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    <title>Revisions of code/branches/mac_osx2/src</title>
    <link>https://www.orxonox.net/log/code/branches/mac_osx2/src?rev=10163</link>
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        <dc:creator>youngk</dc:creator>

      <pubDate>Mon, 02 May 2011 20:54:01 GMT</pubDate>
      <title>Revision 8390: Yess-a-doo! Okay, planets now have collision shapes. Follow the ...</title>
      <link>https://www.orxonox.net/changeset/8390/code/branches/mac_osx2/src</link>
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      <description>Yess-a-doo! Okay, planets now have collision shapes. Follow the example in planets.oxw</description>
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        <dc:creator>youngk</dc:creator>

      <pubDate>Mon, 02 May 2011 20:30:40 GMT</pubDate>
      <title>Revision 8389: Adding Collision Shapes to Planets. Doesn't currently work.</title>
      <link>https://www.orxonox.net/changeset/8389/code/branches/mac_osx2/src</link>
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      <description>Adding Collision Shapes to Planets. Doesn't currently work.</description>
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        <dc:creator>rgrieder</dc:creator>

      <pubDate>Thu, 28 Apr 2011 14:29:37 GMT</pubDate>
      <title>Revision 8356: Merged remaining revisions in mac_osx to mac_osx2 branch.</title>
      <link>https://www.orxonox.net/changeset/8356/code/branches/mac_osx2/src</link>
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      <description>Merged remaining revisions in mac_osx to mac_osx2 branch.</description>
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        <dc:creator>youngk</dc:creator>

      <pubDate>Thu, 28 Apr 2011 09:42:09 GMT</pubDate>
      <title>Revision 8353: Creating branch mac_osx2 from trunk.</title>
      <link>https://www.orxonox.net/changeset/8353/code/branches/mac_osx2/src</link>
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      <description>Creating branch mac_osx2 from trunk.</description>
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        <dc:creator>rgrieder</dc:creator>

      <pubDate>Thu, 28 Apr 2011 05:15:14 GMT</pubDate>
      <title>Revision 8351: Merged kicklib2 branch back to trunk (includes former branches ...</title>
      <link>https://www.orxonox.net/changeset/8351/code/trunk/src</link>
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      <description>Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).
Notes for updating
&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;
Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).
Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).
Key new features:
- &lt;/strong&gt;*Support for Mac OS X&lt;strong&gt;*
- Visual Studio 2010 support
- Bullet library update to 2.77
- OIS library update to 1.3
- Support for CEGUI 0.7
  &amp;mdash;&amp;gt; Support for Arch Linux and even SuSE
- Improved install target
- Compiles now with GCC 4.6
- Ogre Cg Shader plugin activated for Linux if available
- And of course lots of bug fixes
There are also some regressions:
- No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
- In game console is not working in main menu for CEGUI 0.7
- Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository.
  &amp;mdash;&amp;gt; You will need to get these as well when compiling Orxonox
- And of course lots of new bugs we don't yet know about&lt;/strong&gt;</description>
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