|
|
@2445
|
16 years |
rgrieder |
Small adjustments due to the merge.
|
|
|
@2444
|
16 years |
rgrieder |
ODE isn't required anymore.
|
|
|
@2443
|
16 years |
rgrieder |
reverted accidentally merged stuff.
|
|
|
@2442
|
16 years |
rgrieder |
Finally merged physics stuff. Target is physics_merge because I'll …
|
|
|
@2441
|
16 years |
scheusso |
i think i fixed that problem with objectMode 0x0
|
|
|
@2440
|
16 years |
rgrieder |
new physics_merge branch
|
|
|
@2439
|
16 years |
rgrieder |
Removed outdated physics_merge branch
|
|
|
@2438
|
16 years |
landauf |
- If the player dies, the Spectator spawns at the same position the …
|
|
|
@2437
|
16 years |
landauf |
There's a problem in the network engine causing a crash. It's somehow …
|
|
|
@2436
|
16 years |
rgrieder |
Added svn:eol-style "native" to all files.
|
|
|
@2435
|
16 years |
rgrieder |
- updated msvc files
- Fixed build by including util/Integer.h in …
|
|
|
@2434
|
16 years |
rgrieder |
Removed OgreBullet from the repository.
|
|
|
@2433
|
16 years |
rgrieder |
Replaced most Exception throwing considering physics with warnings. …
|
|
|
@2432
|
16 years |
rgrieder |
Updated msvc files for the Bullet update to v2.73.
|
|
|
@2431
|
16 years |
rgrieder |
Bullet update, second part. (Renaming GIMPACT to Gimpact is not very …
|
|
|
@2430
|
16 years |
rgrieder |
Updated to Bullet 2.73 (first part).
|
|
|
@2429
|
16 years |
rgrieder |
Added XML Parameters for restitution, angular factor, linear damping, …
|
|
|
@2428
|
16 years |
landauf |
- Moved some variables from Gametype to GametypeInfo (Gametype exists …
|
|
|
@2427
|
16 years |
rgrieder |
Changed the way setPosition, setVelocity, setOrientation and …
|
|
|
@2426
|
16 years |
rgrieder |
- Handled translate, rotate, yaw, pitch, roll, lookAt and setDirection …
|
|
|
@2425
|
16 years |
rgrieder |
- Removed unnecessary ogre header files from BillboardSet.h, Mesh.h …
|
|
|
@2424
|
16 years |
rgrieder |
- Added orxonox TransformSpace enum (needed by WorldEntity.h)
- …
|
|
|
@2423
|
16 years |
rgrieder |
- Added detach functions to CollisionShapes
- Added update functions …
|
|
|
@2422
|
16 years |
landauf |
- deatheffect (explosion) of Pawns works on client and server (creator …
|
|
|
@2421
|
16 years |
rgrieder |
Added resynchronisation timer in MovableEntity to ensure the right …
|
|
|
@2420
|
16 years |
scheusso |
merged lodfinal (planet) branch to presentation branch
|
|
|
@2419
|
16 years |
scheusso |
some cleaning up in TrafficControl
small bugfix in Gamestate …
|
|
|
@2418
|
16 years |
scheusso |
TrafficControl usage can now be steered by the config value bActive_
|
|
|
@2417
|
16 years |
scheusso |
further improvements in diffing (around 50% reduction of traffic)
|
|
|
@2416
|
16 years |
scheusso |
some improvement in diffing (after trimming the objectlist we sort the …
|
|
|
@2415
|
16 years |
scheusso |
- adjusted some priorities of objects (movableentity, …
|
|
|
@2414
|
16 years |
landauf |
added spawn- and destroy-effects to Pawn
|
|
|
@2413
|
16 years |
scheusso |
trafficControl working now, but further tweaking in diff and …
|
|
|
@2412
|
16 years |
scheusso |
everything should work now on clients
|
|
|
@2411
|
16 years |
scheusso |
Client doesn't segfault now anymore, but the atmospheres are all …
|
|
|
@2410
|
16 years |
polakma |
"Munition" had no Factory, so it didn't work on Windows (why did it …
|
|
|
@2409
|
16 years |
rgrieder |
merger branch for physics —> presentation
|
|
|
@2408
|
16 years |
rgrieder |
Renamed MovableEntity to MobileEntity and LinearEntity to MovableEntity.
|
|
|
@2407
|
16 years |
rgrieder |
- Removed debug output
- Fixed a bug with parentID_ in CollisionShape …
|
|
|
@2406
|
16 years |
landauf |
Added TimeFactorListener to properly handle changes of the global time …
|
|
|
@2405
|
16 years |
rgrieder |
Updated build files.
|
|
|
@2404
|
16 years |
rgrieder |
Moved collision shapes to new folder.
