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View Latest Revision
source:
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ai2
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Diff
Rev
Age
Author
Log Message
(edit)
@8786
13 years
jo
Bots can fetch pickups. Waypointmanagement is unstable yet.
(edit)
@8773
13 years
jo
Just to show a bug in the level.
(edit)
@8770
13 years
jo
That was no English
. Now worldentities can be identified and added …
(edit)
@8769
13 years
jo
Moved intern waypoint functionallity from the waypointController to …
(edit)
@8766
13 years
jo
Backup before taking the next step.
(edit)
@8764
13 years
jo
Got the bug.
(edit)
@8763
13 years
jo
New implementation. New bug. Bots use only yellow energy munition …
(edit)
@8762
13 years
jo
Weaponsetup now generic. Munition management has not jet been implemented.
(edit)
@8761
13 years
jo
Error due to block scope (variables didn't reset in the inner while loops).
(edit)
@8760
13 years
jo
Reverted weaponsetting.
(edit)
@8759
13 years
jo
Could this be a probable weaponsetting?
(edit)
@8758
13 years
jo
Code clean up.
(edit)
@8757
13 years
jo
ai && weapons. Trying to identify each weapon installed on a spaceship.
(edit)
@8741
13 years
jo
Correction of camera bug.
(edit)
@8736
13 years
jo
Bots use boost now.
(edit)
@8735
13 years
jo
Adjust weapon behaviour if bot dies and is respawned with a different …
(edit)
@8734
13 years
dafrick
Fix for AI and rockets.
(edit)
@8733
13 years
jo
Further narrowing down. The bug is triggered, when a bot calls fire(3) …
(edit)
@8732
13 years
jo
doFire() is definitely the error's source.
(edit)
@8731
13 years
jo
Narrowed down: Bug triggered in the doFire() function in …
(edit)
@8730
13 years
jo
Going back one step (version without hud bug). Bots have better …
(edit)
@8724
13 years
jo
Buggy version: After being shot dead in a simple level the hud doesn't …
(edit)
@8723
13 years
jo
'Stable' update. Merging by hand.
(copy)
@8721
13 years
jo
copied from
code/trunk
:
(edit)
@8713
13 years
dafrick
Cleaning up ShrinkPickup.
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