247 { pass b2ogre_1337344526.905261 { ambient 0.15742899477481842 0.15742899477481842 0.15742899477481842 1.0 diffuse 0.1259431976965546 0.1259431976965546 0.1259431976965546 1.0 specular 0.16318383812904358 0.16318383812904358 0.16318383812904358 1.0 12.5 emissive 0.0 0.0 0.0 1.0 alpha_to_coverage off colour_write on cull_hardware clockwise depth_check on depth_func less_equal depth_write on illumination_stage light_clip_planes off light_scissor off lighting on normalise_normals off polygon_mode solid scene_blend one zero scene_blend_op add shading gouraud transparent_sorting on } } }