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View Latest Revision
source:
code
/
branches
/
HUD_HS16
/
src
/
modules
/
overlays
/
hud
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Rev
Age
Author
Log Message
(edit)
@11558
7 years
patricwi
no more segfaults but still not exiting properly - maybe never ending loop?
(edit)
@11540
7 years
patricwi
sync function added without success, order of pickups in HUD is mixed up
(edit)
@11510
7 years
patricwi
looking for SEGFault
(edit)
@11351
8 years
patricwi
updated graphics
(edit)
@11336
8 years
patricwi
finished version of HUD and PickupSystem. crash bug remaining
(edit)
@11325
8 years
patricwi
visualization finished, bug when ending or reloading the level
(edit)
@11323
8 years
patricwi
bug when ending or restarting a game with non-empty inventory and size …
(edit)
@11314
8 years
patricwi
linker problem solved, visuals work as long as only 1 item is picked up.
(edit)
@11305
8 years
patricwi
linker error
(edit)
@11295
8 years
patricwi
latest changes because of linker
(edit)
@11293
8 years
patricwi
improvements on pickup system
(edit)
@11277
8 years
patricwi
visualization of pickup system initiated. next steps: add pickup icons …
(edit)
@11264
8 years
patricwi
added new files HUDPickupItem
(edit)
@11263
8 years
patricwi
new files included
(copy)
@11212
8 years
maxima
new branch for PPS
copied from
code/trunk/src/modules/overlays/hud
:
(edit)
@11083
9 years
muemart
Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …
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