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|
@10971
|
9 years |
gania |
referenced the testing level in headers of child classes
|
|
|
@10969
|
9 years |
gania |
follow-up commit
|
|
|
@10968
|
9 years |
gania |
a little clean up
|
|
|
@10958
|
9 years |
gania |
separated MasterController from my hierarchy
|
|
|
@10957
|
9 years |
bhatiab |
Fixed collisionshapes and camera angles for the spaceshuttle
|
|
|
@10956
|
9 years |
bhatiab |
Fixed Lighteffects for moving and breaking as well as the direction of …
|
|
|
@10955
|
9 years |
gania |
cleaned up a bit
|
|
|
@10954
|
9 years |
gania |
added Master
|
|
|
@10953
|
9 years |
gania |
converted hack to a legal class
|
|
|
@10950
|
9 years |
paulsc |
Improved campaign menu
|
|
|
@10946
|
9 years |
gania |
fix for sigsegv?
|
|
|
@10935
|
9 years |
gania |
cleaned source up a bit
|
|
|
@10934
|
9 years |
gania |
fixed bugs that are not supposed to even exist by initializing a …
|
|
|
@10932
|
9 years |
bhatiab |
Added the screenshots to the levels, please UPDATE data_extern Branch …
|
|
|
@10927
|
9 years |
gania |
fixed?
|
|
|
@10925
|
9 years |
gania |
synchronized AI with a static tick counter
|
|
|
@10924
|
9 years |
gania |
checking in
|
|
|
@10923
|
9 years |
gania |
check in
|
|
|
@10921
|
9 years |
paulsc |
Finished (events in) expedition level.
|
|
|
@10915
|
9 years |
gania |
little fix
|
|
|
@10914
|
9 years |
bhatiab |
Finished Storyline and description, finished waypontpatrols for the 5 …
|
|
|
@10913
|
9 years |
gania |
quick fix
|
|
|
@10912
|
9 years |
gania |
defaultPatrol and defaultFightAll XML commands
|
|
|
@10910
|
9 years |
gania |
didn'change any behaviour yet, but implemented some methods that I …
|
|
|
@10909
|
9 years |
gania |
decided to get rid of action timer and call action in tick instead: …
|
|
|
@10907
|
9 years |
paulsc |
Almost done with retaliation level.
|
|
|
@10906
|
9 years |
gania |
tried to fix fighting whn fps is low
|
|
|
@10904
|
9 years |
paulsc |
Did nothing today.
|
|
|
@10903
|
9 years |
gania |
AI attacks targets that are close
|
|
|
@10898
|
9 years |
gania |
commented some stuff
|
|
|
@10896
|
9 years |
bhatiab |
Added Waypoints for enemies
|
|
|
@10892
|
9 years |
bhatiab |
Edited planets in expeditionsector and shuttlerealiation
|
|
|
@10891
|
9 years |
gania |
hotfix for isnan
|
|
|
@10890
|
9 years |
bhatiab |
removed the other enemystations, as one should be enough, added …
|
|
|
@10888
|
9 years |
gania |
started working on pickups
|
|
|
@10887
|
9 years |
paulsc |
Almost finished retaliation level. Some things don't quite wanna work tho.
|
|
|
@10886
|
9 years |
gania |
improved dodging
|
|
|
@10885
|
9 years |
gania |
added other weapons
|
|
|
@10883
|
9 years |
gania |
ships spread before fight
|
|
|
@10882
|
9 years |
gania |
fixed a bug in DivisionController, made action transitions smoother
|
|
|
@10881
|
9 years |
gania |
finished fixing FlyingController: AI is flying as smooth as possible …
|
|
|
@10880
|
9 years |
gania |
cut smoothness, gained performance
|
|
|
@10879
|
9 years |
gania |
finished copyOrientation function. Now ships move smoothly
|
|
|
@10877
|
9 years |
gania |
CommonController now has static methods only. Replace with a namespace?
