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source: code/branches/FICN/src/orxonox/objects/WorldEntity.h

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Diff Rev Age Author Log Message
(edit) @733   17 years rgrieder - moved BaseObject to core
(edit) @729   17 years rgrieder - fixed multiple template instantiation problem under windows - …
(edit) @716   17 years rgrieder - merged all Vector3, etc. (incl. ColourValue) to misc/Math.h
(edit) @708   17 years rgrieder - added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String …
(edit) @673   17 years rgrieder - deleted obsolete classes: BaseEntity, Entity, Light and SceneNode …
(edit) @647   17 years landauf good morning everybody! did some changes in the steering of SpaceShip
(edit) @646   17 years landauf - added very bad collision detection (presentation hack :D) - added …
(edit) @643   17 years landauf added a simple firing mode to SpaceShip
(edit) @637   17 years rgrieder
(edit) @630   17 years scheusso made Model and WorldEntity synchronisable
(edit) @622   17 years landauf added some randomly generated (rotating) asteroids
(edit) @589   17 years landauf finally found the damn fkng bug.
(edit) @586   17 years landauf bump
(edit) @583   17 years landauf loadParams
(edit) @580   17 years rgrieder - fixed the problem about the ship being static. - added SceneNode …
(edit) @576   17 years landauf added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit) @567   17 years scheusso some minor changes/enhancements in GameStateClient
(edit) @565   17 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @554   17 years landauf removed scenemanager hack and used orxonox.h
(edit) @533   17 years rgrieder - some minor changes in order to make the project compile with VC08 …
(add) @497   17 years landauf added the new files from objecthierarchy
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