# # ChangeLog for code/branches/AI_HS15/src # # Generated by Trac 1.0.9 # Nov 25, 2024, 12:10:11 PM Sun, 01 Nov 2015 08:10:08 GMT gania [10737] * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) nothing really changed Sat, 31 Oct 2015 15:07:29 GMT gania [10731] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.h (modified) added a little bit of firing functionality Sat, 31 Oct 2015 11:20:00 GMT gania [10729] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) move functions were added, everyone stays in formations Fri, 30 Oct 2015 22:07:34 GMT gania [10725] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) fixed pointers Fri, 30 Oct 2015 11:08:30 GMT gania [10722] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) created destructor functions and improved findNewLeader and ... Thu, 29 Oct 2015 19:02:23 GMT gania [10719] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) All compiling, WingmanControllers actually find LeaderControllers and ... Thu, 29 Oct 2015 12:17:02 GMT gania [10718] * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) bugfix Thu, 29 Oct 2015 10:53:45 GMT gania [10717] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (deleted) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (deleted) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Wingmen and Leaders look for their leaders Mon, 26 Oct 2015 16:44:31 GMT gania [10709] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Restructured Fri, 23 Oct 2015 12:18:32 GMT gania [10682] * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) Set a layout for WingmanController and LeaderController Fri, 23 Oct 2015 05:44:20 GMT gania [10681] * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) refactoring in process Tue, 20 Oct 2015 18:17:50 GMT gania [10678] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (added) Didn't delete old structure, but intend to replace it with new: ... Mon, 19 Oct 2015 15:15:17 GMT gania [10673] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) added setDesiredPositionOfSlaves() to FormationController, Vector3* ... Mon, 19 Oct 2015 14:01:54 GMT gania [10670] * code/branches/AI_HS15/src/libraries/util/Math.cc (modified) * code/branches/AI_HS15/src/libraries/util/Math.h (modified) * code/branches/AI_HS15/src/modules/docking/DockingController.cc (modified) * code/branches/AI_HS15/src/modules/overlays/hud/HUDRadar.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/test/util/MathTest.cc (modified) hold position in formation with waypoints Sun, 18 Oct 2015 18:53:37 GMT gania [10654] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) changed AIController -> collecting data about spaceships with each ... Fri, 16 Oct 2015 13:25:17 GMT gania [10652] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) deleted old behaviour of AIController (partly), forced ships to form ... Tue, 13 Oct 2015 16:11:01 GMT gania [10651] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) Old AIController default behaviour is commented out Mon, 12 Oct 2015 12:22:02 GMT fvultier [10640] * code/branches/AI_HS15 (copied) New branch for PPS Sat, 10 Oct 2015 17:55:21 GMT fvultier [10632] * code/trunk/src/modules/jump/JumpPlatform.cc (modified) * code/trunk/src/modules/jump/JumpPlatform.h (modified) Removed useless code (artifacts from copy-paste) in the Jump minigame.