#
# ChangeLog for code/branches/ai
#
# Generated by Trac 1.0.9
# Mar 3, 2025, 9:39:00 PM

Thu, 03 Feb 2011 16:46:31 GMT jo [7843]
	* code/branches/ai/src/orxonox/controllers/AIController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)

	Little feature added: Bot's are following their victims. So that they ...


Mon, 31 Jan 2011 22:36:18 GMT jo [7842]
	* code/branches/ai/src/orxonox/controllers/AIController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.h (modified)

	Console command still doesn't seem to work. botLevel_ is now defined ...


Mon, 31 Jan 2011 20:33:18 GMT jo [7841]
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)

	That was not intened.


Mon, 31 Jan 2011 20:30:13 GMT jo [7840]
	* code/branches/ai/src/orxonox/controllers/AIController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)

	Creating a console command.


Thu, 27 Jan 2011 21:55:30 GMT jo [7834]
	* code/branches/ai/data/levels/gametype_lastmanstanding.oxw (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)

	The bot's level can be set via spawnpoints. Example: lastmanstanding ...


Thu, 27 Jan 2011 18:50:16 GMT jo [7833]
	* code/branches/ai/src/orxonox/controllers/AIController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.h (modified)

	The ai's strength can be modified by changing the value botlevel_  . ...


Thu, 27 Jan 2011 14:58:04 GMT jo [7832]
	* code/branches/ai/src/orxonox/controllers/AIController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.cc (modified)
	* code/branches/ai/src/orxonox/controllers/ArtificialController.h (modified)

	Now the ai use lensflare if the weapon is on board and if they are ...


Thu, 13 Jan 2011 19:25:19 GMT jo [7827]
	* code/branches/ai/src/orxonox/controllers/CMakeLists.txt (modified)
	* code/branches/ai/src/orxonox/controllers/Detector.cc (added)
	* code/branches/ai/src/orxonox/controllers/Detector.h (added)

	First draft. The detector tries to detect events that are critical ...


Fri, 03 Dec 2010 13:37:17 GMT dafrick [7710]
	* code/branches/ai/data/DefaultResources.oxr (modified)
	* code/branches/ai/src/libraries/core/GUIManager.cc (modified)
	* code/branches/ai/src/libraries/tools/ResourceLocation.cc (modified)

	Updating branch for changes in the data repository. Please also ...


Thu, 18 Nov 2010 21:40:06 GMT jo [7656]
	* code/branches/ai (copied)




Thu, 18 Nov 2010 20:54:39 GMT rgrieder [7655]
	* code/trunk (modified)
	* code/trunk/data/levels/gametype_asteroids.oxw (modified)
	* code/trunk/data/levels/gametype_dynamicmatch.oxw (modified)
	* code/trunk/data/levels/gametype_lastmanstanding.oxw (copied)
	* code/trunk/data/levels/notifications.oxw (modified)
	* code/trunk/data/levels/test_swallow.oxw (modified)
	* code/trunk/data/overlays/dynamicmatchhud.oxo (modified)
	* code/trunk/data/overlays/lastmanstandinghud.oxo (copied)
	* code/trunk/src/modules/notifications/Notification.h (modified)
	* code/trunk/src/modules/overlays/OverlaysPrereqs.h (modified)
	* code/trunk/src/modules/overlays/hud/CMakeLists.txt (modified)
	* code/trunk/src/modules/overlays/hud/LastManStandingInfos.cc (copied)
	* code/trunk/src/modules/overlays/hud/LastManStandingInfos.h (copied)
	* code/trunk/src/orxonox/OrxonoxPrereqs.h (modified)
	* code/trunk/src/orxonox/gametypes/Asteroids.cc (modified)
	* code/trunk/src/orxonox/gametypes/CMakeLists.txt (modified)
	* code/trunk/src/orxonox/gametypes/LastManStanding.cc (copied)
	* code/trunk/src/orxonox/gametypes/LastManStanding.h (copied)
	* code/trunk/src/orxonox/worldentities/pawns/Pawn.h (modified)

	Merged lastmanstanding back to trunk.