# # ChangeLog for code/branches/gamestates3/src # # Generated by Trac 1.0.9 # Dec 23, 2024, 8:48:29 PM Fri, 03 Dec 2010 13:38:23 GMT dafrick [7713] * code/branches/gamestates3/data/DefaultResources.oxr (modified) * code/branches/gamestates3/src/libraries/core/GUIManager.cc (modified) * code/branches/gamestates3/src/libraries/tools/ResourceLocation.cc (modified) Updating branch for changes in the data repository. Please also ... Fri, 23 Apr 2010 09:46:11 GMT rgrieder [6774] * code/branches/gamestates3/data/lua/Strict.lua (modified) * code/branches/gamestates3/src/libraries/core/LuaState.cc (modified) * code/branches/gamestates3/src/libraries/core/LuaState.h (modified) * code/branches/gamestates3/src/orxonox/items/MultiStateEngine.cc (modified) Activated Strict.lua That means you can no longer assign to or ... Tue, 20 Apr 2010 16:20:27 GMT rgrieder [6766] * code/branches/gamestates3 (copied) New branch to work on XML controlled CEGUI menus and on game states ... Tue, 20 Apr 2010 09:11:01 GMT rgrieder [6764] * code/trunk/src/orxonox/sound/SoundBuffer.h (modified) Hackaround for Visual Studio 2005 (compiler bug).