|
|
|
@2403
|
16 years |
rgrieder |
- Fixed issues with CollisionShape loading, handling and …
|
|
|
@2402
|
16 years |
FelixSchulthess |
i cannot convince svn
|
|
|
@2401
|
16 years |
adrfried |
default ogre.cfg added for tardis
|
|
|
@2400
|
16 years |
landauf |
moved setTimeFactor to GSRoot because tickables are currently ticked there
|
|
|
@2399
|
16 years |
adrfried |
tolua fixed for mingw, libtolua linked statically
|
|
|
@2398
|
16 years |
polakma |
altfire now available
|
|
|
@2397
|
16 years |
dsommer |
teilweise doxy geaddet und weitere test instanzen
|
|
|
@2396
|
16 years |
landauf |
fixed shader/camera crash
|
|
|
@2395
|
16 years |
FelixSchulthess |
messing up planet so it will work in client mode
|
|
|
@2394
|
16 years |
FelixSchulthess |
messing up planet so it will work in client mode
|
|
|
@2393
|
16 years |
polakma |
now working
|
|
|
@2392
|
16 years |
adrfried |
tardis check improved
|
|
|
@2391
|
16 years |
polakma |
fixed projectile, particle effect, reloadingTimer and magazineTimer
|
|
|
@2390
|
16 years |
dafrick |
Create new questsystem branch
|
|
|
@2389
|
16 years |
dsommer |
funktioniert
|
|
|
@2388
|
16 years |
runom |
Added additional files for planet
|
|
|
@2387
|
16 years |
chpeter |
added fct pri- and pubRemoveClient to help remove Info in lists when …
|
|
|
@2386
|
16 years |
bhildebr |
CreateLines and Scoreboard are now running without segfaults
|
|
|
@2385
|
16 years |
dafrick |
Merged questsystem3.
|
|
|
@2384
|
16 years |
adrfried |
install targets added
|
|
|
@2383
|
16 years |
dafrick |
Some verry small changes…
|
|
|
@2382
|
16 years |
scheusso |
changes in trafficcontrol:
- configvalue for targetsize (size of each …
|
|
|
@2381
|
16 years |
scheusso |
corrected some problem with scheduling and cutting (in trafficcontrol)
|
|
|
@2380
|
16 years |
runom |
modified planet to moveable entity, added atmosphere select per xml
|
|
|
@2379
|
16 years |
polakma |
changed Weapon::fire and munition reloading
|
|
|
@2378
|
16 years |
chpeter |
process ack- solved set back of schedValue, watching targetsize from cut
|
|
|
@2377
|
16 years |
rgrieder |
Fixed build
|
|
|
@2376
|
16 years |
dafrick |
Once again, I failed to test whether it would compile.
|
|
|
@2375
|
16 years |
dafrick |
Added some more output.
|
|
|
@2374
|
16 years |
rgrieder |
Trying to synchronise phyiscs over the network.
- Removed derivation …
|
|
|
@2373
|
16 years |
rgrieder |
Finished work on new XMLport macro (XMLPortParamVariable).
|
|
|
@2372
|
16 years |
runom |
creating final lod branch
|
|
|
@2371
|
16 years |
scheusso |
merged network branch to presentation branch
|
|
|
@2370
|
16 years |
scheusso |
create our presentation branch
|
|
|
@2369
|
16 years |
landauf |
- Added a health bar
- Some changes in CameraManager to handle the …
|
|
|
@2368
|
16 years |
landauf |
xmall fix of the previous commit
|
|
|
@2367
|
16 years |
landauf |
used SceneManager provided by our Scene
|
|
|
@2366
|
16 years |
polakma |
fixed some pointer bugs
|
|
|
@2365
|
16 years |
landauf |
Fixed the problem mentioned in r2362 which caused the server to crash …
|
|
|
@2364
|
16 years |
rgrieder |
Updated msvc files for shaders and AI.
|
|
|
@2363
|
16 years |
rgrieder |
There is no this pointer with static variables. It's more of a C++ …
|
|
|
@2362
|
16 years |
landauf |
- Added Bot (the artifical counterpart to HumanPlayer)
- Added …
|
|
|
@2361
|
16 years |
landauf |
- Fixed a problem with SUPER in combination with a pure-virtual …
|
|
|
@2360
|
16 years |
landauf |
some small adjustments for mingw but still a problem with finding the …
|
|
|
@2359
|
16 years |
adrfried |
small cmake cleanup
|
|
|
@2358
|
16 years |
landauf |
removed some test-code
|
|
|
@2357
|
16 years |
scheusso |
rename network64 branch
|
|
|
@2356
|
16 years |
scheusso |
remove old network branch
|
|
|
@2355
|
16 years |
scheusso |
merged network branch to network64 branch
not everything working yet …
|
|
|
@2354
|
16 years |
polakma |
made some changes to munition attaching
|
|
|
@2353
|
16 years |
dafrick |
Forgot to complie - which it didn't due to some leftovers from the …
|
|
|
@2352
|
16 years |
dafrick |
- Changed questStatus to mode in QuestListener.
- Added new mode 'all' …
|
|
|
@2351
|
16 years |
scheusso |
some changes. still not working yet, but will correct theese problems …
|
|
|
@2350
|
16 years |
landauf |
- Added support for postprocessing shaders (bloom, motion blur, …). …
|
|
|
@2349
|
16 years |
dafrick |
- Completed the message clipping method for Notifications.
- Some …
|
|
|
@2348
|
16 years |
scheusso |
still not complete yet but much better i hope…
|
|
|
@2347
|
16 years |
polakma |
debugging changes
|
|
|
@2346
|
16 years |
dafrick |
- QuestListener works now.
- Rearranged the places Notifications are …
|
|
|