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@5832
|
15 years |
landauf |
fixed crash because of the unloading of HumanPlayer
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@5831
|
15 years |
landauf |
Realized Timer doesn't have to be a template, hence merged TimerBase, …
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@5830
|
15 years |
landauf |
extended createFunctor(&A::f, object) to accept also objects of other …
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@5829
|
15 years |
landauf |
replaced most occurrences of setObject(o) in combination with …
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@5828
|
15 years |
landauf |
Overloaded createFunctor for FunctorMember<T> with a second argument …
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@5827
|
15 years |
landauf |
(hopefully) a small fix in Gametype (not sure if this works with the …
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@5826
|
15 years |
landauf |
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
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@5825
|
15 years |
landauf |
small fix in WeakPtr
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@5824
|
15 years |
landauf |
added callback functionality to WeakPtr
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@5823
|
15 years |
landauf |
added WeakPtr (a pointer which becomes 0 if the target object is deleted)
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@5822
|
15 years |
scheusso |
fixed 2 leaks (one of them only in debug mode)
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@5821
|
15 years |
rgrieder |
Fixed 3 memory leaks (one of them was a true even a true one )
- …
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@5820
|
15 years |
landauf |
Changes in ClientConnectionListener:
- Added static functions for …
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@5819
|
15 years |
landauf |
removed some tabs
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|
|
@5818
|
15 years |
rgrieder |
Small bugfix for the second to last commit: InputStates only exist in …
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|
|
@5817
|
15 years |
scheusso |
console commands for switching back to MainMenu from Game mode
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|
|
@5816
|
15 years |
scheusso |
small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
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|
|
@5814
|
15 years |
scheusso |
build fixes
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|
|
@5813
|
15 years |
rgrieder |
Moved Radar Management from GSLevel to Scene.
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|
|
@5812
|
15 years |
rgrieder |
Added missing includes.
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|
|
@5810
|
15 years |
rgrieder |
Adding unloading code for the resource locations.
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|
|
@5807
|
15 years |
rgrieder |
- Added OrxonoxClass include to the SmartPtr since that is needed in …
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|
|
@5806
|
15 years |
landauf |
- The gametype pointer in BaseObject is now also a SmartPtr
- The …
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|
|
@5805
|
15 years |
landauf |
- Enhanced SmartPtr:
a) It stores now two pointers, one …
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|
|
@5804
|
15 years |
landauf |
added SmartPtr class
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|
|
@5802
|
15 years |
landauf |
Found another delete in CompoundCollisionShape.cc
Also replaced delete …
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|
|
@5801
|
15 years |
landauf |
replaced delete with destroy() in orxonox
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|
|
@5800
|
15 years |
landauf |
replaced delete with destroy() in modules
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|
|
@5799
|
15 years |
landauf |
replaced delete with destroy() in gamestates
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|
|
@5798
|
15 years |
landauf |
replaced delete with destroy() in tools
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|
|
@5797
|
15 years |
landauf |
replaced delete with destroy() in network
|
|
|
@5796
|
15 years |
landauf |
replaced delete with destroy() in core
|
|
|
@5795
|
15 years |
landauf |
fixed a small bug in Gametype
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|
|
@5792
|
15 years |
landauf |
fixed a bug in Level
|
|
|
@5791
|
15 years |
landauf |
Added destroy() function to OrxonoxClass.
Removed destroy() functions …
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|
|
@5785
|
15 years |
landauf |
Removed end-iterator-safety from Iterator and ObjectListIterator. This …
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|
|
@5784
|
15 years |
landauf |
more cleanup
|
|
|
@5783
|
15 years |
landauf |
some cleanup
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|
|
@5780
|
15 years |
landauf |
we should initialize this with false now (since ClassByString also …
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|
|
@5779
|
15 years |
landauf |
Renamed BaseFactory as Factory
Added function ClassByLowercaseString
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|
|
@5778
|
15 years |
landauf |
Removed the Factory class.
Moved the networkID↔Identifier map from …
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|
|
@5777
|
15 years |
landauf |
simplified ClassFactory creation
fixed typo in Factory
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|
|
@5776
|
15 years |
landauf |
moved SubclassIdentifier to a separate file
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|
|
@5775
|
15 years |
landauf |
Added copyconstructor and copyassignment to SubclassIdentifier
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|
|
@5772
|
15 years |
landauf |
fixed an issue with SubclassIdentifier comparisons in OrxonoxClass
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|
|
@5769
|
15 years |
landauf |
moved BaseFactory from Factory.h to ClassFactory.h
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|
|
@5768
|
15 years |
landauf |
created new core branch to work on smart pointers and some other small …
|
|
copied from code/trunk/src:
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|
@5760
|
15 years |
dafrick |
Some cleanup und resolved 's in questsystem.
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