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Diff Rev Age Author Log Message
(edit) @7093   15 years landauf Fixed strange movements of the Drone while shooting. Also the drone …
(edit) @7092   15 years scheusso adding fire 3 to keybind menu
(edit) @7091   15 years dafrick Removed some things that were thought to be commented but actually …
(edit) @7090   15 years dafrick Merged ppspickups4 branch.
(edit) @7089   15 years dafrick Relieved the level of some tabs.
(edit) @7088   15 years dafrick Got TimeMachine working, also the two teams have different team …
(edit) @7087   15 years landauf quick fix in HUDNavigation: If a Pawn becomes invisible and gets …
(edit) @7086   15 years landauf Fixed a bug in PickupSpawner. When one Pawn picked up the last item, …
(edit) @7085   15 years dafrick Fixed and cleaned level.
(edit) @7084   15 years stmathia Fight in our Back: removed superfluous billboards The Time Machine: …
(edit) @7083   15 years landauf added lod-template where necessary
(edit) @7082   15 years landauf fixed a potential bug in DroneController
(edit) @7081   15 years landauf removed "fpshud" template name in FpsPlayer, since there's no such …
(edit) @7080   15 years landauf fixed bug in FpsPlayer, weaponNode wasn't destroyed. this fixes a …
(edit) @7079   15 years landauf fixed a bug in NewHumanController - Ogre::any_cast can fail after …
(edit) @7078   15 years landauf fixed a bug in WeaponSystem which lead to a crash in combination with …
(edit) @7077   15 years landauf delete → destroy()
(edit) @7076   15 years landauf removed some tabs in Dynamicmatch and ScreenshotManager
(edit) @7075   15 years landauf removed some tabs and adjusted formatting in some fps related files
(edit) @7074   15 years landauf removed bsp scenemanager plugin from LibraryConfig.cmake
(edit) @7073   15 years landauf merged fps branch to presentation3
(edit) @7072   15 years dafrick Made the QuestGUI completely lua based in an attempt to remove a …
(edit) @7071   15 years landauf i think there should be 2 FadingBillboards instead of 2 Backlights
(edit) @7070   15 years edwind by ED, cleaned up version (final…)
(edit) @7069   15 years decapitb basic template and weaponsettings for swallow spaceship
(edit) @7068   15 years ebeier bot's won't shoot invisible players anymore!
(edit) @7067   15 years benedict 1 glorious line
(edit) @7066   15 years solex formationflight final commit before presentation (probably…)
(edit) @7065   15 years scheusso small testlevel for the presentation screenshot
(edit) @7064   15 years scheusso fixed a bug in ArtificialController::sameTeam
(edit) @7063   15 years jo stable version without the ghost-spaceship
(edit) @7062   15 years jo coloured messages, different spaceships in one level, with bug
(edit) @7061   15 years dafrick Cleaning up some levels.
(edit) @7060   15 years gasserlu drone shootingRange implemented
(edit) @7059   15 years edwind by ED
(edit) @7058   15 years stmathia empty_level:erased unnecessary code Fight in our Back: added quests …
(edit) @7057   15 years edwind by ED
(edit) @7056   15 years scheusso adjusted speed of rocket
(edit) @7055   15 years freicy by Cyrill Frei
(edit) @7054   15 years kolibri7 * slightly changed the algorithm for computing the distvalues for lod …
(edit) @7053   15 years freicy by Cyrill Frei
(edit) @7052   15 years freicy by Cyrill Frei
(edit) @7051   15 years scheusso HUDNavigation overlays are coloured now
(edit) @7050   15 years sfluecki Added a ConfigValue to limit the amount of marked entities
(edit) @7049   15 years smerkli some comments made, no code changes.
(edit) @7048   15 years kolibri7 *deleted old lod levels *changed presentationLOD.oxw for better view …
(edit) @7047   15 years kolibri7 * modified the formula for computation of distances for lod
(edit) @7046   15 years scheusso using lod templates in this level renamed the filename
(edit) @7045   15 years scheusso RadarViewable need a worldentity* when constructing i really thought i …
(edit) @7044   15 years scheusso fixed build
(edit) @7043   15 years smerkli
(edit) @7042   15 years dafrick Updates in presentation level.
