# # ChangeLog for code/branches/AI_HS15/data # # Generated by Trac 1.0.9 # Nov 22, 2024, 2:48:37 PM Mon, 02 Nov 2015 15:48:27 GMT gania [10759] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) small fixes Sat, 31 Oct 2015 15:07:29 GMT gania [10731] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.h (modified) added a little bit of firing functionality Sat, 31 Oct 2015 11:20:00 GMT gania [10729] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) move functions were added, everyone stays in formations Fri, 30 Oct 2015 22:07:34 GMT gania [10725] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) fixed pointers Fri, 30 Oct 2015 11:08:30 GMT gania [10722] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) created destructor functions and improved findNewLeader and ... Thu, 29 Oct 2015 19:02:23 GMT gania [10719] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) All compiling, WingmanControllers actually find LeaderControllers and ... Thu, 29 Oct 2015 10:53:45 GMT gania [10717] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (deleted) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (deleted) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Wingmen and Leaders look for their leaders Mon, 26 Oct 2015 16:44:31 GMT gania [10709] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Restructured Tue, 20 Oct 2015 18:23:56 GMT gania [10679] * code/branches/AI_HS15/DivisionBrit.png (added) * code/branches/AI_HS15/Four_Finger_Squadron.PNG (added) * code/branches/AI_HS15/data/levels/AITest.oxw (modified) Diagrams in root Mon, 19 Oct 2015 15:15:17 GMT gania [10673] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) added setDesiredPositionOfSlaves() to FormationController, Vector3* ... Sun, 18 Oct 2015 18:57:24 GMT gania [10655] * code/branches/AI_HS15/data/levels/AITest.oxw (added) Mon, 12 Oct 2015 12:22:02 GMT fvultier [10640] * code/branches/AI_HS15 (copied) New branch for PPS Sat, 10 Oct 2015 14:34:26 GMT fvultier [10629] * code/trunk/data/levels/emptyLevel.oxw (modified) * code/trunk/data/levels/includes/weaponSettingsRing.oxi (modified) * code/trunk/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/trunk/data/levels/jump.oxw (modified) * code/trunk/data/levels/templates/enemytowerdefense.oxt (deleted) * code/trunk/data/levels/towerDefense.oxw (modified) * code/trunk/src/modules/towerdefense/CMakeLists.txt (modified) * code/trunk/src/modules/towerdefense/TDCoordinate.cc (modified) * code/trunk/src/modules/towerdefense/TDCoordinate.h (modified) * code/trunk/src/modules/towerdefense/TDEnemy.h (deleted) * code/trunk/src/modules/towerdefense/TowerDefense.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefense.h (modified) * code/trunk/src/modules/towerdefense/TowerDefenseCenterpoint.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseCenterpoint.h (modified) * code/trunk/src/modules/towerdefense/TowerDefenseController.cc (deleted) * code/trunk/src/modules/towerdefense/TowerDefenseController.h (deleted) * code/trunk/src/modules/towerdefense/TowerDefenseEnemy.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseEnemy.h (modified) * code/trunk/src/modules/towerdefense/TowerDefenseField.cc (added) * code/trunk/src/modules/towerdefense/TowerDefenseField.h (added) * code/trunk/src/modules/towerdefense/TowerDefenseHUDController.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseSelecter.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseSelecter.h (modified) * code/trunk/src/modules/towerdefense/TowerDefenseTower.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseTower.h (modified) * code/trunk/src/modules/weapons/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/IceGunFreezer.cc (added) * code/trunk/src/modules/weapons/IceGunFreezer.h (added) * code/trunk/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/munitions/IceMunition.cc (added) * code/trunk/src/modules/weapons/munitions/IceMunition.h (added) * code/trunk/src/modules/weapons/munitions/SplitMunition.cc (added) * code/trunk/src/modules/weapons/munitions/SplitMunition.h (added) * code/trunk/src/modules/weapons/projectiles/BillboardProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BillboardProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/projectiles/IceGunProjectile.cc (added) * code/trunk/src/modules/weapons/projectiles/IceGunProjectile.h (added) * code/trunk/src/modules/weapons/projectiles/Projectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.h (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.cc (added) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.h (added) * code/trunk/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/weaponmodes/IceGun.cc (added) * code/trunk/src/modules/weapons/weaponmodes/IceGun.h (added) * code/trunk/src/modules/weapons/weaponmodes/SplitGun.cc (added) * code/trunk/src/modules/weapons/weaponmodes/SplitGun.h (added) Merged towerdefenseFabien branch back to trunk. The towerdefense ...