File: | src/external/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp |
Location: | line 248, column 6 |
Description: | Value stored to 'numContacts' during its initialization is never read |
1 | /* |
2 | Bullet Continuous Collision Detection and Physics Library |
3 | Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org |
4 | |
5 | This software is provided 'as-is', without any express or implied warranty. |
6 | In no event will the authors be held liable for any damages arising from the use of this software. |
7 | Permission is granted to anyone to use this software for any purpose, |
8 | including commercial applications, and to alter it and redistribute it freely, |
9 | subject to the following restrictions: |
10 | |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
13 | 3. This notice may not be removed or altered from any source distribution. |
14 | */ |
15 | |
16 | |
17 | ///This file was written by Erwin Coumans |
18 | ///Separating axis rest based on work from Pierre Terdiman, see |
19 | ///And contact clipping based on work from Simon Hobbs |
20 | |
21 | |
22 | #include "btPolyhedralContactClipping.h" |
23 | #include "BulletCollision/CollisionShapes/btConvexPolyhedron.h" |
24 | |
25 | #include <float.h> //for FLT_MAX |
26 | |
27 | |
28 | // Clips a face to the back of a plane |
29 | void btPolyhedralContactClipping::clipFace(const btVertexArray& pVtxIn, btVertexArray& ppVtxOut, const btVector3& planeNormalWS,btScalar planeEqWS) |
30 | { |
31 | |
32 | int ve; |
33 | btScalar ds, de; |
34 | int numVerts = pVtxIn.size(); |
35 | if (numVerts < 2) |
36 | return; |
37 | |
38 | btVector3 firstVertex=pVtxIn[pVtxIn.size()-1]; |
39 | btVector3 endVertex = pVtxIn[0]; |
40 | |
41 | ds = planeNormalWS.dot(firstVertex)+planeEqWS; |
42 | |
43 | for (ve = 0; ve < numVerts; ve++) |
44 | { |
45 | endVertex=pVtxIn[ve]; |
46 | |
47 | de = planeNormalWS.dot(endVertex)+planeEqWS; |
48 | |
49 | if (ds<0) |
50 | { |
51 | if (de<0) |
52 | { |
53 | // Start < 0, end < 0, so output endVertex |
54 | ppVtxOut.push_back(endVertex); |
55 | } |
56 | else |
57 | { |
58 | // Start < 0, end >= 0, so output intersection |
59 | ppVtxOut.push_back( firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de)))); |
60 | } |
61 | } |
62 | else |
63 | { |
64 | if (de<0) |
65 | { |
66 | // Start >= 0, end < 0 so output intersection and end |
67 | ppVtxOut.push_back(firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de)))); |
68 | ppVtxOut.push_back(endVertex); |
69 | } |
70 | } |
71 | firstVertex = endVertex; |
72 | ds = de; |
73 | } |
74 | } |
75 | #include <stdio.h> |
76 | |
77 | |
78 | static bool TestSepAxis(const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btVector3& sep_axis, float& depth) |
79 | { |
80 | float Min0,Max0; |
81 | float Min1,Max1; |
82 | hullA.project(transA,sep_axis, Min0, Max0); |
83 | hullB.project(transB, sep_axis, Min1, Max1); |
84 | |
85 | if(Max0<Min1 || Max1<Min0) |
86 | return false; |
87 | |
88 | float d0 = Max0 - Min1; |
89 | assert(d0>=0.0f)((d0>=0.0f) ? static_cast<void> (0) : __assert_fail ( "d0>=0.0f", "/home/jenkins/workspace/orxonox_qc_trunk_checks/src/external/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp" , 89, __PRETTY_FUNCTION__)); |
90 | float d1 = Max1 - Min0; |
91 | assert(d1>=0.0f)((d1>=0.0f) ? static_cast<void> (0) : __assert_fail ( "d1>=0.0f", "/home/jenkins/workspace/orxonox_qc_trunk_checks/src/external/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp" , 91, __PRETTY_FUNCTION__)); |
92 | depth = d0<d1 ? d0:d1; |
93 | return true; |
94 | } |
95 | |
96 | |
97 | |
98 | static int gActualSATPairTests=0; |
99 | |
100 | inline bool IsAlmostZero(const btVector3& v) |
101 | { |
102 | if(fabsf(v.x())>1e-6 || fabsf(v.y())>1e-6 || fabsf(v.z())>1e-6) return false; |
103 | return true; |
104 | } |
105 | |
106 | |
107 | bool btPolyhedralContactClipping::findSeparatingAxis( const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, btVector3& sep) |
108 | { |
109 | gActualSATPairTests++; |
110 | |
111 | #ifdef TEST_INTERNAL_OBJECTS |
112 | const btVector3 c0 = transA * hullA.mLocalCenter; |
