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View Latest Revision
source:
code
/
branches
/
FICN
/
src
/
orxonox
/
objects
/
WorldEntity.cc
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Diff
Rev
Age
Author
Log Message
(edit)
@715
17 years
rgrieder
- the master has spoken… - misc/String.h is not anymore..
(edit)
@708
17 years
rgrieder
- added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String …
(edit)
@670
17 years
landauf
copyright notes
(edit)
@643
17 years
landauf
added a simple firing mode to SpaceShip
(edit)
@637
17 years
rgrieder
(edit)
@633
17 years
landauf
added blinkies
(edit)
@631
17 years
scheusso
removed segfault
(edit)
@630
17 years
scheusso
made Model and WorldEntity synchronisable
(edit)
@622
17 years
landauf
added some randomly generated (rotating) asteroids
(edit)
@614
17 years
rgrieder
- curiously (…) under windows there is no difference between …
(edit)
@595
17 years
landauf
spaceships are now models too (except the steered one)
(edit)
@589
17 years
landauf
finally found the damn fkng bug.
(edit)
@586
17 years
landauf
bump
(edit)
@583
17 years
landauf
loadParams
(edit)
@580
17 years
rgrieder
- fixed the problem about the ship being static. - added SceneNode …
(edit)
@576
17 years
landauf
added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit)
@567
17 years
scheusso
some minor changes/enhancements in GameStateClient
(edit)
@565
17 years
scheusso
added class BaseEntity: - !!! please inherit from this class in future …
(edit)
@554
17 years
landauf
removed scenemanager hack and used orxonox.h
(edit)
@513
17 years
nicolasc
added copyright notice network still need to be done
(add)
@497
17 years
landauf
added the new files from objecthierarchy
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