# # ChangeLog for code/branches/bindermFS16/src # # Generated by Trac 1.0.9 # Nov 27, 2024, 3:16:57 AM Thu, 26 May 2016 12:40:16 GMT binderm [11194] * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.h (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.h (modified) final commit Thu, 19 May 2016 15:37:05 GMT binderm [11191] * code/branches/bindermFS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/CMakeLists.txt (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.h (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.h (modified) * code/branches/bindermFS16/src/orxonox/gametypes/Mission.h (modified) The Campaign menu now works. The levels are structured in a tree. If ... Thu, 19 May 2016 11:34:34 GMT binderm [11188] * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.h (modified) Thu, 12 May 2016 14:07:25 GMT binderm [11186] * code/branches/bindermFS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/bindermFS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/CMakeLists.txt (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.h (modified) * code/branches/bindermFS16/src/orxonox/LevelStatus.cc (added) * code/branches/bindermFS16/src/orxonox/LevelStatus.h (added) * code/branches/bindermFS16/src/orxonox/gametypes/Mission.cc (modified) LevelStatus and levelmanager in two files, LevelStatus saves and ... Tue, 10 May 2016 10:29:37 GMT binderm [11181] * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) some minor changes Tue, 10 May 2016 10:09:09 GMT binderm [11180] * code/branches/bindermFS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/bindermFS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.h (modified) * code/branches/bindermFS16/src/orxonox/gametypes/Mission.cc (modified) logic to show only certain levels and not all together, also not all ... Thu, 21 Apr 2016 14:05:15 GMT binderm [11173] * code/branches/bindermFS16/data/defaultConfig/orxonox.ini (modified) * code/branches/bindermFS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/bindermFS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/bindermFS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/CMakeLists.txt (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.cc (modified) * code/branches/bindermFS16/src/orxonox/LevelManager.h (modified) * code/branches/bindermFS16/src/orxonox/gametypes/Mission.cc (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.h (modified) Campaignmenu improved, it's now possible to only show single levels ... Fri, 01 Apr 2016 17:38:22 GMT fvultier [11162] * code/branches/bindermFS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/CMakeLists.txt (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.h (modified) Managed to call a C++ test function from a Lua script that gets ... Thu, 24 Mar 2016 14:52:07 GMT binderm [11150] * code/branches/bindermFS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.h (modified) * code/branches/bindermFS16/src/orxonox/overlays/GUISheet.cc (modified) tried consoleCommand, doesn't work yet. Please have a look;) Thu, 24 Mar 2016 13:12:41 GMT binderm [11149] * code/branches/bindermFS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/bindermFS16/src/orxonox/overlays/CMakeLists.txt (modified) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc (added) * code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.h (added) new files for campaign menu Thu, 17 Mar 2016 12:59:01 GMT fvultier [11139] * code/branches/bindermFS16 (copied) New branch for PPS FS16 Mon, 15 Feb 2016 21:54:29 GMT landauf [11117] * code/trunk/cmake/PackageConfigMinGW.cmake (modified) * code/trunk/cmake/tools/FindCEGUI.cmake (modified) * code/trunk/src/libraries/core/GUIManager.cc (modified) preparing for CEGUI 0.8