# # ChangeLog for code/branches/gameimmersion # # Generated by Trac 1.0.9 # Nov 18, 2024, 1:02:44 AM Mon, 09 May 2011 13:19:22 GMT dboehi [8427] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) Shake effect now depends on the velocity of the space ship Tue, 03 May 2011 18:52:26 GMT simonmie [8395] * code/branches/gameimmersion/data/levels/includes/weaponSettingsImmTest.oxi (added) * code/branches/gameimmersion/data/levels/templates/spaceshipImmTest.oxt (added) test-Spaceship and test-WeaponSettings files added Mon, 02 May 2011 15:17:20 GMT simonmie [8386] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.h (modified) * code/branches/gameimmersion/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/gameimmersion/src/orxonox/controllers/Controller.h (modified) * code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) New shielddamage implemented, depending functions changed, bugs ... Mon, 02 May 2011 12:18:04 GMT dboehi [8379] * code/branches/gameimmersion (modified) * code/branches/gameimmersion/src/orxonox/controllers/HumanController.cc (modified) * code/branches/gameimmersion/src/orxonox/controllers/HumanController.h (modified) * code/branches/gameimmersion/src/orxonox/items/Engine.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Changed the camera shake effect to work with the updated boost code. Mon, 18 Apr 2011 14:04:40 GMT dboehi [8254] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Added possibibility to change the frequency of the shaking camera in ... Mon, 04 Apr 2011 14:19:57 GMT dboehi [8191] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Update version of the boost effect, the camera is rotating up and ... Mon, 04 Apr 2011 13:45:09 GMT simonmie [8187] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added initialShieldHealth and minor changes Mon, 04 Apr 2011 12:53:53 GMT simonmie [8184] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added maxShieldHealth Mon, 04 Apr 2011 12:14:25 GMT simonmie [8183] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added countdown time before shield reload starts Mon, 28 Mar 2011 14:43:18 GMT simonmie [8152] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) added nice particleEffect if shield is hit Mon, 28 Mar 2011 13:57:44 GMT simonmie [8146] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (added) Added test-level for auto-reloading shield Mon, 28 Mar 2011 13:55:04 GMT simonmie [8145] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) First try of self-reloading shield Mon, 28 Mar 2011 13:13:04 GMT dboehi [8138] * code/branches/gameimmersion/src/orxonox/graphics/Camera.cc (modified) * code/branches/gameimmersion/src/orxonox/graphics/Camera.h (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) First version of the camera shake effect for the afterburner Mon, 21 Mar 2011 15:35:33 GMT dafrick [8101] * code/branches/gameimmersion (copied) New branch for game immersion ticket. Sat, 19 Mar 2011 08:31:17 GMT adrfried [8093] * code/trunk/contrib (added) * code/trunk/contrib/orxonox.desktop (added) * code/trunk/contrib/orxonox.manpage.xml (added) * code/trunk/contrib/orxonox.svg (added) add desktop-file, icon and manpage