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file | ApplicationPaths.h |
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file | ConfigurablePaths.h |
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file | Core.h |
| Declaration of the Core singleton which is used to configure the program basics.
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file | DynLib.h |
| Declaration of DynLib which represents a dynamically loaded module.
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file | DynLibManager.h |
| Declaration of DynLibManager, used to load modules at runtime.
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file | Game.h |
| Declaration of Game Singleton which is responsible for running the game.
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file | GameMode.h |
| Declaration of the GameMode class which stores and returns the current mode of the game.
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file | GameState.h |
| Definition of GameState class.
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file | Resource.h |
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