# # ChangeLog for code/branches/gamestate/src # # Generated by Trac 1.0.9 # Dec 12, 2024, 8:10:09 PM Tue, 30 Mar 2010 22:04:30 GMT rgrieder [6660] * code/branches/gamestate/data/lua/Debugger.lua (modified) * code/branches/gamestate/data/lua/LuaStateInit.lua (modified) * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) * code/branches/gamestate/src/libraries/core/LuaState.h (modified) Improved Lua error handling: Clearer messages and debugger hook. So, ... Tue, 30 Mar 2010 13:41:15 GMT rgrieder [6658] * code/branches/gamestate/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestate/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/orxonox/gamestates/GSMainMenu.cc (modified) Restructured InitialiseGUI.lua a little bit. Also sorted out cursor ... Tue, 30 Mar 2010 10:13:33 GMT rgrieder [6657] * code/branches/gamestate/src/libraries/core/input/InputDevice.h (modified) * code/branches/gamestate/src/libraries/core/input/InputHandler.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) * code/branches/gamestate/src/libraries/util/Singleton.h (modified) Implemented indirect function calls for input events. It simply means ... Tue, 30 Mar 2010 09:28:21 GMT rgrieder [6656] * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputPrereqs.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) Moved InputStatePriority from InputState.h to InputPrereqs.h Mon, 29 Mar 2010 21:27:36 GMT rgrieder [6655] * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) Fixed a bug in LuaState that caused Lua Debugger to malfunction when ... Sun, 28 Mar 2010 20:46:07 GMT rgrieder [6629] * code/branches/gamestate/data/lua/LuaStateInit.lua (modified) * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) Fixed LuaState::doFile return value issue. Sun, 28 Mar 2010 17:45:40 GMT rgrieder [6627] * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) * code/branches/gamestate/src/libraries/core/LuaState.h (modified) Added Lua debugging support for XML embedded Lua code (even steps ... Sun, 28 Mar 2010 17:16:12 GMT rgrieder [6626] * code/branches/gamestate/data/lua/Debugger.lua (modified) * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) * code/branches/gamestate/src/libraries/core/LuaState.h (modified) Modified Debugger.lua so we can debug any Lua files from our ... Sun, 28 Mar 2010 13:21:44 GMT rgrieder [6625] * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) * code/branches/gamestate/src/libraries/core/Resource.cc (modified) * code/branches/gamestate/src/libraries/core/Resource.h (modified) Lua debugger working perfectly by supplying the fully qualified ... Sat, 27 Mar 2010 16:39:26 GMT rgrieder [6622] * code/branches/gamestate/src/libraries/core/Core.cc (modified) * code/branches/gamestate/src/libraries/core/Core.h (modified) Made IOConsole optional: use "--noIOConsole" or set config value ... Thu, 18 Mar 2010 21:07:48 GMT rgrieder [6564] * code/branches/gamestate/data/gui/layouts/AudioMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/ControlsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/CreditsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/DecisionPopup.layout (modified) * code/branches/gamestate/data/gui/layouts/GameplayMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/GraphicsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/InGameMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/InGameTest.layout (modified) * code/branches/gamestate/data/gui/layouts/InfoPopup.layout (modified) * code/branches/gamestate/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/MainMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/MainMenuBackground.layout (modified) * code/branches/gamestate/data/gui/layouts/MouseControlsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/MultiplayerMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/MultiplayerOptionsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/PickupInventory.layout (modified) * code/branches/gamestate/data/gui/layouts/QuestGUI.layout (modified) * code/branches/gamestate/data/gui/layouts/SettingsMenu.layout (modified) * code/branches/gamestate/data/gui/layouts/SingleplayerMenu.layout (modified) * code/branches/gamestate/data/gui/schemes/TaharezMenuWidgets.scheme (added) * code/branches/gamestate/data/gui/schemes/TaharezMenuWidgetsAliases.scheme (added) * code/branches/gamestate/data/gui/schemes/WindowsLook.scheme (modified) * code/branches/gamestate/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestate/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/gamestate/src/modules/questsystem/QuestGUI.cc (modified) * code/branches/gamestate/src/modules/questsystem/QuestGUINode.cc (modified) * code/branches/gamestate/src/orxonox/pickup/PickupInventory.cc (modified) Changed use of CEGUI widgets: Instead of addressing a type with ... Tue, 16 Mar 2010 12:49:16 GMT rgrieder [6537] * code/branches/gamestate/data/gui/scripts/BasicGUI.lua (modified) * code/branches/gamestate/data/gui/scripts/DecisionPopup.lua (modified) * code/branches/gamestate/data/gui/scripts/InGameMenu.lua (modified) * code/branches/gamestate/data/gui/scripts/InfoPopup.lua (modified) * code/branches/gamestate/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestate/src/libraries/core/Core.