# # ChangeLog for code/branches/gamestates2/data/lua/Debugger.lua # # Generated by Trac 1.0.9 # Jun 27, 2024, 4:07:01 AM Tue, 30 Mar 2010 23:06:55 GMT rgrieder [6663] * code/branches/gamestates2/data/lua/Debugger.lua (modified) * code/branches/gamestates2/data/lua/Strict.lua (modified) svn:eol-style "native" for all text based files. Tue, 30 Mar 2010 23:05:28 GMT rgrieder [6662] * code/branches/gamestates2 (modified) * code/branches/gamestates2/data/gui/scripts/AudioMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/BasicGUI.lua (modified) * code/branches/gamestates2/data/gui/scripts/ControlsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/CreditsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/DecisionPopup.lua (modified) * code/branches/gamestates2/data/gui/scripts/GUITools.lua (modified) * code/branches/gamestates2/data/gui/scripts/GameplayMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/GraphicsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/InGameMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/InfoPopup.lua (modified) * code/branches/gamestates2/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/gamestates2/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/MainMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/MouseControlsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/MultiplayerMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/MultiplayerOptionsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/PickupInventory.lua (modified) * code/branches/gamestates2/data/gui/scripts/QuestGUI.lua (modified) * code/branches/gamestates2/data/gui/scripts/SettingsMenu.lua (modified) * code/branches/gamestates2/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/gamestates2/data/lua/Debugger.lua (copied) * code/branches/gamestates2/data/lua/LuaStateInit.lua (modified) * code/branches/gamestates2/data/lua/Strict.lua (copied) * code/branches/gamestates2/src/libraries/core/Core.cc (modified) * code/branches/gamestates2/src/libraries/core/Core.h (modified) * code/branches/gamestates2/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestates2/src/libraries/core/GUIManager.h (modified) * code/branches/gamestates2/src/libraries/core/LuaState.cc (modified) * code/branches/gamestates2/src/libraries/core/LuaState.h (modified) * code/branches/gamestates2/src/libraries/core/Resource.cc (modified) * code/branches/gamestates2/src/libraries/core/Resource.h (modified) * code/branches/gamestates2/src/libraries/core/input/InputDevice.h (modified) * code/branches/gamestates2/src/libraries/core/input/InputHandler.h (modified) * code/branches/gamestates2/src/libraries/core/input/InputManager.cc (modified) * code/branches/gamestates2/src/libraries/core/input/InputManager.h (modified) * code/branches/gamestates2/src/libraries/core/input/InputPrereqs.h (modified) * code/branches/gamestates2/src/libraries/core/input/InputState.h (modified) * code/branches/gamestates2/src/libraries/util/Singleton.h (modified) Merged revisions 6621-6661 to gamestates2. Tue, 30 Mar 2010 22:04:30 GMT rgrieder [6660] * code/branches/gamestate/data/lua/Debugger.lua (modified) * code/branches/gamestate/data/lua/LuaStateInit.lua (modified) * code/branches/gamestate/src/libraries/core/LuaState.cc (modified) * code/branches/gamestate/src/libraries/core/LuaState.h (modified) Improved Lua error handling: Clearer messages and debugger hook. So, ...