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source: code/branches/AI_HS15

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Diff Rev Age Author Log Message
(edit) @10737   9 years gania nothing really changed
(edit) @10731   9 years gania added a little bit of firing functionality
(edit) @10729   9 years gania move functions were added, everyone stays in formations
(edit) @10725   9 years gania fixed pointers
(edit) @10722   9 years gania created destructor functions and improved findNewLeader and …
(edit) @10719   9 years gania All compiling, WingmanControllers actually find LeaderControllers and …
(edit) @10718   9 years gania bugfix
(edit) @10717   9 years gania Wingmen and Leaders look for their leaders
(edit) @10709   9 years gania Restructured
(edit) @10682   9 years gania Set a layout for WingmanController and LeaderController
(edit) @10681   9 years gania refactoring in process
(edit) @10679   9 years gania Diagrams in root
(edit) @10678   9 years gania Didn't delete old structure, but intend to replace it with new: …
(edit) @10673   9 years gania added setDesiredPositionOfSlaves() to FormationController, Vector3* …
(edit) @10670   9 years gania hold position in formation with waypoints
(edit) @10655   9 years gania
(edit) @10654   9 years gania changed AIController → collecting data about spaceships with each action()
(edit) @10652   9 years gania deleted old behaviour of AIController (partly), forced ships to form a …
(edit) @10651   9 years gania Old AIController default behaviour is commented out
(copy) @10640   9 years fvultier New branch for PPS
copied from code/trunk:
(edit) @10632   9 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
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