# # ChangeLog for code/branches/netp6/src # # Generated by Trac 1.0.9 # Nov 1, 2024, 3:27:16 PM Sat, 18 Jul 2009 15:28:24 GMT scheusso [3303] * code/branches/netp6/src/network/GamestateManager.cc (modified) * code/branches/netp6/src/network/GamestateManager.h (modified) reverted some changes, which made the network multithreaded, in order ... Sat, 18 Jul 2009 15:13:38 GMT scheusso [3302] * code/branches/netp6/src/network/ClientInformation.h (modified) * code/branches/netp6/src/network/Connection.cc (modified) * code/branches/netp6/src/network/GamestateManager.cc (modified) * code/branches/netp6/src/network/Server.cc (modified) * code/branches/netp6/src/network/Server.h (modified) * code/branches/netp6/src/network/packet/ClassID.cc (modified) * code/branches/netp6/src/network/packet/FunctionIDs.cc (modified) * code/branches/netp6/src/network/synchronisable/Synchronisable.cc (modified) * code/branches/netp6/src/network/synchronisable/SynchronisableSpecialisations.cc (modified) changed some debug output removed some uneccessary "multi"threading ... Tue, 14 Jul 2009 21:05:04 GMT rgrieder [3299] * code/branches/netp6/src/core/Game.cc (modified) Sometimes I honestly ask myself why such things could run on Linux, ... Tue, 14 Jul 2009 15:47:06 GMT scheusso [3298] * code/branches/netp6/src/core/Thread.cc (modified) removed some (hopefully) unnecessary mutex calls Tue, 14 Jul 2009 08:09:12 GMT scheusso [3289] * code/branches/netp6/src/core/Clock.cc (modified) * code/branches/netp6/src/core/Game.cc (modified) * code/branches/netp6/src/core/Game.h (modified) * code/branches/netp6/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/netp6/src/orxonox/gamestates/GSDedicated.h (modified) a fix in Clock (more ogre-overflow safe now) moved framerate control ... Mon, 13 Jul 2009 16:03:24 GMT rgrieder [3284] * code/branches/netp6/src/orxonox/gamestates/GSDedicated.cc (modified) Move resource allocation to the corresponding thread and made ... Mon, 13 Jul 2009 14:59:10 GMT rgrieder [3283] * code/branches/netp6/src/orxonox/gamestates/GSDedicated.cc (modified) Fixed a bug that caused the game to crash at random locations when ... Sun, 12 Jul 2009 17:20:39 GMT scheusso [3277] * code/branches/netp6/src/network/NetworkFunction.h (modified) fixed a 64bit issue and inserted some static asserts to prevent ... Wed, 01 Jul 2009 16:20:38 GMT rgrieder [3268] * code/branches/netp6/src/core/ConsoleCommand.h (modified) Removed the need to specify unique numbers when declaring multiple ... Wed, 01 Jul 2009 11:32:25 GMT rgrieder [3267] * code/branches/netp6/src/core/TclThreadManager.cc (modified) Didn't finish my little Pimple idiom ^^ Wed, 01 Jul 2009 09:22:03 GMT rgrieder [3264] * code/branches/netp6/src/core/CorePrecompiledHeaders.h (modified) * code/branches/netp6/src/core/CorePrereqs.h (modified) * code/branches/netp6/src/core/IRC.cc (modified) * code/branches/netp6/src/core/IRC.h (modified) * code/branches/netp6/src/core/TclThreadManager.cc (modified) * code/branches/netp6/src/core/TclThreadManager.h (modified) Moved boost headers from TclThreadmanager.h to the source file. Also ... Wed, 01 Jul 2009 08:51:57 GMT scheusso [3263] * code/branches/netp6/src/orxonox/gamestates/GSDedicated.cc (modified) fix for tab completion in dedicated server console Tue, 30 Jun 2009 14:34:48 GMT scheusso [3259] * code/branches/netp6/src/util/Math.cc (modified) bonus to ticket 329 ;) Tue, 30 Jun 2009 14:24:36 GMT scheusso [3258] * code/branches/netp6/src/util/Math.cc (modified) see ticket #329 Tue, 30 Jun 2009 12:44:06 GMT scheusso [3256] * code/branches/netp6/src/network/NetworkFunction.cc (modified) * code/branches/netp6/src/network/NetworkFunction.h (modified) * code/branches/netp6/src/orxonox/gamestates/GSRoot.cc (modified) added NetworkFunctionBase::destroyAllNetworkFunctions to cleanup ... Sun, 28 Jun 2009 15:35:50 GMT landauf [3242] * code/branches/netp6/src/core/Executor.h (modified) Added a using declaration to ExecutorMember which hopefully solves ... Sun, 28 Jun 2009 13:04:30 GMT scheusso [3240] * code/branches/netp6/src/core/CorePrereqs.h (modified) * code/branches/netp6/src/core/Thread.cc (modified) * code/branches/netp6/src/core/Thread.h (modified) * code/branches/netp6/src/core/ThreadPool.cc (modified) * code/branches/netp6/src/core/ThreadPool.h (modified) * code/branches/netp6/src/network/GamestateManager.cc (modified) * code/branches/netp6/src/network/GamestateManager.h (modified) * code/branches/netp6/src/network/Host.cc (modified) * code/branches/netp6/src/network/Server.cc (modified) * code/branches/netp6/src/network/Server.h (modified) * code/branches/netp6/src/network/synchronisable/NetworkCallbackManager.cc (modified) * code/branches/netp6/src/network/synchronisable/Synchronisable.cc (modified) * code/branches/netp6/src/network/synchronisable/SynchronisableVariable.h (modified) * code/branches/netp6/src/orxonox/gamestates/GSDedicated.cc (modified) a lot of cleanup some bugfixes (Thread, ThreadPool) the biggest ... Tue, 23 Jun 2009 19:59:04 GMT rgrieder [3231] * code/branches/netp6/src/core/CorePrereqs.h (modified) * code/branches/netp6/src/core/Thread.cc (modified) * code/branches/netp6/src/core/Thread.h (modified) * code/branches/netp6/src/core/ThreadPool.cc (modified) * code/branches/netp6/src/core/ThreadPool.h (modified) * code/branches/netp6/src/util/UtilPrereqs.h (modified) Build fixes: Classes should export symbols with _CoreExport and ... Tue, 23 Jun 2009 19:45:35 GMT scheusso [3230] * code/branches/netp6/src/core/CMakeLists.txt (modified) * code/branches/netp6/src/core/CorePrereqs.h (modified) * code/branches/netp6/src/core/Thread.cc (moved) * code/branches/netp6/src/core/Thread.h (moved) * code/branches/netp6/src/core/ThreadPool.cc (moved) * code/branches/netp6/src/core/ThreadPool.h (moved) * code/branches/netp6/src/util/CMakeLists.txt (modified) * code/branches/netp6/src/util/UtilPrereqs.h (modified) moved Thread and ThreadPool to core because of linking issues Tue, 23 Jun 2009 18:53:51 GMT scheusso [3227] * code/branches/netp6/src/network/CMakeLists.txt (modified) * code/branches/netp6/src/network/GamestateClient.cc (modified) * code/branches/netp6/src/network/GamestateClient.h (modified) * code/branches/netp6/src/network/GamestateManager.cc (modified) * code/branches/netp6/src/network/NetworkPrereqs.h (modified) * code/branches/netp6/src/network/PacketBuffer.cc (deleted) * code/branches/netp6/src/network/PacketBuffer.h (deleted) * code/branches/netp6/src/network/synchronisable/Synchronisable.h (modified) * code/branches/netp6/src/network/synchronisable/SynchronisableSpecialisations.cc (modified) * code/branches/netp6/src/util/Serialise.h (modified) some cleaning up and memory leak fixes Tue, 23 Jun 2009 18:53:34 GMT scheusso [3226] * code/branches/netp6/src/util/CMakeLists.txt (modified) * code/branches/netp6/src/util/Thread.cc (added) * code/branches/netp6/src/util/Thread.h (added) * code/branches/netp6/src/util/ThreadPool.cc (added) * code/branches/netp6/src/util/ThreadPool.h (added) * code/branches/netp6/src/util/UtilPrereqs.h (modified) added 2 classes: Thread: implementation of a worker thread (you can ... Tue, 23 Jun 2009 16:07:13 GMT scheusso [3215] * code/branches/netp6 (copied) created new netp6 branch things to do: - fix memory leaks - ... Tue, 23 Jun 2009 16:02:25 GMT scheusso [3214] * code/trunk/src/core/Core.cc (modified) * code/trunk/src/core/CorePrecompiledHeaders.h (modified) * code/trunk/src/network/CMakeLists.txt (modified) * code/trunk/src/network/ChatListener.cc (modified) * code/trunk/src/network/ChatListener.h (modified) * code/trunk/src/network/Client.cc (modified) * code/trunk/src/network/Client.h (modified) * code/trunk/src/network/ClientConnection.cc (modified) * code/trunk/src/network/ClientConnection.h (modified) * code/trunk/src/network/ClientConnectionListener.cc (modified) * code/trunk/src/network/ClientConnectionListener.h (modified) * code/trunk/src/network/ClientInformation.cc (modified) * code/trunk/src/network/Connection.cc (added) * code/trunk/src/network/Connection.h (added) * code/trunk/src/network/ConnectionManager.cc (deleted) * code/trunk/src/network/ConnectionManager.h (deleted) * code/trunk/src/network/FunctionCallManager.h (modified) * code/trunk/src/network/GamestateClient.cc (modified) * code/trunk/src/network/GamestateClient.h (modified) * code/trunk/src/network/GamestateHandler.cc (modified) * code/trunk/src/network/GamestateHandler.h (modified) * code/trunk/src/network/GamestateManager.cc (modified) * code/trunk/src/network/GamestateManager.h (modified) * code/trunk/src/network/Host.cc (modified) * code/trunk/src/network/Host.h (modified) * code/trunk/src/network/NetworkFunction.cc (modified) * code/trunk/src/network/NetworkFunction.h (modified) * code/trunk/src/network/NetworkPrecompiledHeaders.h (modified) * code/trunk/src/network/NetworkPrereqs.h (modified) * code/trunk/src/network/PacketBuffer.cc (modified) * code/trunk/src/network/Server.cc (modified) * code/trunk/src/network/Server.h (modified) * code/trunk/src/network/ServerConnection.cc (added) * code/trunk/src/network/ServerConnection.h (added) * code/trunk/src/network/TrafficControl.cc (modified) * code/trunk/src/network/TrafficControl.h (modified) * code/trunk/src/network/packet/Acknowledgement.cc (modified) * code/trunk/src/network/packet/Acknowledgement.h (modified) * code/trunk/src/network/packet/Chat.cc (modified) * code/trunk/src/network/packet/Chat.h (modified) * code/trunk/src/network/packet/ClassID.cc (modified) * code/trunk/src/network/packet/ClassID.h (modified) * code/trunk/src/network/packet/DeleteObjects.cc (modified) * code/trunk/src/network/packet/DeleteObjects.h (modified) * code/trunk/src/network/packet/FunctionCalls.cc (modified) * code/trunk/src/network/packet/FunctionCalls.h (modified) * code/trunk/src/network/packet/FunctionIDs.cc (modified) * code/trunk/src/network/packet/FunctionIDs.h (modified) * code/trunk/src/network/packet/Gamestate.cc (modified) * code/trunk/src/network/packet/Gamestate.h (modified) * code/trunk/src/network/packet/Packet.cc (modified) * code/trunk/src/network/packet/Packet.h (modified) * code/trunk/src/network/packet/Welcome.cc (modified) * code/trunk/src/network/packet/Welcome.h (modified) * code/trunk/src/network/synchronisable/NetworkCallback.h (modified) * code/trunk/src/network/synchronisable/NetworkCallbackManager.cc (modified) * code/trunk/src/network/synchronisable/NetworkCallbackManager.h (modified) * code/trunk/src/network/synchronisable/Synchronisable.cc (modified) * code/trunk/src/network/synchronisable/Synchronisable.h (modified) * code/trunk/src/network/synchronisable/SynchronisableSpecialisations.cc (modified) * code/trunk/src/network/synchronisable/SynchronisableVariable.cc (modified) * code/trunk/src/network/synchronisable/SynchronisableVariable.h (modified) * code/trunk/src/orxonox/OrxonoxPrecompiledHeaders.h (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/trunk/src/util/Clipboard.cc (modified) * code/trunk/src/util/Math.h (modified) * code/trunk/src/util/Sleep.cc (modified) merged netp5 back to trunk