# # ChangeLog for code/branches/gamestate/src/libraries/core/input # # Generated by Trac 1.0.9 # Sep 20, 2024, 12:27:36 AM Tue, 30 Mar 2010 13:41:15 GMT rgrieder [6658] * code/branches/gamestate/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestate/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/orxonox/gamestates/GSMainMenu.cc (modified) Restructured InitialiseGUI.lua a little bit. Also sorted out cursor ... Tue, 30 Mar 2010 10:13:33 GMT rgrieder [6657] * code/branches/gamestate/src/libraries/core/input/InputDevice.h (modified) * code/branches/gamestate/src/libraries/core/input/InputHandler.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) * code/branches/gamestate/src/libraries/util/Singleton.h (modified) Implemented indirect function calls for input events. It simply means ... Tue, 30 Mar 2010 09:28:21 GMT rgrieder [6656] * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputPrereqs.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) Moved InputStatePriority from InputState.h to InputPrereqs.h Tue, 16 Mar 2010 12:49:16 GMT rgrieder [6537] * code/branches/gamestate/data/gui/scripts/BasicGUI.lua (modified) * code/branches/gamestate/data/gui/scripts/DecisionPopup.lua (modified) * code/branches/gamestate/data/gui/scripts/InGameMenu.lua (modified) * code/branches/gamestate/data/gui/scripts/InfoPopup.lua (modified) * code/branches/gamestate/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestate/src/libraries/core/Core.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) * code/branches/gamestate/src/libraries/util/TriBool.h (added) * code/branches/gamestate/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gamestate/src/orxonox/gamestates/GSMainMenu.cc (modified) Linked every GUI sheet to exactly one InputState. Also added ... Fri, 01 Jan 2010 21:05:56 GMT rgrieder [6437] * code/branches/gamestate/src/libraries/core/ConfigFileManager.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.h (modified) * code/branches/gamestate/src/libraries/core/input/Button.cc (modified) * code/branches/gamestate/src/libraries/core/input/Button.h (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.h (modified) Added support for keybindings.ini merging: When running development ... Tue, 29 Dec 2009 21:30:19 GMT rgrieder [6432] * code/branches/gamestate/data/lua/LuaStateInit.lua (modified) * code/branches/gamestate/src/libraries/core/ArgumentCompletionFunctions.cc (modified) * code/branches/gamestate/src/libraries/core/ArgumentCompletionFunctions.h (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.h (modified) * code/branches/gamestate/src/libraries/core/ConfigValueContainer.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigValueContainer.h (modified) * code/branches/gamestate/src/libraries/core/ConfigValueIncludes.h (modified) * code/branches/gamestate/src/libraries/core/CorePrereqs.h (modified) * code/branches/gamestate/src/libraries/core/Identifier.cc (modified) * code/branches/gamestate/src/libraries/core/Identifier.h (modified) * code/branches/gamestate/src/libraries/core/Shell.cc (modified) * code/branches/gamestate/src/libraries/core/Shell.h (modified) * code/branches/gamestate/src/libraries/core/input/Button.cc (modified) * code/branches/gamestate/src/libraries/core/input/Button.h (modified) * code/branches/gamestate/src/libraries/core/input/JoyStick.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.h (modified) Changed the way config values associated with general settings ... Tue, 29 Dec 2009 09:40:29 GMT rgrieder [6430] * code/branches/gamestate (copied) Created branch to ditch the GameStates. Mon, 28 Dec 2009 22:10:37 GMT rgrieder [6428] * code/trunk/src/libraries/core/input/Button.cc (modified) * code/trunk/src/libraries/core/input/Button.h (modified) * code/trunk/src/libraries/core/input/KeyBinder.cc (modified) * code/trunk/src/libraries/core/input/KeyBinder.h (modified) * code/trunk/src/libraries/core/input/KeyDetector.cc (modified) Changed config value handling in the KeyBinder. Doesn't change the ...