|
|
@3311
|
15 years |
rgrieder |
You can't watch out for unwanted changes every time…
Reverting some …
|
|
|
@3310
|
15 years |
rgrieder |
Optimisations in the pathway of the input. Nobody will ever notice the …
|
|
|
@3294
|
15 years |
rgrieder |
Bugfix: windowResized() was not called upon render window creation. …
|
|
|
@3293
|
15 years |
rgrieder |
Linux and GCC build fixes.
|
|
|
@3291
|
15 years |
rgrieder |
Added window size as static variable to the WindowEventListener …
|
|
|
@3290
|
15 years |
rgrieder |
Moved WindowEventListener to the core to avoid some really ugly hacks …
|
|
|
@3279
|
15 years |
rgrieder |
Heavy clean up in the InputManager; not many real code changes though. …
|
|
|
@3274
|
15 years |
rgrieder |
Added a few more generic parts to the input library:
- Created Mouse …
|
|
|
@3270
|
15 years |
rgrieder |
Extracted joy stick related code from InputManager to a new JoyStick …
|
|
|
@3265
|
16 years |
rgrieder |
- Removed superfluous convertToString and convertFromString (replaced …
|
|
|
@3262
|
16 years |
rgrieder |
Replaced orxonox::min and orxonox::max with std version (which do …
|
|
|
@3261
|
16 years |
rgrieder |
#295: Capturing CEGUI output and rerouting it to COUT with reasonable …
|
|
|
@3257
|
16 years |
rgrieder |
Unified enumeration layout according to the style guide (which I have …
|
|
|
@3255
|
16 years |
rgrieder |
#298: Improved usage dialogue creation and the information itself.
|
|
|
@3254
|
16 years |
rgrieder |
Massively improved exception-safety in GraphicsManager.
This …
|
|
|
@3253
|
16 years |
rgrieder |
Minor fixes and changes.
|
|
|
@3250
|
16 years |
rgrieder |
Executing decision on #300: Renaming String.h to StringUtils.h …
|
|
|
@3249
|
16 years |
rgrieder |
StartLevel —> DefaultLevel and moved the CommandLine argument …
|
|
|
@3247
|
16 years |
rgrieder |
Removed OrxonoxClass inheritance from Game and Core: this allows the …
|
|
|
@3245
|
16 years |
rgrieder |
Moved Game::getLevel to LevelManager::getStartLevel and Game::setLevel …
|
|
|
@3243
|
16 years |
rgrieder |
Moved GameState construction from pre-main() to after Core creation. …
|
|
|
@3239
|
16 years |
rgrieder |
Found a way to write orxonox_cast<T*> instead of orxonox_cast<T> so …
|
|
|
@3238
|
16 years |
rgrieder |
Improved exception-safety in the Game class and fixed some issues and …
|
|
|
@3236
|
16 years |
rgrieder |
Fixed a bug in SoundManager: Construction, destruction and …
|
|
|
@3225
|
16 years |
rgrieder |
Using super for MSVC because I can't use the orxonox_cast in Super.h
|
|
|
@3223
|
16 years |
rgrieder |
Add a new core-feature: orxonox_cast<T>()
The functions casts objects …
|
|
|
@3222
|
16 years |
rgrieder |
Creating branch for new features/changes in the core.
|
|
copied from code/trunk/src/orxonox:
|
|
|
@3214
|
16 years |
scheusso |
merged netp5 back to trunk
|