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source: code/branches/ParticleEffectsFS15/src/modules/weapons/projectiles/Projectile.cc

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(copy) @10309   10 years maxima new branch for PPS
copied from code/trunk/src/modules/weapons/projectiles/Projectile.cc:
(edit) @10287   10 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
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