35 #ifndef _BoostPickup_H__ 36 #define _BoostPickup_H__ 56 virtual void changedUsed(
void)
override;
58 {
return this->boostRefill_; }
61 void setBoostRefill(
float boostRefill);
64 void initialize(
void);
65 Pawn* carrierToPawnHelper(
void);
66 SpaceShip* carrierToSpaceShipHelper(
void);
Everything in Orxonox that has a health attribute is a Pawn.
Definition: Pawn.h:56
#define _PickupExport
Definition: PickupPrereqs.h:60
float getBoostRefill()
Definition: BoostPickup.h:57
Declaration of the Pickup class.
float boostRefill_
The amount of boost refilled by the user of the pickup. 1.0 means full refill, 0.5 means half refill...
Definition: BoostPickup.h:68
xmlelement
Definition: Super.h:519
The SpaceShip is the principal entity through which the player interacts with the game...
Definition: SpaceShip.h:90
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Definition: BoostPickup.h:47
The Pickup class offers (useful) base functionality for a wide range of pickups.
Definition: Pickup.h:92
Shared library macros, enums, constants and forward declarations for the questsystem module ...