# # ChangeLog for code/branches/gameimmersion/data # # Generated by Trac 1.0.9 # Dec 11, 2024, 12:58:48 PM Mon, 16 May 2011 15:25:00 GMT simonmie [8492] * code/branches/gameimmersion/data/levels/includes/weaponSettingsImmTest.oxi (modified) * code/branches/gameimmersion/data/particle/Shield.particle (added) * code/branches/gameimmersion/src/modules/weapons/projectiles/BasicProjectile.cc (added) * code/branches/gameimmersion/src/modules/weapons/projectiles/BasicProjectile.h (added) * code/branches/gameimmersion/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.h (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) New Shield effect added (from tibork), first working BasicProjectile ... Tue, 03 May 2011 18:52:26 GMT simonmie [8395] * code/branches/gameimmersion/data/levels/includes/weaponSettingsImmTest.oxi (added) * code/branches/gameimmersion/data/levels/templates/spaceshipImmTest.oxt (added) test-Spaceship and test-WeaponSettings files added Mon, 02 May 2011 15:17:20 GMT simonmie [8386] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.h (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/gameimmersion/src/orxonox/controllers/Controller.h (modified) * code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) New shielddamage implemented, depending functions changed, bugs ... Mon, 04 Apr 2011 13:45:09 GMT simonmie [8187] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added initialShieldHealth and minor changes Mon, 04 Apr 2011 12:53:53 GMT simonmie [8184] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added maxShieldHealth Mon, 04 Apr 2011 12:14:25 GMT simonmie [8183] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added countdown time before shield reload starts Mon, 28 Mar 2011 14:43:18 GMT simonmie [8152] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) added nice particleEffect if shield is hit Mon, 28 Mar 2011 13:57:44 GMT simonmie [8146] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (added) Added test-level for auto-reloading shield Mon, 21 Mar 2011 15:35:33 GMT dafrick [8101] * code/branches/gameimmersion (copied) New branch for game immersion ticket. Tue, 15 Mar 2011 20:47:11 GMT landauf [8079] * code/trunk (modified) * code/trunk/cmake/tools/TargetUtilities.cmake (modified) * code/trunk/data/defaultConfig/keybindings.ini (modified) * code/trunk/data/gui/configs/CEGUIConfig.xsd (modified) * code/trunk/data/gui/layouts/GraphicsMenu.layout (modified) * code/trunk/data/gui/schemes/GUIScheme.xsd (modified) * code/trunk/data/gui/schemes/OrxonoxLook.scheme (modified) * code/trunk/data/gui/schemes/TaharezGreenLook.scheme (modified) * code/trunk/data/gui/schemes/TaharezLook.scheme (modified) * code/trunk/data/gui/scripts/AudioMenu.lua (modified) * code/trunk/data/gui/scripts/ControlsMenu.lua (modified) * code/trunk/data/gui/scripts/CreditsMenu.lua (modified) * code/trunk/data/gui/scripts/DecisionPopup.lua (modified) * code/trunk/data/gui/scripts/GUISheet.lua (modified) * code/trunk/data/gui/scripts/GUITools.lua (modified) * code/trunk/data/gui/scripts/GraphicsMenu.lua (modified) * code/trunk/data/gui/scripts/HostMenu.lua (modified) * code/trunk/data/gui/scripts/InGameMenu.lua (modified) * code/trunk/data/gui/scripts/KeyBindMenu.lua (modified) * code/trunk/data/gui/scripts/MainMenu.lua (modified) * code/trunk/data/gui/scripts/MiscConfigMenu.lua (modified) * code/trunk/data/gui/scripts/MouseControlsMenu.lua (modified) * code/trunk/data/gui/scripts/MultiplayerMenu.lua (modified) * code/trunk/data/gui/scripts/NotificationLayer.lua (modified) * code/trunk/data/gui/scripts/SettingsMenu.lua (modified) * code/trunk/data/gui/scripts/SheetManager.lua (modified) * code/trunk/data/gui/scripts/SingleplayerMenu.lua (modified) * code/trunk/data/levels/FPSTest.oxw (modified) * code/trunk/data/levels/asteroids.oxw (modified) * code/trunk/data/levels/dynamicMatch.oxw (modified) * code/trunk/data/levels/fightInOurBack.oxw (modified) * code/trunk/data/levels/lastManStanding.oxw (modified) * code/trunk/data/levels/presentation09.oxw (modified) * code/trunk/data/levels/presentation09b.oxw (modified) * code/trunk/data/levels/presentationDM.oxw (modified) * code/trunk/data/levels/presentationFS102.oxw (modified) * code/trunk/data/levels/presentationFS10Ed.oxw (modified) * code/trunk/data/levels/presentationHS09.oxw (modified) * code/trunk/data/levels/presentationHS09b.oxw (modified) * code/trunk/data/levels/teamBaseMatch.oxw (modified) * code/trunk/data/levels/testSwallow.oxw (modified) * code/trunk/data/levels/underAttack.oxw (modified) * code/trunk/data/overlays/debug.oxo (modified) * code/trunk/src/CMakeLists.txt (modified) * code/trunk/src/external/enet/win32.c (modified) * code/trunk/src/libraries/core/CMakeLists.txt (modified) * code/trunk/src/libraries/core/Core.cc (modified) * code/trunk/src/libraries/core/Core.h (modified) * code/trunk/src/libraries/core/CorePrereqs.h (modified) * code/trunk/src/libraries/core/GUIManager.cc (modified) * code/trunk/src/libraries/core/GUIManager.h (modified) * code/trunk/src/libraries/core/Game.cc (modified) * code/trunk/src/libraries/core/GraphicsManager.cc (modified) * code/trunk/src/libraries/core/GraphicsManager.h (modified) * code/trunk/src/libraries/core/Loader.cc (modified) * code/trunk/src/libraries/core/Loader.h (modified) * code/trunk/src/libraries/core/OrxonoxClass.h (modified) * code/trunk/src/libraries/core/ViewportEventListener.cc (copied) * code/trunk/src/libraries/core/ViewportEventListener.h (copied) * code/trunk/src/libraries/core/WeakPtr.h (modified) * code/trunk/src/libraries/core/command/CommandEvaluation.h (modified) * code/trunk/src/libraries/core/command/ConsoleCommand.h (modified) * code/trunk/src/libraries/core/command/ConsoleCommandCompilation.cc (modified) * code/trunk/src/libraries/core/command/Shell.cc (modified) * code/trunk/src/libraries/core/command/TclBind.cc (modified) * code/trunk/src/libraries/core/command/TclBind.h (modified) * code/trunk/src/libraries/core/command/TclThreadManager.cc (modified) * code/trunk/src/libraries/core/input/InputManager.cc (modified) * code/trunk/src/libraries/core/input/InputManager.h (modified) * code/trunk/src/libraries/core/input/KeyBinder.cc (modified) * code/trunk/src/libraries/core/input/Keyboard.cc (modified) * code/trunk/src/libraries/core/input/Keyboard.h (modified) * code/trunk/src/libraries/network/Host.cc (modified) * code/trunk/src/libraries/tools/ResourceLocation.cc (modified) * code/trunk/src/libraries/tools/Shader.cc (modified) * code/trunk/src/libraries/tools/Shader.h (modified) * code/trunk/src/libraries/tools/Timer.cc (modified) * code/trunk/src/libraries/tools/Timer.h (modified) * code/trunk/src/libraries/tools/ToolsPrereqs.h (modified) * code/trunk/src/modules/designtools/ScreenshotManager.cc (modified) * code/trunk/src/modules/designtools/ScreenshotManager.h (modified) * code/trunk/src/modules/designtools/SkyboxGenerator.cc (modified) * code/trunk/src/modules/notifications/NotificationManager.cc (modified) * code/trunk/src/modules/notifications/NotificationQueue.cc (modified) * code/trunk/src/modules/objects/triggers/DistanceMultiTrigger.cc (modified) * code/trunk/src/modules/objects/triggers/DistanceTrigger.cc (modified) * code/trunk/src/modules/objects/triggers/DistanceTrigger.h (modified) * code/trunk/src/modules/overlays/OverlaysPrereqs.h (modified) * code/trunk/src/modules/overlays/hud/CMakeLists.txt (modified) * code/trunk/src/modules/overlays/hud/PauseNotice.cc (copied) * code/trunk/src/modules/overlays/hud/PauseNotice.h (copied) * code/trunk/src/modules/pickup/PickupRepresentation.cc (modified) * code/trunk/src/modules/questsystem/QuestItem.cc (modified) * code/trunk/src/modules/questsystem/QuestManager.cc (modified) * code/trunk/src/modules/questsystem/effects/AddQuestHint.cc (modified) * code/trunk/src/modules/questsystem/effects/ChangeQuestStatus.cc (modified) * code/trunk/src/orxonox/CameraManager.cc (modified) * code/trunk/src/orxonox/CameraManager.h (modified) * code/trunk/src/orxonox/ChatInputHandler.cc (modified) * code/trunk/src/orxonox/ChatInputHandler.h (modified) * code/trunk/src/orxonox/LevelInfo.h (modified) * code/trunk/src/orxonox/LevelManager.cc (modified) * code/trunk/src/orxonox/LevelManager.h (modified) * code/trunk/src/orxonox/controllers/HumanController.cc (modified) * code/trunk/src/orxonox/controllers/HumanController.h (modified) * code/trunk/src/orxonox/gamestates/GSLevel.cc (modified) * code/trunk/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/trunk/src/orxonox/gamestates/GSMainMenu.h (modified) * code/trunk/src/orxonox/gamestates/GSRoot.cc (modified) * code/trunk/src/orxonox/gamestates/GSRoot.h (modified) * code/trunk/src/orxonox/gametypes/Gametype.cc (modified) * code/trunk/src/orxonox/graphics/Camera.cc (modified) * code/trunk/src/orxonox/graphics/Camera.h (modified) * code/trunk/src/orxonox/graphics/GlobalShader.cc (modified) * code/trunk/src/orxonox/graphics/GlobalShader.h (modified) * code/trunk/src/orxonox/graphics/Model.cc (modified) * code/trunk/src/orxonox/items/Engine.cc (modified) * code/trunk/src/orxonox/items/Engine.h (modified) * code/trunk/src/orxonox/overlays/InGameConsole.cc (modified) * code/trunk/src/orxonox/sound/AmbientSound.cc (modified) merged usability branch back to trunk incomplete summary of the ...