# # ChangeLog for code/branches/HUD_HS16/data # # Generated by Trac 1.0.9 # Dec 25, 2024, 5:30:05 PM Mon, 07 Nov 2016 16:08:11 GMT patricwi [11277] * code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo (modified) * code/branches/HUD_HS16/data/overlays/HUDTemplatesFPS.oxo (modified) * code/branches/HUD_HS16/src/modules/overlays/OverlaysPrereqs.h (modified) * code/branches/HUD_HS16/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupItem.cc (modified) * code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupItem.h (modified) * code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.cc (modified) * code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.h (modified) * code/branches/HUD_HS16/src/modules/pickup/PickupManager.cc (modified) visualization of pickup system initiated. next steps: add pickup ... Mon, 31 Oct 2016 15:12:52 GMT patricwi [11262] * code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo (modified) graphic system initiated Mon, 31 Oct 2016 13:07:50 GMT patricwi [11253] * code/branches/HUD_HS16/data/defaultConfig/keybindings.ini (modified) * code/branches/HUD_HS16/src/modules/pickup/PickupManager.cc (modified) * code/branches/HUD_HS16/src/modules/pickup/PickupManager.h (modified) core system of keybindings fully functional, graphics still have to ... Mon, 31 Oct 2016 12:02:46 GMT patricwi [11252] * code/branches/HUD_HS16/data/defaultConfig/keybindings.ini (modified) * code/branches/HUD_HS16/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/HUD_HS16/src/modules/pickup/PickupManager.cc (modified) * code/branches/HUD_HS16/src/modules/pickup/PickupManager.h (modified) * code/branches/HUD_HS16/src/orxonox/controllers/HumanController.h (modified) setCommand vorbereitet und keybindings optimiert Mon, 10 Oct 2016 11:27:20 GMT maxima [11212] * code/branches/HUD_HS16 (copied) new branch for PPS Thu, 04 Feb 2016 22:54:04 GMT fvultier [11108] * code/trunk/data/levels/includes/weaponSettingsFPS.oxi (modified) * code/trunk/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/trunk/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/munitions/FlameMunition.cc (added) * code/trunk/src/modules/weapons/munitions/FlameMunition.h (added) * code/trunk/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.cc (added) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.h (added) * code/trunk/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.h (modified) * code/trunk/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.h (modified) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.cc (added) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.h (added) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/MineGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.h (modified) A few modifications in the weapon system: WeaponModes may play a ...