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source: code/branches/lastmanstanding

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Diff Rev Age Author Log Message
(edit) @7586   14 years jo HUD bug removed.
(edit) @7585   14 years jo With collisionshapes. Still problems with collisionshapes and movable …
(edit) @7584   14 years jo Changed values in the Asteroid Gametype. Now it's a challenge, but not …
(edit) @7583   14 years jo Changed inheritance. instead of Gametype it's Deathmatch.
(edit) @7581   14 years jo Almost finished. Yeay.
(edit) @7579   14 years jo Jetzt auch mit einfachem HUD.
(edit) @7573   14 years jo Looks a little bit more like Stonehenge:-)
(edit) @7561   14 years jo New, Improved Level. Should become similar to Stonehenge - maybe
(edit) @7556   14 years landauf eol-style native
(edit) @7555   14 years landauf no nested <attached> tags allowed (I think the billboard is …
(edit) @7554   14 years landauf small fix to make it compile again
(edit) @7543   14 years jo Bug description. Couldn't find a solution though.
(edit) @7542   14 years jo Some cleanup. There's still a nasty bug.
(edit) @7485   14 years jo Last Man Standing already works basically. All game rules are …
(edit) @7481   14 years jo Die erste Arbeitsversion. Zum Testen muss man zuerst Bots hinzufügen, …
(edit) @7480   14 years jo initial upload
(copy) @7479   14 years jo
copied from code/trunk:
(edit) @7474   14 years dafrick Synchronizing Notifications. In the course of that, notifications are …
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