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View Latest Revision
source:
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branches
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AI_HS15
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Diff
Rev
Age
Author
Log Message
(edit)
@10737
9 years
gania
nothing really changed
(edit)
@10731
9 years
gania
added a little bit of firing functionality
(edit)
@10729
9 years
gania
move functions were added, everyone stays in formations
(edit)
@10725
9 years
gania
fixed pointers
(edit)
@10722
9 years
gania
created destructor functions and improved findNewLeader and …
(edit)
@10719
9 years
gania
All compiling, WingmanControllers actually find LeaderControllers and …
(edit)
@10718
9 years
gania
bugfix
(edit)
@10717
9 years
gania
Wingmen and Leaders look for their leaders
(edit)
@10709
9 years
gania
Restructured
(edit)
@10682
9 years
gania
Set a layout for WingmanController and LeaderController
(edit)
@10681
9 years
gania
refactoring in process
(edit)
@10679
9 years
gania
Diagrams in root
(edit)
@10678
9 years
gania
Didn't delete old structure, but intend to replace it with new: …
(edit)
@10673
9 years
gania
added setDesiredPositionOfSlaves() to FormationController, Vector3* …
(edit)
@10670
9 years
gania
hold position in formation with waypoints
(edit)
@10655
9 years
gania
(edit)
@10654
9 years
gania
changed AIController → collecting data about spaceships with each action()
(edit)
@10652
9 years
gania
deleted old behaviour of AIController (partly), forced ships to form a …
(edit)
@10651
9 years
gania
Old AIController default behaviour is commented out
(copy)
@10640
9 years
fvultier
New branch for PPS
copied from
code/trunk
:
(edit)
@10632
9 years
fvultier
Removed useless code (artifacts from copy-paste) in the Jump minigame.
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