29 #ifndef _GamestateHandler_H__ 30 #define _GamestateHandler_H__ 53 virtual bool ackGamestate(
unsigned int gamestateID,
unsigned int clientID) = 0;
54 virtual uint32_t getLastReceivedGamestateID(
unsigned int clientID ) = 0;
55 virtual uint32_t getCurrentGamestateID() = 0;
Shared library macros, enums, constants and forward declarations for the network library ...
Definition: Gamestate.h:109
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
#define _NetworkExport
Definition: NetworkPrereqs.h:59
An interface for any class that wants to handle gamestates.
Definition: GamestateHandler.h:42