# # ChangeLog for code/branches/ai2 # # Generated by Trac 1.0.9 # Nov 18, 2024, 1:59:04 AM Thu, 21 Jul 2011 16:07:00 GMT jo [8770] * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) That was no English :-). Now worldentities can be identified and ... Thu, 21 Jul 2011 15:36:37 GMT jo [8769] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/ai2/src/orxonox/controllers/WaypointController.cc (modified) * code/branches/ai2/src/orxonox/controllers/WaypointController.h (modified) Moved intern waypoint functionallity from the waypointController to ... Tue, 19 Jul 2011 20:27:15 GMT jo [8766] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/weaponsystem/WeaponSlot.h (modified) Backup before taking the next step. Mon, 18 Jul 2011 21:07:05 GMT jo [8764] * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) Got the bug. Mon, 18 Jul 2011 20:59:35 GMT jo [8763] * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) New implementation. New bug. Bots use only yellow energy munition ... Sun, 17 Jul 2011 21:43:20 GMT jo [8762] * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) Weaponsetup now generic. Munition management has not jet been ... Fri, 15 Jul 2011 08:49:17 GMT jo [8761] * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) Error due to block scope (variables didn't reset in the inner while ... Thu, 14 Jul 2011 21:06:37 GMT jo [8760] * code/branches/ai2/data/levels/includes/weaponSettingsAssff.oxi (modified) Reverted weaponsetting. Thu, 14 Jul 2011 20:46:23 GMT jo [8759] * code/branches/ai2/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) Could this be a probable weaponsetting? Thu, 14 Jul 2011 20:29:18 GMT jo [8758] * code/branches/ai2/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/Controller.cc (modified) * code/branches/ai2/src/orxonox/controllers/Controller.h (modified) * code/branches/ai2/src/orxonox/worldentities/pawns/Pawn.cc (modified) Code clean up. Wed, 13 Jul 2011 19:42:03 GMT jo [8757] * code/branches/ai2/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/ai2/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) ai && weapons. Trying to identify each weapon installed on a spaceship. Sun, 10 Jul 2011 19:53:17 GMT jo [8741] * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/ai2/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) Correction of camera bug. Thu, 07 Jul 2011 17:17:39 GMT jo [8736] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) Bots use boost now. Thu, 07 Jul 2011 13:59:54 GMT jo [8735] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/ai2/src/orxonox/controllers/Controller.cc (modified) * code/branches/ai2/src/orxonox/controllers/Controller.h (modified) * code/branches/ai2/src/orxonox/worldentities/pawns/Pawn.cc (modified) Adjust weapon behaviour if bot dies and is respawned with a different ... Wed, 06 Jul 2011 20:50:18 GMT dafrick [8734] * code/branches/ai2/src/modules/weapons/projectiles/SimpleRocket.cc (modified) * code/branches/ai2/src/modules/weapons/projectiles/SimpleRocket.h (modified) * code/branches/ai2/src/orxonox/infos/PlayerInfo.cc (modified) Fix for AI and rockets. Tue, 05 Jul 2011 21:59:37 GMT jo [8733] * code/branches/ai2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/ai2/src/orxonox/worldentities/ControllableEntity.h (modified) Further narrowing down. The bug is triggered, when a bot calls ... Tue, 05 Jul 2011 20:57:40 GMT jo [8732] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) doFire() is definitely the error's source. Tue, 05 Jul 2011 20:39:50 GMT jo [8731] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) Narrowed down: Bug triggered in the doFire() function in ... Tue, 05 Jul 2011 20:16:47 GMT jo [8730] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) Going back one step (version without hud bug). Bots have better ... Thu, 30 Jun 2011 22:59:23 GMT jo [8724] * code/branches/ai2/src/orxonox/controllers/AIController.cc (modified) Buggy version: After being shot dead in a simple level the hud ... Thu, 30 Jun 2011 22:54:47 GMT jo [8723] * code/branches/ai2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/ai2/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/ai2/src/orxonox/controllers/DroneController.cc (modified) * code/branches/ai2/src/orxonox/controllers/DroneController.h (modified) * code/branches/ai2/src/orxonox/worldentities/ControllableEntity.h (modified) 'Stable' update. Merging by hand. Thu, 30 Jun 2011 18:39:58 GMT jo [8721] * code/branches/ai2 (copied) Mon, 27 Jun 2011 08:45:15 GMT dafrick [8713] * code/trunk/data/levels/includes/pickups.oxi (modified) * code/trunk/src/modules/pickup/PickupRepresentation.cc (modified) * code/trunk/src/modules/pickup/items/ShrinkPickup.cc (modified) * code/trunk/src/modules/pickup/items/ShrinkPickup.h (modified) Cleaning up ShrinkPickup.