113 | const btVector3 c1 = transB * hullB.mLocalCenter; |
114 | const btVector3 DeltaC2 = c0 - c1; |
115 | #endif |
116 | |
117 | float dmin = FLT_MAX3.40282347e+38F; |
118 | int curPlaneTests=0; |
119 | |
120 | int numFacesA = hullA.m_faces.size(); |
121 | // Test normals from hullA |
122 | for(int i=0;i<numFacesA;i++) |
123 | { |
124 | const btVector3 Normal(hullA.m_faces[i].m_plane[0], hullA.m_faces[i].m_plane[1], hullA.m_faces[i].m_plane[2]); |
125 | const btVector3 faceANormalWS = transA.getBasis() * Normal; |
126 | |
127 | curPlaneTests++; |
128 | #ifdef TEST_INTERNAL_OBJECTS |
129 | gExpectedNbTests++; |
130 | if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, faceANormalWS, hullA, hullB, dmin)) |
131 | continue; |
132 | gActualNbTests++; |
133 | #endif |
134 | |
135 | float d; |
136 | if(!TestSepAxis( hullA, hullB, transA,transB, faceANormalWS, d)) |
137 | return false; |
138 | |
139 | if(d<dmin) |
140 | { |
141 | dmin = d; |
142 | sep = faceANormalWS; |
143 | } |
144 | } |
145 | |
146 | int numFacesB = hullB.m_faces.size(); |
147 | // Test normals from hullB |
148 | for(int i=0;i<numFacesB;i++) |
149 | { |
150 | const btVector3 Normal(hullB.m_faces[i].m_plane[0], hullB.m_faces[i].m_plane[1], hullB.m_faces[i].m_plane[2]); |
151 | const btVector3 WorldNormal = transB.getBasis() * Normal; |
152 | |
153 | curPlaneTests++; |
154 | #ifdef TEST_INTERNAL_OBJECTS |
155 | gExpectedNbTests++; |
156 | if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, WorldNormal, hullA, hullB, dmin)) |
157 | continue; |
158 | gActualNbTests++; |
159 | #endif |
160 | |
161 | float d; |
162 | if(!TestSepAxis(hullA, hullB,transA,transB, WorldNormal,d)) |
163 | return false; |
164 | |
165 | if(d<dmin) |
166 | { |
167 | dmin = d; |
168 | sep = WorldNormal; |
169 | } |
170 | } |
171 | |
172 | btVector3 edgeAstart,edgeAend,edgeBstart,edgeBend; |
173 | |
174 | int curEdgeEdge = 0; |
175 | // Test edges |
176 | for(int e0=0;e0<hullA.m_uniqueEdges.size();e0++) |
177 | { |
178 | const btVector3 edge0 = hullA.m_uniqueEdges[e0]; |
179 | const btVector3 WorldEdge0 = transA.getBasis() * edge0; |
180 | for(int e1=0;e1<hullB.m_uniqueEdges.size();e1++) |
181 | { |
182 | const btVector3 edge1 = hullB.m_uniqueEdges[e1]; |
183 | const btVector3 WorldEdge1 = transB.getBasis() * edge1; |
184 | |
185 | btVector3 Cross = WorldEdge0.cross(WorldEdge1); |
186 | curEdgeEdge++; |
187 | if(!IsAlmostZero(Cross)) |
188 | { |
189 | Cross = Cross.normalize(); |
190 | |
191 | #ifdef TEST_INTERNAL_OBJECTS |
192 | gExpectedNbTests++; |
193 | if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, Cross, hullA, hullB, dmin)) |
194 | continue; |
195 | gActualNbTests++; |
196 | #endif |
197 | |
198 | float dist; |
199 | if(!TestSepAxis( hullA, hullB, transA,transB, Cross, dist)) |
200 | return false; |
201 | |
202 | if(dist<dmin) |
203 | { |
204 | dmin = dist; |
205 | sep = Cross; |
206 | } |
207 | } |
208 | } |
209 | |
210 | } |
211 | |
212 | const btVector3 deltaC = transB.getOrigin() - transA.getOrigin(); |
213 | if((deltaC.dot(sep))>0.0f) |
214 | sep = -sep; |
215 | |
216 | return true; |
217 | } |
218 | |
219 | void btPolyhedralContactClipping::clipFaceAgainstHull(const btVector3& separatingNormal, const btConvexPolyhedron& hullA, const btTransform& transA, btVertexArray& worldVertsB1, const btScalar minDist, btScalar maxDist,btDiscreteCollisionDetectorInterface::Result& resultOut) |
220 | { |
221 | btVertexArray worldVertsB2; |
222 | btVertexArray* pVtxIn = &worldVertsB1; |
223 | btVertexArray* pVtxOut = &worldVertsB2; |
224 | pVtxOut->reserve(pVtxIn->size()); |
225 | |
226 | int closestFaceA=-1; |
227 | { |
228 | btScalar dmin = FLT_MAX3.40282347e+38F; |
229 | for(int face=0;face<hullA.m_faces.size();face++) |
230 | { |
231 | const btVector3 Normal(hullA.m_faces[face].m_plane[0], hullA.m_faces[face].m_plane[1], hullA.m_faces[face].m_plane[2]); |
232 | const btVector3 faceANormalWS = transA.getBasis() * Normal; |
233 | |
234 | btScalar d = faceANormalWS.dot(separatingNormal); |
235 | if (d < dmin) |
236 | { |