(edit) @7041   15 years rgrieder ScreenshotManager working now, though there might be a memory leak in …
(edit) @7040   15 years gnadler changed Rocket-keybindings: T (as before for the original …
(edit) @7039   15 years rgrieder Removed some tabs.
(edit) @7038   15 years dafrick Updated pickups level and template and include file to properly …
(edit) @7037   15 years rgrieder Using C++ includes (limits.h —> climits).
(edit) @7036   15 years scheusso some changes regarding lod: - added lodtemplate in different levels - …
(edit) @7035   15 years dafrick Added include in ArtificialController to make it work under linux. …
(edit) @7034   15 years landauf merged ai branch to presentation3
(edit) @7033   15 years landauf uncommented one line to make it compile again
(edit) @7032   15 years landauf eol-style native
(edit) @7031   15 years landauf merged dynamicmatch to presentation3
(edit) @7030   15 years landauf removed mergeinfo
(edit) @7029   15 years solex minor changes to ai controllers
(edit) @7028   15 years rgrieder Fixed M_PI problem (not C++). Note: For the future, we should define …
(edit) @7027   15 years decapitb got to work on that level… minor cosmetic changes to AnimatedModel.cc
(edit) @7026   15 years decapitb added banners for pickup and drone presentation
(edit) @7025   15 years dafrick Some cleanup.
(edit) @7024   15 years scheusso accidentially disabled lod
(edit) @7023   15 years dafrick Made gametype_asteroids level easier to play and erased some debug …
(edit) @7022   15 years scheusso fixed some includes
(edit) @7021   15 years gnadler documentation & formatting commit
(edit) @7020   15 years scheusso some enhancements to lod (can be disabled now in the lodinformation …
(edit) @7019   15 years scheusso some network related fixes
(edit) @7018   15 years scheusso merged rocket2 branch back into presentation3 branch
(edit) @7017   15 years scheusso low lod level for high-quality hsw01 (still used on some spaceships)
(edit) @7016   15 years scheusso change in LoD: use volume of the bounding box instead of scalefactor …
(edit) @7015   15 years scheusso adding ScreenshotManager in order to be able to make high-resolution …
(edit) @7014   15 years scheusso small fix in hudnavigation (making sure we don't remove the players …
(edit) @7013   15 years dafrick Added some config value to the menu and greyed-out the reset button, …
(edit) @7012   15 years dafrick Config values can now be changed in a menu.
(edit) @7011   15 years scheusso merged a fix from presentation3 in order to be able to test with network
(edit) @7010   15 years dafrick Loading PickupInventory when the PickupManager gets created to avoid …
(edit) @7009   15 years dafrick Enabled the ChatBox to be closed by pressing the close button in the …
(edit) @7008   15 years dafrick Fixed a bug in pickups that caused the clone method of Pickup.h not to …
(edit) @7007   15 years dafrick Tested and cleaned all levels (except for the ones that someone is …
(edit) @7006   15 years dafrick Added Menu to display and edit config values. But the list of …
(edit) @7005   15 years scheusso same for ghost and HXY
(edit) @7004   15 years scheusso less damage for the pirate ships
(edit) @7003   15 years scheusso less damage for the H2 ships
(edit) @7002   15 years dafrick Creating new ppspickups branch.
(edit) @7001   15 years dafrick Removing ppspickups3 branch.
(edit) @7000   15 years dafrick Renamed Triple Pickup to Tri Pickup. This was important. Believe me…
(edit) @6999   15 years dafrick Commented some unused variables in RocketController that generated …
(edit) @6998   15 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6997   15 years solex formationflight as good as finished for now
(edit) @6996   15 years dafrick Loads of changes. 1) PickupInventory should now be working even for …
(edit) @6995   15 years scheusso added simpleskybox (created with test_stars.oxw and skybox generator)
(edit) @6994   15 years scheusso merged skybox2 branch to presentation merger branch
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