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source: code/branches/AsteroidMining_HS17

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Diff Rev Age Author Log Message
(edit) @11615   7 years remartin Gebastel in spawnChildren, hat immer noch Fehler drin.
(edit) @11610   7 years remartin
(edit) @11609   7 years remartin Solved pickup problem with tiny adaptation in Pawn.h and …
(edit) @11587   7 years remartin Kleinere Probleme gelöst (HP, Position richtig setzen). Noch die …
(edit) @11586   7 years remartin Major breakthrough: Variable Collision shape works, error in …
(edit) @11581   7 years remartin Doesn-t freeze any more. Asteroids and the pickup seem to collide with …
(edit) @11561   7 years remartin Pickup generating works now after changing privacy settings of set …
(edit) @11553   7 years remartin That pickup stuff is a bloody mess. Protected methods and weird …
(edit) @11551   7 years remartin added method 'putStuff' for initialisation. Mesh has correct size (and …
(edit) @11550   7 years remartin Unsymmetrische Kommentarklammern in Ordnung gebracht. Sollte jetzt laufen.
(edit) @11548   7 years remartin
(edit) @11547   7 years remartin
(edit) @11546   7 years remartin Dateien von /orxonox nach /src migriert. Generierung inkl. Mesh und …
(edit) @11524   7 years remartin
(edit) @11520   7 years remartin Added spawning of pickup and smaller asteroids, doesn't work yet.
(edit) @11508   7 years remartin Started cobbling together the class 'AsteroidMining'. Adapted the mesh …
(edit) @11492   7 years remartin initialised pps project
(copy) @11461   7 years patricwi Creating new AsteroidMining branch
copied from code/trunk:
(edit) @11451   7 years patricwi Dialogue merged without core modifications
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