|
|
|
@10875
|
9 years |
gania |
fixed library dependencies
|
|
|
@10874
|
9 years |
gania |
deleted pictures that I don't need anymore
|
|
|
@10873
|
9 years |
gania |
introduced spread
|
|
|
@10872
|
9 years |
gania |
fixed a bug when loop wouldn't transfer to a slave when master died, …
|
|
|
@10871
|
9 years |
gania |
Split up CommonController, so it is easier to debug
|
|
|
@10870
|
9 years |
gania |
|
|
|
@10869
|
9 years |
gania |
fixed a bug and got rid of unnecessary Rank enumeration, used …
|
|
|
@10868
|
9 years |
gania |
first stable version
|
|
|
@10867
|
9 years |
bhatiab |
Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
|
|
|
@10866
|
9 years |
gania |
just some todo comments
|
|
|
@10864
|
9 years |
gania |
split up some code
|
|
|
@10863
|
9 years |
gania |
|
|
|
@10861
|
9 years |
gania |
finished everything, demos are commented out in AITest.oxw
|
|
|
@10859
|
9 years |
gania |
almost all works now, check AITest.oxw
|
|
|
@10858
|
9 years |
gania |
should work, didn't compile
|
|
|
@10856
|
9 years |
gania |
fixed loops
|
|
|
@10855
|
9 years |
gania |
introduced loops
|
|
|
@10854
|
9 years |
gania |
Fixed some bugs, only DivisionController works for now
|
|
|
@10851
|
9 years |
gania |
works for the most part, still need to fix Section and Wingman
|
|
|
@10850
|
9 years |
gania |
ok, now you can use attack and protect just like in my level, but I …
|
|
|
@10849
|
9 years |
gania |
major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
|
|
|
@10848
|
9 years |
gania |
still not compilable
|
|
|
@10847
|
9 years |
gania |
I hope that you don't code today, that version is not compilable just yet
|
|
|
@10844
|
9 years |
gania |
same as above
|
|
|
@10843
|
9 years |
gania |
gani check in before a major change
|
|
|
@10841
|
9 years |
paulsc |
Worked on retaliation level.
|
|
|
@10840
|
9 years |
gania |
action PROTECT works. Look FUCK
|
|
|
@10839
|
9 years |
bhatiab |
Worked on the Prologue
|
|
|
@10838
|
9 years |
gania |
Gani changed something
|
|
|
@10834
|
9 years |
maxima |
AI_HS15 merged into campaignHS15
|
|
|
@10824
|
9 years |
paulsc |
Renamed shuttle level to shuttleAttack.oxw
|
|
|
@10823
|
9 years |
paulsc |
Completed shuttle level (also added station names and such), added and …
|
|
|
@10812
|
9 years |
paulsc |
Tried new tactic with mission failing, but still does not work…
|
|
|
@10809
|
9 years |
bhatiab |
Changed lookat var for Defender
|
|
|
@10808
|
9 years |
paulsc |
ended quests, added mission accomplishment
|
|
|
@10804
|
9 years |
paulsc |
Started work on spaceshipShuttle.oxt, furthered quests.
|
|
|
@10802
|
9 years |
paulsc |
Furthered quests, started work on pickups for quest 6.
|
|
|
@10792
|
9 years |
paulsc |
Made number of enemies increase over time, added fps undock, advanced …
|
|
|
@10783
|
9 years |
bhatiab |
Finished descriptions for the quests
|
|
|
@10779
|
9 years |
bhatiab |
Added a few Descriptions
|
|
|
@10767
|
9 years |
paulsc |
Changed coordinates to (y,z,x) and implemented FPSPlayer. Undocking …
|
|
|
@10766
|
9 years |
paulsc |
Corrected formatting, improved allies, introduced lua coordinates and …
|
|
|
@10758
|
9 years |
paulsc |
Corrected ally behavoiur. Friendly fire needs fixing though
|
|
|
@10754
|
9 years |
bhatiab |
Changed the number of enemies per waves, need to test it, if it works …
|
|
|
@10750
|
9 years |
bhatiab |
Changed the mass for the stations
|
|
|
@10749
|
9 years |
bhatiab |
Added planets, changed skybox, fixed asteroids, changed starting …
|
|
|
@10748
|
9 years |
paulsc |
Added Allies.
|
|
|
@10743
|
9 years |
paulsc |
Did some more work in quests.
|
|
|
@10741
|
9 years |
bhatiab |
Added a planet with a ring
|
|
|
@10740
|
9 years |
paulsc |
Did some work on narrative and events, labelled and , …
|
|
|
@10735
|
9 years |
paulsc |
Implemented EffectBeacon for quest 2.1 and added platform for …
|
|
|
@10730
|
9 years |
bhatiab |
Worked on lua.fog, fogFields is working now, but I'm having problemes …
|
|
|
@10711
|
9 years |
paulsc |
Fixed some errors, fixed teams. @bhatiab: Commenting out lua tags in …
|
|
|
@10710
|
9 years |
paulsc |
Started work on docking. Needs work tho.
|
|
|
@10705
|
9 years |
bhatiab |
Started Work on includes/fog.lua
|
|
|
@10703
|
9 years |
bhatiab |
added asteroids
|
|
|