237 | dmin = d; |
238 | closestFaceA = face; |
239 | } |
240 | } |
241 | } |
242 | if (closestFaceA<0) |
243 | return; |
244 | |
245 | const btFace& polyA = hullA.m_faces[closestFaceA]; |
246 | |
247 | // clip polygon to back of planes of all faces of hull A that are adjacent to witness face |
248 | int numContacts = pVtxIn->size(); |
Value stored to 'numContacts' during its initialization is never read | |
249 | int numVerticesA = polyA.m_indices.size(); |
250 | for(int e0=0;e0<numVerticesA;e0++) |
251 | { |
252 | /*const btVector3& a = hullA.m_vertices[polyA.m_indices[e0]]; |
253 | const btVector3& b = hullA.m_vertices[polyA.m_indices[(e0+1)%numVerticesA]]; |
254 | const btVector3 edge0 = a - b; |
255 | const btVector3 WorldEdge0 = transA.getBasis() * edge0; |
256 | */ |
257 | |
258 | int otherFace = polyA.m_connectedFaces[e0]; |
259 | btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1],hullA.m_faces[otherFace].m_plane[2]); |
260 | btScalar localPlaneEq = hullA.m_faces[otherFace].m_plane[3]; |
261 | |
262 | btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; |
263 | btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin()); |
264 | //clip face |
265 | |
266 | clipFace(*pVtxIn, *pVtxOut,planeNormalWS,planeEqWS); |
267 | btSwap(pVtxIn,pVtxOut); |
268 | pVtxOut->resize(0); |
269 | } |
270 | |
271 | |
272 | |
273 | //#define ONLY_REPORT_DEEPEST_POINT |
274 | |
275 | btVector3 point; |
276 | |
277 | |
278 | // only keep points that are behind the witness face |
279 | { |
280 | btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); |
281 | btScalar localPlaneEq = polyA.m_plane[3]; |
282 | btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; |
283 | btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin()); |
284 | for (int i=0;i<pVtxIn->size();i++) |
285 | { |
286 | |
287 | btScalar depth = planeNormalWS.dot(pVtxIn->at(i))+planeEqWS; |
288 | if (depth <=maxDist && depth >=minDist) |
289 | { |
290 | btVector3 point = pVtxIn->at(i); |
291 | #ifdef ONLY_REPORT_DEEPEST_POINT |
292 | curMaxDist = depth; |
293 | #else |
294 | #if 0 |
295 | if (depth<-3) |
296 | { |
297 | printf("error in btPolyhedralContactClipping depth = %f\n", depth); |
298 | printf("likely wrong separatingNormal passed in\n"); |
299 | } |
300 | #endif |
301 | resultOut.addContactPoint(separatingNormal,point,depth); |
302 | #endif |
303 | } |
304 | } |
305 | } |
306 | #ifdef ONLY_REPORT_DEEPEST_POINT |
307 | if (curMaxDist<maxDist) |
308 | { |
309 | resultOut.addContactPoint(separatingNormal,point,curMaxDist); |
310 | } |
311 | #endif //ONLY_REPORT_DEEPEST_POINT |
312 | |
313 | } |
314 | |
315 | void btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatingNormal, const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btScalar minDist, btScalar maxDist,btDiscreteCollisionDetectorInterface::Result& resultOut) |
316 | { |
317 | |
318 | btScalar curMaxDist=maxDist; |
319 | int closestFaceB=-1; |
320 | |
321 | { |
322 | btScalar dmax = -FLT_MAX3.40282347e+38F; |
323 | for(int face=0;face<hullB.m_faces.size();face++) |
324 | { |
325 | const btVector3 Normal(hullB.m_faces[face].m_plane[0], hullB.m_faces[face].m_plane[1], hullB.m_faces[face].m_plane[2]); |
326 | const btVector3 WorldNormal = transB.getBasis() * Normal; |
327 | |
328 | btScalar d = WorldNormal.dot(separatingNormal); |
329 | if (d > dmax) |
330 | { |
331 | dmax = d; |
332 | closestFaceB = face; |
333 | } |
334 | } |
335 | } |
336 | |
337 | |
338 | |
339 | if (closestFaceB<0) |
340 | { |
341 | return; |
342 | } |
343 | |
344 | |
345 | |
346 | // setup initial clip face (minimizing face from hull B) |
347 | btVertexArray worldVertsB1; |
348 | { |
349 | const btFace& polyB = hullB.m_faces[closestFaceB]; |
350 | const int numVertices = polyB.m_indices.size(); |
351 | for(int e0=0;e0<numVertices;e0++) |
352 | { |
353 | const btVector3& b = hullB.m_vertices[polyB.m_indices[e0]]; |
354 | worldVertsB1.push_back(transB*b); |
355 | } |
356 | } |
357 | |
358 | clipFaceAgainstHull(separatingNormal, hullA, transA,worldVertsB1, minDist, maxDist,resultOut); |
359 | |
360 | } |