# # ChangeLog for code/branches/fps/src # # Generated by Trac 1.0.9 # Nov 6, 2024, 1:43:42 AM Tue, 01 Jun 2010 12:42:24 GMT edwind [7070] * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.h (modified) by ED, cleaned up version (final...) Mon, 31 May 2010 13:40:41 GMT freicy [7052] * code/branches/fps/data/levels/includes/weaponsettings_fps.oxi (modified) * code/branches/fps/data/levels/presentation_FS10.oxw (modified) * code/branches/fps/data/levels/templates/fps.oxt (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.h (modified) * code/branches/fps/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fps/src/orxonox/worldentities/pawns/Pawn.h (modified) by Cyrill Frei Mon, 17 May 2010 12:41:01 GMT freicy [6908] * code/branches/fps/data/levels/includes/weaponsettings_fps.oxi (modified) * code/branches/fps/data/levels/presentation_FS10.oxw (modified) * code/branches/fps/data/levels/templates/fps.oxt (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) by Cyrill Frei Mon, 10 May 2010 14:17:20 GMT freicy [6883] * code/branches/fps/data/levels/presentation_FS10.oxw (added) * code/branches/fps/data/levels/templates/fps.oxt (modified) * code/branches/fps/data/overlays/hudtamplates_fps.oxo (modified) * code/branches/fps/src/orxonox/controllers/NewHumanController.cc (modified) by cyrill Mon, 10 May 2010 14:14:28 GMT edwind [6882] * code/branches/fps/data/levels/fps_test.oxw (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) commit by ed Mon, 10 May 2010 12:20:21 GMT edwind [6872] * code/branches/fps/data/levels/fps_test.oxw (modified) * code/branches/fps/data/levels/old/physicstest2.oxw (modified) * code/branches/fps/data/levels/templates/fps.oxt (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.h (modified) commit by ed Mon, 10 May 2010 10:58:17 GMT freicy [6867] * code/branches/fps/data/levels/fps_test.oxw (added) * code/branches/fps/data/levels/includes/weaponsettings_fps.oxi (added) * code/branches/fps/data/levels/templates/fps.oxt (added) * code/branches/fps/data/overlays/hudtamplates_fps.oxo (added) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.cc (added) * code/branches/fps/src/orxonox/worldentities/pawns/FpsPlayer.h (added) commit by cyrill Mon, 10 May 2010 10:40:49 GMT freicy [6866] * code/branches/fps/data/levels/empty_level.oxw (modified) * code/branches/fps/src/orxonox/Scene.cc (modified) * code/branches/fps/src/orxonox/controllers/HumanController.cc (modified) * code/branches/fps/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/fps/src/orxonox/worldentities/CameraPosition.cc (modified) * code/branches/fps/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/fps/src/orxonox/worldentities/pawns/CMakeLists.txt (modified) commit by cyrill Mon, 03 May 2010 00:35:03 GMT landauf [6826] * code/branches/fps/src/libraries/tools/CMakeLists.txt (modified) excluded bsp renderer from compilation until linux compile problems ... Sun, 02 May 2010 22:27:45 GMT landauf [6825] * code/branches/fps/src/libraries/tools/bsp/DemoApp.cpp (modified) * code/branches/fps/src/libraries/tools/bsp/ExampleFrameListener.h (modified) * code/branches/fps/src/libraries/tools/bsp/OgreFramework.cpp (modified) * code/branches/fps/src/libraries/tools/bsp/Q3Map.cpp (modified) fixed warnings in BZN bsp renderer Sun, 02 May 2010 21:51:49 GMT landauf [6824] * code/branches/fps/src/libraries/tools/CMakeLists.txt (modified) * code/branches/fps/src/libraries/tools/bsp/CMakeLists.txt (added) added CMakeLists.txt for bsp renderer. compiles, but with a shitload ... Sun, 02 May 2010 21:49:01 GMT landauf [6823] * code/branches/fps/src/libraries/tools/bsp/ExampleApplication.h (added) * code/branches/fps/src/libraries/tools/bsp/ExampleFrameListener.h (added) added ogre sample files for BZN bsp renderer (from ogre 1.6.5, but i ... Sun, 02 May 2010 21:32:14 GMT landauf [6822] * code/branches/fps/src/libraries/tools/bsp (moved) renamed fps directory as bsp Sun, 02 May 2010 21:28:23 GMT landauf [6821] * code/branches/fps/src/libraries/tools/fps/OgreFramework.hpp (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map.h (modified) * code/branches/fps/src/libraries/tools/fps/main.cpp (deleted) * code/branches/fps/src/libraries/tools/fps/misc.cpp (deleted) BZN bsp renderer: removed JarDebug.h includes and deleted main.cpp ... Sun, 02 May 2010 21:24:04 GMT landauf [6820] * code/branches/fps/src/libraries/tools/fps/DemoApp.cpp (modified) * code/branches/fps/src/libraries/tools/fps/DemoApp.hpp (modified) * code/branches/fps/src/libraries/tools/fps/JarDebug.cpp (deleted) * code/branches/fps/src/libraries/tools/fps/JarDebug.h (deleted) * code/branches/fps/src/libraries/tools/fps/OgreFramework.cpp (modified) * code/branches/fps/src/libraries/tools/fps/OgreFramework.hpp (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map.cpp (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map.h (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map_Bezier.cpp (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map_BspVertex.cpp (modified) * code/branches/fps/src/libraries/tools/fps/Q3Map_BspVertex.h (modified) * code/branches/fps/src/libraries/tools/fps/main.cpp (modified) * code/branches/fps/src/libraries/tools/fps/misc.cpp (modified) removed JarDebug from BZN bsp renderer Sun, 02 May 2010 21:11:32 GMT landauf [6819] * code/branches/fps/src/libraries/tools/fps (added) * code/branches/fps/src/libraries/tools/fps/DemoApp.cpp (added) * code/branches/fps/src/libraries/tools/fps/DemoApp.hpp (added) * code/branches/fps/src/libraries/tools/fps/JarDebug.cpp (added) * code/branches/fps/src/libraries/tools/fps/JarDebug.h (added) * code/branches/fps/src/libraries/tools/fps/OgreFramework.cpp (added) * code/branches/fps/src/libraries/tools/fps/OgreFramework.hpp (added) * code/branches/fps/src/libraries/tools/fps/OgreGpuCommandBufferFlush.cpp (added) * code/branches/fps/src/libraries/tools/fps/OgreGpuCommandBufferFlush.h (added) * code/branches/fps/src/libraries/tools/fps/Q3Map.cpp (added) * code/branches/fps/src/libraries/tools/fps/Q3Map.h (added) * code/branches/fps/src/libraries/tools/fps/Q3Map_Bezier.cpp (added) * code/branches/fps/src/libraries/tools/fps/Q3Map_Bezier.h (added) * code/branches/fps/src/libraries/tools/fps/Q3Map_BspVertex.cpp (added) * code/branches/fps/src/libraries/tools/fps/Q3Map_BspVertex.h (added) * code/branches/fps/src/libraries/tools/fps/Q3Map_misc.h (added) * code/branches/fps/src/libraries/tools/fps/main.cpp (added) * code/branches/fps/src/libraries/tools/fps/misc.cpp (added) copy paste of all BZN bsp renderer files Mon, 22 Mar 2010 13:11:16 GMT rgrieder [6591] * code/branches/fps (copied) Created branch for work on First Person mode. Thu, 18 Mar 2010 15:33:55 GMT dafrick [6563] * code/trunk/src/modules/pickup/PickupSpawner.cc (modified) * code/trunk/src/orxonox/interfaces/PickupCarrier.h (modified) Some minor changes.