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestate/src/libraries/core/input/InputState.cc (modified) * code/branches/gamestate/src/libraries/core/input/InputState.h (modified) * code/branches/gamestate/src/libraries/util/TriBool.h (added) * code/branches/gamestate/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gamestate/src/orxonox/gamestates/GSMainMenu.cc (modified) Linked every GUI sheet to exactly one InputState. Also added ... Sun, 03 Jan 2010 16:53:05 GMT rgrieder [6442] * code/branches/gamestate/src/libraries/core/Core.h (modified) * code/branches/gamestate/src/libraries/core/Game.h (modified) * code/branches/gamestate/src/libraries/core/IOConsole.cc (modified) * code/branches/gamestate/src/libraries/core/IOConsole.h (modified) * code/branches/gamestate/src/libraries/core/LuaState.h (modified) * code/branches/gamestate/src/libraries/core/Template.cc (modified) * code/branches/gamestate/src/libraries/network/TrafficControl.h (modified) * code/branches/gamestate/src/libraries/util/Serialise.h (modified) Removed unnecessary path qualifiers. Sun, 03 Jan 2010 14:56:34 GMT rgrieder [6441] * code/branches/gamestate/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestate/src/libraries/core/GUIManager.h (modified) * code/branches/gamestate/src/orxonox/overlays/CMakeLists.txt (modified) * code/branches/gamestate/src/orxonox/overlays/GUISheet.cc (added) * code/branches/gamestate/src/orxonox/overlays/GUISheet.h (added) Added XML loadable wrapper class that can load GUI sheets. Sun, 03 Jan 2010 14:55:39 GMT rgrieder [6440] * code/branches/gamestate/src/modules/questsystem/QuestManager.cc (modified) * code/branches/gamestate/src/modules/questsystem/QuestManager.h (modified) Fixed typos. Sun, 03 Jan 2010 14:54:34 GMT rgrieder [6439] * code/branches/gamestate/src/libraries/core/Language.h (modified) Found two macros that can be replaced by simple inline functions. Fri, 01 Jan 2010 21:05:56 GMT rgrieder [6437] * code/branches/gamestate/src/libraries/core/ConfigFileManager.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.h (modified) * code/branches/gamestate/src/libraries/core/input/Button.cc (modified) * code/branches/gamestate/src/libraries/core/input/Button.h (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.h (modified) Added support for keybindings.ini merging: When running development ... Tue, 29 Dec 2009 21:30:19 GMT rgrieder [6432] * code/branches/gamestate/data/lua/LuaStateInit.lua (modified) * code/branches/gamestate/src/libraries/core/ArgumentCompletionFunctions.cc (modified) * code/branches/gamestate/src/libraries/core/ArgumentCompletionFunctions.h (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigFileManager.h (modified) * code/branches/gamestate/src/libraries/core/ConfigValueContainer.cc (modified) * code/branches/gamestate/src/libraries/core/ConfigValueContainer.h (modified) * code/branches/gamestate/src/libraries/core/ConfigValueIncludes.h (modified) * code/branches/gamestate/src/libraries/core/CorePrereqs.h (modified) * code/branches/gamestate/src/libraries/core/Identifier.cc (modified) * code/branches/gamestate/src/libraries/core/Identifier.h (modified) * code/branches/gamestate/src/libraries/core/Shell.cc (modified) * code/branches/gamestate/src/libraries/core/Shell.h (modified) * code/branches/gamestate/src/libraries/core/input/Button.cc (modified) * code/branches/gamestate/src/libraries/core/input/Button.h (modified) * code/branches/gamestate/src/libraries/core/input/JoyStick.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/gamestate/src/libraries/core/input/KeyBinder.h (modified) Changed the way config values associated with general settings ... Tue, 29 Dec 2009 18:16:36 GMT rgrieder [6431] * code/branches/gamestate/src/libraries/util/Singleton.h (modified) Extended Singleton with a exists() method. Tue, 29 Dec 2009 09:40:29 GMT rgrieder [6430] * code/branches/gamestate (copied) Created branch to ditch the GameStates. Mon, 28 Dec 2009 22:10:37 GMT rgrieder [6428] * code/trunk/src/libraries/core/input/Button.cc (modified) * code/trunk/src/libraries/core/input/Button.h (modified) * code/trunk/src/libraries/core/input/KeyBinder.cc (modified) * code/trunk/src/libraries/core/input/KeyBinder.h (modified) * code/trunk/src/libraries/core/input/KeyDetector.cc (modified) Changed config value handling in the KeyBinder. Doesn't change the ...