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source: code/branches/core5/src/modules/objects

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Diff Rev Age Author Log Message
(edit) @5890   15 years landauf Using target= instead of name= to define the target-object in …
(edit) @5888   15 years landauf Added support for named events (so one object can fire multiple …
(edit) @5887   15 years landauf Fixed an issue with the new event-system: even states which weren't …
(edit) @5886   15 years landauf forgot some changes in r5882. EventDispatcher now really supports all …
(edit) @5882   15 years landauf Again some changes in the event-system: - Added "mainstate" …
(edit) @5879   15 years landauf More changes in the event-system: processEvent() is now locally …
(edit) @5866   15 years landauf some cleanup in the eventsystem. not sure if everything still works, …
(edit) @5858   15 years rgrieder Cleanup in *Prereqs.h files - Removed forward declarations to …
(edit) @5806   15 years landauf - The gametype pointer in BaseObject is now also a SmartPtr - The …
(edit) @5800   15 years landauf replaced delete with destroy() in modules
(copy) @5768   15 years landauf created new core branch to work on smart pointers and some other small …
copied from code/trunk/src/modules/objects:
(edit) @5749   15 years rgrieder Sorted out header file finding issues and updated/added precompiled …
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