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source: code/branches/HUD_HS16/src/modules/overlays/hud

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Diff Rev Age Author Log Message
(edit) @11558   7 years patricwi no more segfaults but still not exiting properly - maybe never ending loop?
(edit) @11540   7 years patricwi sync function added without success, order of pickups in HUD is mixed up
(edit) @11510   7 years patricwi looking for SEGFault
(edit) @11351   8 years patricwi updated graphics
(edit) @11336   8 years patricwi finished version of HUD and PickupSystem. crash bug remaining
(edit) @11325   8 years patricwi visualization finished, bug when ending or reloading the level
(edit) @11323   8 years patricwi bug when ending or restarting a game with non-empty inventory and size …
(edit) @11314   8 years patricwi linker problem solved, visuals work as long as only 1 item is picked up.
(edit) @11305   8 years patricwi linker error
(edit) @11295   8 years patricwi latest changes because of linker
(edit) @11293   8 years patricwi improvements on pickup system
(edit) @11277   8 years patricwi visualization of pickup system initiated. next steps: add pickup icons …
(edit) @11264   8 years patricwi added new files HUDPickupItem
(edit) @11263   8 years patricwi new files included
(copy) @11212   8 years maxima new branch for PPS
copied from code/trunk/src/modules/overlays/hud:
(edit) @11083   9 years muemart Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …
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